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  /external/deqp/framework/referencerenderer/
rrShadingContext.cpp 32 , numFragmentOutputs (numFragmentOutputs_)
rrShadingContext.hpp 40 FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* varying1, const GenericVec4* varying2, GenericVec4* outputArray, float* fragmentDepths, int primitiveID, int numFragmentOutputs, int numSamples);
45 const int numFragmentOutputs; //!< Fragment output count
57 DE_ASSERT(outputNdx >= 0 && outputNdx < context.numFragmentOutputs);
59 context.outputArray[outputNdx + context.numFragmentOutputs*(fragNdx + packetNdx*4)] = value;
rrRenderer.cpp     [all...]

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