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Searched
refs:numLoopIterations
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp
352
LoopInvariantCodeMotionCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int
numLoopIterations
)
354
, m_numLoopIterations (
numLoopIterations
)
641
const int
numLoopIterations
= useHeavierWorkload ? 32 : 4;
644
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
651
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
655
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
715
const int
numLoopIterations
= useHeavierWorkload ? 16 : 4;
723
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
731
const int
numLoopIterations
= useHeavierWorkload ? 16 : 4;
744
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n
[
all
...]
es2pShaderCompilationCases.cpp
540
ShaderCompilerLoopCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int
numLoopIterations
, int nestingDepth);
698
InvalidShaderCompilerLoopCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool , LoopType type, int
numLoopIterations
, int nestingDepth);
[
all
...]
es2pShaderOperatorTests.cpp
[
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...]
/external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp
355
LoopInvariantCodeMotionCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int
numLoopIterations
)
357
, m_numLoopIterations (
numLoopIterations
)
652
const int
numLoopIterations
= useHeavierWorkload ? 32 : 4;
655
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
662
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
666
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
726
const int
numLoopIterations
= useHeavierWorkload ? 16 : 4;
734
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n"
742
const int
numLoopIterations
= useHeavierWorkload ? 16 : 4;
755
" for (int i = 0; i < " + toString(
numLoopIterations
) + "; i++)\n
[
all
...]
es3pShaderCompilationCases.cpp
540
ShaderCompilerLoopCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int
numLoopIterations
, int nestingDepth);
698
InvalidShaderCompilerLoopCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool , LoopType type, int
numLoopIterations
, int nestingDepth);
[
all
...]
es3pShaderOperatorTests.cpp
[
all
...]
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