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    Searched refs:num_offsets (Results 1 - 14 of 14) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_median_filter.c 78 unsigned num_offsets)
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets);
86 const unsigned median = num_offsets >> 1;
89 assert(num_offsets & 1); /* we need an odd number of offsets */
90 if (!(num_offsets & 1)) { /* yeah, we REALLY need an odd number of offsets!!! */
95 if (num_offsets > screen->get_shader_param(
111 for (i = 0; i < num_offsets; ++i)
121 for (i = 0; i < num_offsets; ++i) {
130 for (i = 0; i < num_offsets; ++i) {
137 for (j = 1; j < (num_offsets - i - 1); ++j)
247 unsigned i, num_offsets = 0; local
    [all...]
vl_matrix_filter.c 78 create_frag_shader(struct vl_matrix_filter *filter, unsigned num_offsets,
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets);
99 for (i = 0; i < num_offsets; ++i)
111 for (i = 0; i < num_offsets; ++i) {
120 for (i = 0; i < num_offsets; ++i) {
127 for (i = 0, first = true; i < num_offsets; ++i) {
161 unsigned i, num_offsets = matrix_width * matrix_height; local
217 offsets = MALLOC(sizeof(struct vertex2f) * num_offsets);
228 for (i = 0; i < num_offsets; ++i) {
237 filter->fs = create_frag_shader(filter, num_offsets, offsets, matrix_values)
    [all...]
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_median_filter.c 78 unsigned num_offsets)
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets);
86 const unsigned median = num_offsets >> 1;
89 assert(num_offsets & 1); /* we need an odd number of offsets */
90 if (!(num_offsets & 1)) { /* yeah, we REALLY need an odd number of offsets!!! */
95 if (num_offsets > screen->get_shader_param(
111 for (i = 0; i < num_offsets; ++i)
121 for (i = 0; i < num_offsets; ++i) {
130 for (i = 0; i < num_offsets; ++i) {
137 for (j = 1; j < (num_offsets - i - 1); ++j)
247 unsigned i, num_offsets = 0; local
    [all...]
vl_matrix_filter.c 78 create_frag_shader(struct vl_matrix_filter *filter, unsigned num_offsets,
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets);
99 for (i = 0; i < num_offsets; ++i)
111 for (i = 0; i < num_offsets; ++i) {
120 for (i = 0; i < num_offsets; ++i) {
127 for (i = 0, first = true; i < num_offsets; ++i) {
161 unsigned i, num_offsets = matrix_width * matrix_height; local
217 offsets = MALLOC(sizeof(struct vertex2f) * num_offsets);
228 for (i = 0; i < num_offsets; ++i) {
237 filter->fs = create_frag_shader(filter, num_offsets, offsets, matrix_values)
    [all...]
  /external/chromium_org/third_party/sfntly/cpp/src/sfntly/table/bitmap/
index_sub_table_format1.cc 248 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; local
249 for (int32_t i = 0; i < num_offsets; ++i) {
index_sub_table_format3.cc 244 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; local
245 for (int32_t i = 0; i < num_offsets; ++i) {
  /external/sfntly/cpp/src/sfntly/table/bitmap/
index_sub_table_format1.cc 248 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; local
249 for (int32_t i = 0; i < num_offsets; ++i) {
index_sub_table_format3.cc 244 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; local
245 for (int32_t i = 0; i < num_offsets; ++i) {
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/
tgsi_build.c 724 unsigned num_offsets,
732 instruction_texture.NumOffsets = num_offsets;
    [all...]
tgsi_ureg.c 1031 unsigned target, unsigned num_offsets)
1042 out[0].insn_texture.NumOffsets = num_offsets;
    [all...]
tgsi_ureg.h 527 unsigned target, unsigned num_offsets);
    [all...]
  /external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_build.c 724 unsigned num_offsets,
732 instruction_texture.NumOffsets = num_offsets;
    [all...]
tgsi_ureg.c 1031 unsigned target, unsigned num_offsets)
1042 out[0].insn_texture.NumOffsets = num_offsets;
    [all...]
tgsi_ureg.h 527 unsigned target, unsigned num_offsets);
    [all...]

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