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  /external/neven/Embedded/common/src/b_BitFeatureEm/
I04Dns2x2Ftr.c 197 const uint32* patchL = patchA;
212 uint32 vL = ( patchL[ 0 ] ^ ptnPtrL[ 0 ] ) &
213 ( ( patchL[ 0 ] >> 1 ) ^ ptnPtrL[ 1 ] ) &
214 ( ( patchL[ 1 ] ) ^ ptnPtrL[ 2 ] ) &
215 ( ( patchL[ 1 ] >> 1 ) ^ ptnPtrL[ 3 ] ) & borderMaskL;
217 patchL++;
237 uint32 vL = ( patchL[ 0 ] ^ ptnPtrL[ 0 ] ) &
238 ( ( patchL[ 0 ] >> 1 ) ^ ptnPtrL[ 1 ] ) &
239 ( ( patchL[ 1 ] ) ^ ptnPtrL[ 2 ] ) &
240 ( ( patchL[ 1 ] >> 1 ) ^ ptnPtrL[ 3 ] ) & borderMaskL
    [all...]
I04Tld2x4Ftr.c 197 const uint32* patchL = patchA;
206 uint32 s1L = patchL[ 0 ] ^ dataPtrL[ 0 ];
207 uint32 s2L = patchL[ 1 ] ^ dataPtrL[ 1 ];
219 s1L = patchL[ 2 ] ^ dataPtrL[ 3 ];
220 s2L = patchL[ 3 ] ^ dataPtrL[ 4 ];
232 s1L = patchL[ 4 ] ^ dataPtrL[ 6 ];
233 s2L = patchL[ 5 ] ^ dataPtrL[ 7 ];
245 s1L = patchL[ 6 ] ^ dataPtrL[ 9 ];
246 s2L = patchL[ 7 ] ^ dataPtrL[ 10 ];
273 patchL += 8
    [all...]
L01Tld2x4Ftr.c 187 const uint32* patchL = patchA;
199 uint32 s1L = patchL[ 0 ] ^ dataPtrL[ 1 ];
200 uint32 s2L = patchL[ 1 ] ^ dataPtrL[ 2 ];
212 s1L = patchL[ 2 ] ^ dataPtrL[ 4 ];
213 s2L = patchL[ 3 ] ^ dataPtrL[ 5 ];
225 s1L = patchL[ 4 ] ^ dataPtrL[ 7 ];
226 s2L = patchL[ 5 ] ^ dataPtrL[ 8 ];
238 s1L = patchL[ 6 ] ^ dataPtrL[ 10 ];
239 s2L = patchL[ 7 ] ^ dataPtrL[ 11 ];
257 patchL += 8
    [all...]
L04Tld2x4Ftr.c 187 const uint32* patchL = patchA;
198 uint32 s1L = patchL[ 0 ] ^ dataPtrL[ 0 ];
199 uint32 s2L = patchL[ 1 ] ^ dataPtrL[ 1 ];
211 s1L = patchL[ 2 ] ^ dataPtrL[ 3 ];
212 s2L = patchL[ 3 ] ^ dataPtrL[ 4 ];
224 s1L = patchL[ 4 ] ^ dataPtrL[ 6 ];
225 s2L = patchL[ 5 ] ^ dataPtrL[ 7 ];
237 s1L = patchL[ 6 ] ^ dataPtrL[ 9 ];
238 s2L = patchL[ 7 ] ^ dataPtrL[ 10 ];
265 patchL += 8
    [all...]
L01Tld1x1Ftr.c 190 const uint32* patchL = patchA;
197 vL = ( patchL[ 0 ] ^ dataPtrL[ 0 ] ) & dataPtrL[ 1 ];
200 vL = ( patchL[ 1 ] ^ dataPtrL[ 2 ] ) & dataPtrL[ 3 ];
203 vL = ( patchL[ 2 ] ^ dataPtrL[ 4 ] ) & dataPtrL[ 5 ];
206 vL = ( patchL[ 3 ] ^ dataPtrL[ 6 ] ) & dataPtrL[ 7 ];
210 patchL += 4;
L04Dns2x2Ftr.c 200 const uint32* patchL = patchA;
207 uint32 vL = ( patchL[ 0 ] ^ dataPtrL[ 0 ] ) &
208 ( ( patchL[ 0 ] >> 1 ) ^ dataPtrL[ 1 ] ) &
209 ( ( patchL[ 1 ] ) ^ dataPtrL[ 2 ] ) &
210 ( ( patchL[ 1 ] >> 1 ) ^ dataPtrL[ 3 ] ) & borderMaskL;
227 patchL++;

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