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    Searched refs:quick_oat_code (Results 1 - 3 of 3) sorted by null

  /art/compiler/
oat_test.cc 55 const void* quick_oat_code = oat_method.GetQuickCode(); local
56 if (quick_oat_code != nullptr) {
60 uintptr_t oat_code_aligned = RoundDown(reinterpret_cast<uintptr_t>(quick_oat_code), 2);
61 quick_oat_code = reinterpret_cast<const void*>(oat_code_aligned);
65 EXPECT_EQ(0, memcmp(quick_oat_code, &quick_code[0], code_size))
67 CHECK_EQ(0, memcmp(quick_oat_code, &quick_code[0], code_size));
79 EXPECT_EQ(0, memcmp(quick_oat_code, &portable_code[0], code_size))
81 CHECK_EQ(0, memcmp(quick_oat_code, &portable_code[0], code_size));
elf_patcher.cc 144 const void* quick_oat_code = class_linker->GetQuickOatCodeFor(patch->GetDexFile(), local
148 uint8_t* base = reinterpret_cast<uint8_t*>(reinterpret_cast<uintptr_t>(quick_oat_code) & ~0x1);
231 const void* quick_oat_code = local
240 quick_oat_code =
241 reinterpret_cast<const void*>(reinterpret_cast<uintptr_t>(quick_oat_code) +
244 uintptr_t base = reinterpret_cast<uintptr_t>(quick_oat_code);
  /art/oatdump/
oatdump.cc 1320 const void* quick_oat_code = state->GetQuickOatCodeBegin(method); local
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