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    Searched refs:readAccess (Results 1 - 5 of 5) sorted by null

  /external/deqp/modules/gles2/functional/
es2fShaderIndexingTests.cpp 374 static ShaderIndexingCase* createUniformArrayCase (Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varType, IndexAccessType readAccess)
394 if (readAccess == INDEXACCESS_DYNAMIC)
396 else if (readAccess == INDEXACCESS_DYNAMIC_LOOP)
412 if (readAccess == INDEXACCESS_STATIC)
419 else if (readAccess == INDEXACCESS_DYNAMIC)
426 else if (readAccess == INDEXACCESS_STATIC_LOOP)
433 DE_ASSERT(readAccess == INDEXACCESS_DYNAMIC_LOOP);
475 if (readAccess == INDEXACCESS_DYNAMIC)
478 if (readAccess == INDEXACCESS_DYNAMIC_LOOP)
484 static ShaderIndexingCase* createTmpArrayCase (Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexAccessType readAccess)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp 336 static ShaderIndexingCase* createUniformArrayCase (Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varType, IndexAccessType readAccess)
360 if (readAccess == INDEXACCESS_DYNAMIC)
362 else if (readAccess == INDEXACCESS_DYNAMIC_LOOP)
378 if (readAccess == INDEXACCESS_STATIC)
385 else if (readAccess == INDEXACCESS_DYNAMIC)
392 else if (readAccess == INDEXACCESS_STATIC_LOOP)
399 DE_ASSERT(readAccess == INDEXACCESS_DYNAMIC_LOOP);
442 static ShaderIndexingCase* createTmpArrayCase (Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexAccessType readAccess)
466 if (writeAccess == INDEXACCESS_DYNAMIC || readAccess == INDEXACCESS_DYNAMIC)
469 if (writeAccess == INDEXACCESS_DYNAMIC_LOOP || readAccess == INDEXACCESS_DYNAMIC_LOOP
    [all...]
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
BackingStore.java 207 (mode == Frame.MODE_WRITE) ? backing.writeAccess() : backing.readAccess();
276 int access = backing.requiresGpu() ? ACCESS_BYTES : backing.readAccess();
341 public abstract int readAccess();
424 public int readAccess() {
497 public int readAccess() {
508 int access = backing.readAccess();
592 public int readAccess() {
603 int access = backing.readAccess();
708 public int readAccess() {
724 int access = backing.readAccess();
    [all...]
FrameManager.java 177 : backing.readAccess();
  /prebuilts/tools/common/netbeans-visual/
org-openide-util.jar 

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