/external/deqp/framework/referencerenderer/ |
rrShadingContext.hpp | 89 tcu::Vector<T, 4> readVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) 133 readVarying<T>(packet, context, varyingLoc, 0), 134 readVarying<T>(packet, context, varyingLoc, 1), 135 readVarying<T>(packet, context, varyingLoc, 2), 136 readVarying<T>(packet, context, varyingLoc, 3), 147 readVarying<T>(packet, context, varyingLoc, 0), 148 readVarying<T>(packet, context, varyingLoc, 1), 149 readVarying<T>(packet, context, varyingLoc, 2), 150 readVarying<T>(packet, context, varyingLoc, 3),
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/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 233 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0); 234 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1); 235 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2); 236 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3); 280 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0); 281 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1); 282 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2); 283 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3); [all...] |
glsRandomShaderProgram.cpp | 275 const tcu::Vec4 varValue = rr::readVarying<float>(packet, context, varNdx, fragNdx);
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glsDrawTest.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fGeometryShaderTests.cpp | 225 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); 332 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); 817 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 162 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); 225 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); [all...] |
es2fClippingTests.cpp | 446 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 240 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VaryingLoc_Color, fragNdx)); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderBuiltinVarTests.cpp | 927 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |
es3fClippingTests.cpp | 449 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |