HomeSort by relevance Sort by last modified time
    Searched refs:renderNode (Results 1 - 20 of 20) sorted by null

  /frameworks/base/core/java/android/view/
RenderNode.java 128 public class RenderNode {
131 * {@link HardwareCanvas#drawRenderNode(RenderNode, android.graphics.Rect, int)}
143 * @see HardwareCanvas#drawRenderNode(RenderNode, android.graphics.Rect, int)
150 * @see HardwareCanvas#drawRenderNode(RenderNode, android.graphics.Rect, int)
157 * @see HardwareCanvas#drawRenderNode(RenderNode, android.graphics.Rect, int)
165 * @see HardwareCanvas#drawRenderNode(RenderNode, android.graphics.Rect, int)
174 private RenderNode(String name, View owningView) {
180 * @see RenderNode#adopt(long)
182 private RenderNode(long nativePtr) {
188 * Creates a new RenderNode that can be used to record batches o
    [all...]
HardwareCanvas.java 46 * @return {@link RenderNode#STATUS_DREW} if anything was drawn (such as a call to clear
62 * be drawn if {@link android.view.RenderNode#isValid()} returns true.
64 * @param renderNode The RenderNode to replay.
66 public void drawRenderNode(RenderNode renderNode) {
67 drawRenderNode(renderNode, null, RenderNode.FLAG_CLIP_CHILDREN);
73 * @param renderNode The RenderNode to replay
    [all...]
ViewPropertyAnimator.java     [all...]
GhostView.java 52 RenderNode renderNode = mView.getDisplayList();
53 if (renderNode.isValid()) {
54 hwCanvas.insertReorderBarrier(); // enable shadow for this rendernode
55 hwCanvas.drawRenderNode(renderNode);
View.java     [all...]
GLES20Canvas.java 232 public int drawRenderNode(RenderNode renderNode, Rect dirty, int flags) {
233 return nDrawRenderNode(mRenderer, renderNode.getNativeDisplayList(), dirty, flags);
236 private static native int nDrawRenderNode(long renderer, long renderNode,
    [all...]
ViewRootImpl.java 682 public void registerAnimatingRenderNode(RenderNode animator) {
687 mAttachInfo.mPendingAnimatingRenderNodes = new ArrayList<RenderNode>();
    [all...]
  /frameworks/base/tools/layoutlib/bridge/src/android/view/
RenderNode_Delegate.java 23 * Delegate implementing the native methods of {@link RenderNode}
25 * Through the layoutlib_create tool, some native methods of RenderNode have been replaced by calls
50 /*package*/ static void nDestroyRenderNode(long renderNode) {
51 sManager.removeJavaReferenceFor(renderNode);
55 /*package*/ static boolean nSetElevation(long renderNode, float lift) {
56 RenderNode_Delegate delegate = sManager.getDelegate(renderNode);
65 /*package*/ static float nGetElevation(long renderNode) {
66 RenderNode_Delegate delegate = sManager.getDelegate(renderNode);
  /frameworks/base/core/jni/
android_view_RenderNode.cpp 28 #include <RenderNode.h>
43 (reinterpret_cast<RenderNode*>(renderNodePtr)->mutateStagingProperties().prop(val) \
44 ? (reinterpret_cast<RenderNode*>(renderNodePtr)->setPropertyFieldsDirty(dirtyFlag), true) \
53 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
54 renderNode->output();
59 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr)
    [all...]
android_view_GLES20Canvas.cpp 43 #include <RenderNode.h>
    [all...]
  /frameworks/base/libs/hwui/
Layer.cpp 26 #include "RenderNode.h"
33 (renderNode.get() != NULL) ? renderNode->getName() : "", \
58 renderNode = NULL;
182 void Layer::updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom) {
184 this->renderNode = renderNode;
256 RenderNode::kReplayFlag_ClipChildren);
262 renderNode->computeOrdering()
    [all...]
DamageAccumulator.cpp 21 #include "RenderNode.h"
37 const RenderNode* renderNode;
61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix);
90 void DamageAccumulator::pushTransform(const RenderNode* transform) {
93 mHead->renderNode = transform;
158 && frame->renderNode->hasProjectionReceiver()) {
170 mapRect(frame->renderNode->properties(), *rect, rect);
183 const RenderProperties& props = frame->renderNode->properties();
200 // First, find our parent RenderNode
    [all...]
DisplayList.cpp 87 mReferenceHolders.push(op->renderNode());
Layer.h 48 class RenderNode;
110 void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom);
329 sp<RenderNode> renderNode;
DisplayListRenderer.cpp 30 #include "RenderNode.h"
181 status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) {
182 LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
186 DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform());
524 if (op->renderNode()->stagingProperties().isProjectionReceiver()) {
Renderer.h 35 class RenderNode;
223 virtual status_t drawRenderNode(RenderNode* renderNode, Rect& dirty,
DisplayListRenderer.h 26 #include "RenderNode.h"
156 virtual status_t drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags);
309 friend class RenderNode;
DisplayListOp.h 396 // Convex path, points at data in RenderNode, valid for the duration of the frame only
    [all...]
OpenGLRenderer.cpp 459 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
    [all...]
  /external/chromium_org/third_party/polymer_legacy/platform/
platform.js     [all...]

Completed in 902 milliseconds