HomeSort by relevance Sort by last modified time
    Searched refs:rsrBindTexture (Results 1 - 6 of 6) sorted by null

  /frameworks/rs/
rsRuntime.h 37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
rsScriptC_LibGL.cpp 49 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) {
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsRuntime.h 37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rsRuntime.h 37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rsRuntime.h 37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
  /frameworks/rs/driver/
rsdRuntimeStubs.cpp 207 rsrBindTexture(rsc, pf, slot, a);
    [all...]

Completed in 37 milliseconds