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    Searched refs:sSystem (Results 1 - 3 of 3) sorted by null

  /frameworks/base/tools/layoutlib/bridge/src/android/content/res/
BridgeAssetManager.java 26 * This initializes the static field {@link AssetManager#sSystem} which is used
34 if (!(AssetManager.sSystem instanceof BridgeAssetManager)) {
37 AssetManager.sSystem = new BridgeAssetManager();
38 AssetManager.sSystem.makeStringBlocks(null);
40 return AssetManager.sSystem;
44 * Clears the static {@link AssetManager#sSystem} to make sure we don't leave objects
48 AssetManager.sSystem = null;
  /external/webrtc/src/system_wrappers/source/
cpu_linux.cc 135 char sSystem[100];
138 firstWord, sUser, sNice, sSystem, sIdle) != 5) {
144 long long lsystem = atoll(sSystem);
155 if (sscanf(line, "%s %s %s %s %s ", firstWord, sUser, sNice, sSystem,
162 lsystem = atoll(sSystem);
  /frameworks/base/core/java/android/content/res/
AssetManager.java 66 /*package*/ static AssetManager sSystem = null;
101 if (sSystem == null) {
104 sSystem = system;
127 return sSystem;
249 makeStringBlocks(sSystem.mStringBlocks);

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