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Searched
refs:sSystem
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/tools/layoutlib/bridge/src/android/content/res/
BridgeAssetManager.java
26
* This initializes the static field {@link AssetManager#
sSystem
} which is used
34
if (!(AssetManager.
sSystem
instanceof BridgeAssetManager)) {
37
AssetManager.
sSystem
= new BridgeAssetManager();
38
AssetManager.
sSystem
.makeStringBlocks(null);
40
return AssetManager.
sSystem
;
44
* Clears the static {@link AssetManager#
sSystem
} to make sure we don't leave objects
48
AssetManager.
sSystem
= null;
/external/webrtc/src/system_wrappers/source/
cpu_linux.cc
135
char
sSystem
[100];
138
firstWord, sUser, sNice,
sSystem
, sIdle) != 5) {
144
long long lsystem = atoll(
sSystem
);
155
if (sscanf(line, "%s %s %s %s %s ", firstWord, sUser, sNice,
sSystem
,
162
lsystem = atoll(
sSystem
);
/frameworks/base/core/java/android/content/res/
AssetManager.java
66
/*package*/ static AssetManager
sSystem
= null;
101
if (
sSystem
== null) {
104
sSystem
= system;
127
return
sSystem
;
249
makeStringBlocks(
sSystem
.mStringBlocks);
Completed in 422 milliseconds