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    Searched refs:s_glSupport (Results 1 - 4 of 4) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 25 for(int i=0; i < s_glSupport.maxVertexAttribs;i++){
148 if (s_glSupport.GL_ARB_HALF_FLOAT_PIXEL || s_glSupport.GL_NV_HALF_FLOAT)
150 if (s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL)
152 if (s_glSupport.GL_ARB_HALF_FLOAT_VERTEX)
154 if (s_glSupport.GL_OES_STANDARD_DERIVATIVES)
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 155 virtual GLSupport* getCaps(){return &s_glSupport;};
167 static int getMaxLights(){return s_glSupport.maxLights;}
168 static int getMaxClipPlanes(){return s_glSupport.maxClipPlane;}
169 static int getMaxTexSize(){return s_glSupport.maxTexSize;}
170 static Version glslVersion(){return s_glSupport.glslVersion;}
171 static bool isAutoMipmapSupported(){return s_glSupport.GL_SGIS_GENERATE_MIPMAP;}
197 static GLSupport s_glSupport;
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 93 GLSupport GLEScontext::s_glSupport;
511 s_glDispatch.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&s_glSupport.maxVertexAttribs);
512 s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane);
513 s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights);
514 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize);
515 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits);
516 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&s_glSupport.maxTexImageUnits);
518 s_glSupport.glslVersion = Version((const char*)(glslVersion));
521 s_glSupport.GL_EXT_TEXTURE_FORMAT_BGRA8888 = true;
524 s_glSupport.GL_EXT_FRAMEBUFFER_OBJECT = true
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp 31 m_texCoords = new GLESpointer[s_glSupport.maxTexUnits];
123 int maxTexUnits = s_glSupport.maxTexUnits;
273 if (s_glSupport.GL_OES_READ_FORMAT)
275 if (s_glSupport.GL_EXT_FRAMEBUFFER_OBJECT) {
279 if (s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL)
281 if (s_glSupport.GL_EXT_TEXTURE_FORMAT_BGRA8888)
283 if (s_glSupport.GL_ARB_MATRIX_PALETTE && s_glSupport.GL_ARB_VERTEX_BLEND) {

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