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    Searched refs:setFilterMinMag (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/
Texture.h 48 setFilterMinMag(filter, filter, bindTexture, force, renderTarget);
51 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
AssetAtlas.cpp 105 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
107 mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget);
Texture.cpp 59 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force,

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