/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
|
GrTextureUnitObj.h | 33 void setTexture(GrTextureObj *texture);
|
GrDebugGL.cpp | 142 void GrDebugGL::setTexture(GrTextureObj *texture) { 143 fTextureUnits[fCurTextureUnit]->setTexture(texture);
|
GrDebugGL.h | 71 void setTexture(GrTextureObj *texture);
|
/external/skia/src/gpu/gl/debug/ |
GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
|
GrTextureUnitObj.h | 33 void setTexture(GrTextureObj *texture);
|
GrDebugGL.cpp | 141 void GrDebugGL::setTexture(GrTextureObj *texture) { 142 fTextureUnits[fCurTextureUnit]->setTexture(texture);
|
GrDebugGL.h | 71 void setTexture(GrTextureObj *texture);
|
/external/deqp/framework/randomshaders/ |
rsgProgramExecutor.hpp | 48 void setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler); 49 void setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& sampler);
|
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
TextureParam.java | 45 setTexture(t); 48 public void setTexture(TextureBase t) {
|
TextureRenderTarget.java | 37 setTexture(tex); 40 public void setTexture(Allocation tex) {
|
Texture2D.java | 41 setTexture(tex); 67 public void setTexture(Allocation tex) { 79 setTexture(SceneManager.loadTexture2D(mFileDir + shortName, rs, res)); 81 setTexture(SceneManager.loadTexture2D(mResourceID, rs, res));
|
TextureCube.java | 42 setTexture(tex); 68 public void setTexture(Allocation tex) { 80 setTexture(SceneManager.loadCubemap(mFileDir + shortName, rs, res)); 82 setTexture(SceneManager.loadCubemap(mResourceID , rs, res));
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Description.h | 64 void setTexture(const Texture& texture);
|
Description.cpp | 62 void Description::setTexture(const Texture& texture) {
|
GLES20RenderEngine.cpp | 168 mState.setTexture(texture); 175 mState.setTexture(texture); 293 mState.setTexture(texture);
|
/external/deqp/modules/glshared/ |
glsShaderRenderCase.hpp | 95 void setTexture (const glu::Texture2D* tex2D); 96 void setTexture (const glu::TextureCube* texCube); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 98 void setTexture (const glu::Texture3D* tex3D);
|
/external/skia/src/gpu/ |
GrLayerCache.h | 68 void setTexture(GrTexture* texture) {
|
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
SimpleAppRS.java | 73 tmb.setTexture(0.0f, 1.0f).addVertex(-1.0f, 1.0f, 0.0f); 74 tmb.setTexture(0.0f, 0.0f).addVertex(-1.0f, -1.0f, 0.0f); 75 tmb.setTexture(1.0f, 0.0f).addVertex(1.0f, -1.0f, 0.0f); 76 tmb.setTexture(1.0f, 1.0f).addVertex(1.0f, 1.0f, 0.0f);
|
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
UiTest.java | 162 tmb.setTexture(0, 0); 164 tmb.setTexture(1, 0); 166 tmb.setTexture(1, 1); 168 tmb.setTexture(0, 1); 214 texBuilder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE, 247 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE, 255 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.MODULATE,
|
/external/replicaisland/src/com/replica/replicaisland/ |
FadeDrawableComponent.java | 120 bitmap.setTexture(mTexture); 149 public void setTexture(Texture texture) {
|
DebugSystem.java | 75 bitmap.setTexture(texture);
|
MotionBlurComponent.java | 97 stepImage.setTexture(record.texture);
|
ScrollerComponent.java | 99 background.setTexture(mTexture);
|
/external/chromium_org/third_party/skia/src/gpu/ |
GrLayerCache.cpp | 196 layer->setTexture(fAtlas->getTexture(), bounds); 217 layer->setTexture(tex, GrIRect16::MakeWH(SkToS16(desc.fWidth), SkToS16(desc.fHeight))); 247 layer->setTexture(NULL, GrIRect16::MakeEmpty()); 252 layer->setTexture(NULL, GrIRect16::MakeEmpty());
|