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    Searched refs:strokeBoundingBox (Results 1 - 20 of 20) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGGradientStop.h 48 virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(); }
RenderSVGPath.cpp 56 FloatRect strokeBoundingBox = m_strokeBoundingBox;
62 strokeBoundingBox.unite(zeroLengthSubpathRect(m_zeroLengthLinecapLocations[i], strokeWidth));
65 return strokeBoundingBox;
RenderSVGInline.cpp 72 FloatRect RenderSVGInline::strokeBoundingBox() const
75 return object->strokeBoundingBox();
114 FloatRect textBoundingBox = object->strokeBoundingBox();
RenderSVGModelObject.cpp 76 IntRect rect = enclosingIntRect(strokeBoundingBox());
83 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
RenderSVGForeignObject.h 44 virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); }
RenderSVGImage.h 56 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
RenderSVGInline.h 45 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL;
RenderSVGText.h 80 virtual FloatRect strokeBoundingBox() const OVERRIDE;
SVGRenderSupport.h 70 static void computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& paintInvalidationBoundingBox);
RenderSVGShape.cpp 124 if (!strokeBoundingBox().contains(point))
383 FloatRect strokeBoundingBox = m_fillBoundingBox;
394 strokeBoundingBox.unite(strokeBoundingRect);
397 strokeBoundingBox.unite(path().strokeBoundingRect(strokeData));
402 strokeBoundingBox.unite(markerRect(strokeWidth()));
404 return strokeBoundingBox;
409 m_paintInvalidationBoundingBox = strokeBoundingBox();
RenderSVGContainer.h 67 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
RenderSVGRoot.h 98 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundingBox; }
RenderSVGShape.h 99 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
SVGRenderSupport.cpp 121 void SVGRenderSupport::computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& paintInvalidationBoundingBox)
125 strokeBoundingBox = FloatRect();
127 // When computing the strokeBoundingBox, we use the paintInvalidationRects of the container's children so that the container's stroke includes
141 strokeBoundingBox.unite(transform.mapRect(current->paintInvalidationRectInLocalCoordinates()));
144 paintInvalidationBoundingBox = strokeBoundingBox;
RenderSVGText.cpp 466 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
474 FloatRect RenderSVGText::strokeBoundingBox() const
490 FloatRect paintInvalidationRect = strokeBoundingBox();
RenderSVGResourceMasker.cpp 133 // Using strokeBoundingBox (instead of paintInvalidationRectInLocalCoordinates) to avoid the intersection
136 FloatRect bounds = strokeBoundingBox();
RenderSVGResourceClipper.cpp 258 // Using strokeBoundingBox (instead of paintInvalidationRectInLocalCoordinates) to avoid the intersection
261 FloatRect bounds = strokeBoundingBox();
RenderSVGResourceFilter.cpp 210 filterData->drawingRegion = object->strokeBoundingBox();
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderObject.h 492 virtual FloatRect strokeBoundingBox() const;
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RenderObject.cpp     [all...]

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