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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_context.c 56 struct svga_context *svga = svga_context( pipe ); local
59 svga_cleanup_framebuffer( svga );
60 svga_cleanup_tss_binding( svga );
62 svga_hwtnl_destroy( svga->hwtnl );
64 svga_cleanup_vertex_state(svga);
66 svga->swc->destroy(svga->swc);
68 svga_destroy_swtnl( svga );
70 u_upload_destroy( svga->upload_vb );
71 u_upload_destroy( svga->upload_ib )
88 struct svga_context *svga = NULL; local
    [all...]
svga_swtnl_draw.c 39 svga_swtnl_draw_vbo(struct svga_context *svga,
45 struct draw_context *draw = svga->swtnl.draw;
50 assert(!svga->dirty);
51 assert(svga->state.sw.need_swtnl);
55 svga->state.sw.in_swtnl_draw = TRUE;
57 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
59 svga_context_flush(svga, NULL);
60 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
61 svga->swtnl.new_vbuf = TRUE;
68 for (i = 0; i < svga->curr.num_vertex_buffers; i++)
    [all...]
svga_swtnl.h 36 boolean svga_init_swtnl( struct svga_context *svga );
37 void svga_destroy_swtnl( struct svga_context *svga );
41 svga_swtnl_draw_vbo(struct svga_context *svga,
svga_pipe_vertex.c 42 struct svga_context *svga = svga_context(pipe); local
47 if (count == svga->curr.num_vertex_buffers &&
48 memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0)
53 pipe_resource_reference(&svga->curr.vb[i].buffer, buffers[i].buffer);
58 for ( ; i < svga->curr.num_vertex_buffers; i++)
59 pipe_resource_reference(&svga->curr.vb[i].buffer, NULL);
62 memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]);
63 svga->curr.num_vertex_buffers = count;
64 svga->curr.any_user_vertex_buffers = any_user_buffer;
66 svga->dirty |= SVGA_NEW_VBUFFER
73 struct svga_context *svga = svga_context(pipe); local
106 struct svga_context *svga = svga_context(pipe); local
    [all...]
svga_state_rss.c 44 #define EMIT_RS(svga, value, token, fail) \
46 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
47 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
49 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
53 #define EMIT_RS_FLOAT(svga, fvalue, token, fail) \
56 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
57 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
59 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
80 emit_rss(struct svga_context *svga, unsigned dirty)
82 struct svga_screen *screen = svga_screen(svga->pipe.screen)
    [all...]
svga_state_need_swtnl.c 75 update_need_swvfetch( struct svga_context *svga,
81 if (!svga->curr.velems) {
86 for (i = 0; i < svga->curr.velems->count; i++) {
87 svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format);
88 if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) {
95 if (need_swvfetch != svga->state.sw.need_swvfetch) {
96 svga->state.sw.need_swvfetch = need_swvfetch;
97 svga->dirty |= SVGA_NEW_NEED_SWVFETCH;
115 update_need_pipeline( struct svga_context *svga,
    [all...]
svga_pipe_draw.c 56 svga_user_buffer_range(struct svga_context *svga,
61 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
69 for (i=0; i < svga->curr.velems->count; i++) {
71 &svga->curr.vb[ve[i].vertex_buffer_index];
82 for (i=0; i < svga->curr.velems->count; i++) {
84 &svga->curr.vb[ve[i].vertex_buffer_index];
92 svga->dirty |= SVGA_NEW_VBUFFER;
117 svga_upload_user_buffers(struct svga_context *svga,
122 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
126 svga_user_buffer_range(svga, start, count, instance_count)
327 struct svga_context *svga = svga_context( pipe ); local
    [all...]
svga_pipe_flush.c 37 struct svga_context *svga = svga_context(pipe); local
41 svga_surfaces_flush( svga );
45 svga_context_flush(svga, fence);
52 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer;
59 debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]);
64 debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf);
72 void svga_init_flush_functions( struct svga_context *svga )
74 svga->pipe.flush = svga_flush;
svga_state.h 36 void svga_init_state( struct svga_context *svga );
37 void svga_destroy_state( struct svga_context *svga );
43 enum pipe_error (*update)( struct svga_context *svga, unsigned dirty );
85 enum pipe_error svga_update_state( struct svga_context *svga,
88 void svga_update_state_retry( struct svga_context *svga,
92 enum pipe_error svga_emit_initial_state( struct svga_context *svga );
94 enum pipe_error svga_reemit_framebuffer_bindings( struct svga_context *svga );
96 enum pipe_error svga_reemit_tss_bindings( struct svga_context *svga );
svga_resource.h 39 void svga_init_resource_functions(struct svga_context *svga );
svga_pipe_misc.c 37 struct svga_context *svga = svga_context(pipe); local
39 memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) );
40 svga->dirty |= SVGA_NEW_SCISSOR;
51 void svga_cleanup_framebuffer(struct svga_context *svga)
53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
75 struct svga_context *svga = svga_context(pipe); local
76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
93 svga_hwtnl_flush_retry( svga );
97 svga_propagate_surface(svga, dst->cbufs[i])
152 struct svga_context *svga = svga_context(pipe); local
167 struct svga_context *svga = svga_context(pipe); local
    [all...]
svga_pipe_vs.c 102 struct svga_context *svga = svga_context(pipe); local
109 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id,
123 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2);
126 vs->base.id = svga->debug.shader_id++;
140 struct svga_context *svga = svga_context(pipe); local
142 svga->curr.vs = vs;
143 svga->dirty |= SVGA_NEW_VS;
149 struct svga_context *svga = svga_context(pipe); local
154 svga_hwtnl_flush_retry( svga );
156 draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader)
    [all...]
svga_resource.c 59 svga_init_resource_functions(struct svga_context *svga)
61 svga->pipe.get_transfer = u_get_transfer_vtbl;
62 svga->pipe.transfer_map = u_transfer_map_vtbl;
63 svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl;
64 svga->pipe.transfer_unmap = u_transfer_unmap_vtbl;
65 svga->pipe.transfer_destroy = u_transfer_destroy_vtbl;
66 svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl;
  /external/mesa3d/src/gallium/drivers/svga/
svga_context.c 56 struct svga_context *svga = svga_context( pipe ); local
59 svga_cleanup_framebuffer( svga );
60 svga_cleanup_tss_binding( svga );
62 svga_hwtnl_destroy( svga->hwtnl );
64 svga_cleanup_vertex_state(svga);
66 svga->swc->destroy(svga->swc);
68 svga_destroy_swtnl( svga );
70 u_upload_destroy( svga->upload_vb );
71 u_upload_destroy( svga->upload_ib )
88 struct svga_context *svga = NULL; local
    [all...]
svga_swtnl_draw.c 39 svga_swtnl_draw_vbo(struct svga_context *svga,
45 struct draw_context *draw = svga->swtnl.draw;
50 assert(!svga->dirty);
51 assert(svga->state.sw.need_swtnl);
55 svga->state.sw.in_swtnl_draw = TRUE;
57 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
59 svga_context_flush(svga, NULL);
60 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
61 svga->swtnl.new_vbuf = TRUE;
68 for (i = 0; i < svga->curr.num_vertex_buffers; i++)
    [all...]
svga_swtnl.h 36 boolean svga_init_swtnl( struct svga_context *svga );
37 void svga_destroy_swtnl( struct svga_context *svga );
41 svga_swtnl_draw_vbo(struct svga_context *svga,
svga_pipe_vertex.c 42 struct svga_context *svga = svga_context(pipe); local
47 if (count == svga->curr.num_vertex_buffers &&
48 memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0)
53 pipe_resource_reference(&svga->curr.vb[i].buffer, buffers[i].buffer);
58 for ( ; i < svga->curr.num_vertex_buffers; i++)
59 pipe_resource_reference(&svga->curr.vb[i].buffer, NULL);
62 memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]);
63 svga->curr.num_vertex_buffers = count;
64 svga->curr.any_user_vertex_buffers = any_user_buffer;
66 svga->dirty |= SVGA_NEW_VBUFFER
73 struct svga_context *svga = svga_context(pipe); local
106 struct svga_context *svga = svga_context(pipe); local
    [all...]
svga_state_rss.c 44 #define EMIT_RS(svga, value, token, fail) \
46 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
47 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
49 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
53 #define EMIT_RS_FLOAT(svga, fvalue, token, fail) \
56 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
57 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
59 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
80 emit_rss(struct svga_context *svga, unsigned dirty)
82 struct svga_screen *screen = svga_screen(svga->pipe.screen)
    [all...]
svga_state_need_swtnl.c 75 update_need_swvfetch( struct svga_context *svga,
81 if (!svga->curr.velems) {
86 for (i = 0; i < svga->curr.velems->count; i++) {
87 svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format);
88 if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) {
95 if (need_swvfetch != svga->state.sw.need_swvfetch) {
96 svga->state.sw.need_swvfetch = need_swvfetch;
97 svga->dirty |= SVGA_NEW_NEED_SWVFETCH;
115 update_need_pipeline( struct svga_context *svga,
    [all...]
svga_pipe_draw.c 56 svga_user_buffer_range(struct svga_context *svga,
61 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
69 for (i=0; i < svga->curr.velems->count; i++) {
71 &svga->curr.vb[ve[i].vertex_buffer_index];
82 for (i=0; i < svga->curr.velems->count; i++) {
84 &svga->curr.vb[ve[i].vertex_buffer_index];
92 svga->dirty |= SVGA_NEW_VBUFFER;
117 svga_upload_user_buffers(struct svga_context *svga,
122 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
126 svga_user_buffer_range(svga, start, count, instance_count)
327 struct svga_context *svga = svga_context( pipe ); local
    [all...]
svga_pipe_flush.c 37 struct svga_context *svga = svga_context(pipe); local
41 svga_surfaces_flush( svga );
45 svga_context_flush(svga, fence);
52 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer;
59 debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]);
64 debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf);
72 void svga_init_flush_functions( struct svga_context *svga )
74 svga->pipe.flush = svga_flush;
svga_state.h 36 void svga_init_state( struct svga_context *svga );
37 void svga_destroy_state( struct svga_context *svga );
43 enum pipe_error (*update)( struct svga_context *svga, unsigned dirty );
85 enum pipe_error svga_update_state( struct svga_context *svga,
88 void svga_update_state_retry( struct svga_context *svga,
92 enum pipe_error svga_emit_initial_state( struct svga_context *svga );
94 enum pipe_error svga_reemit_framebuffer_bindings( struct svga_context *svga );
96 enum pipe_error svga_reemit_tss_bindings( struct svga_context *svga );
svga_resource.h 39 void svga_init_resource_functions(struct svga_context *svga );
svga_pipe_misc.c 37 struct svga_context *svga = svga_context(pipe); local
39 memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) );
40 svga->dirty |= SVGA_NEW_SCISSOR;
51 void svga_cleanup_framebuffer(struct svga_context *svga)
53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
75 struct svga_context *svga = svga_context(pipe); local
76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
93 svga_hwtnl_flush_retry( svga );
97 svga_propagate_surface(svga, dst->cbufs[i])
152 struct svga_context *svga = svga_context(pipe); local
167 struct svga_context *svga = svga_context(pipe); local
    [all...]
svga_pipe_vs.c 102 struct svga_context *svga = svga_context(pipe); local
109 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id,
123 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2);
126 vs->base.id = svga->debug.shader_id++;
140 struct svga_context *svga = svga_context(pipe); local
142 svga->curr.vs = vs;
143 svga->dirty |= SVGA_NEW_VS;
149 struct svga_context *svga = svga_context(pipe); local
154 svga_hwtnl_flush_retry( svga );
156 draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader)
    [all...]

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