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    Searched refs:textureSlot (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
Dither.cpp 92 GLuint textureSlot = (*textureUnit)++;
93 mCaches->activeTexture(textureSlot);
97 glUniform1i(program->getUniform("ditherSampler"), textureSlot);
SkiaShader.cpp 177 GLuint textureSlot = (*textureUnit)++;
178 caches->activeTexture(textureSlot);
194 glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
271 GLuint textureSlot = (*textureUnit)++;
272 Caches::getInstance().activeTexture(textureSlot);
292 glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
393 GLuint textureSlot = (*textureUnit)++;
394 caches->activeTexture(textureSlot);
404 glUniform1i(program->getUniform("gradientSampler"), textureSlot);

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