/external/chromium_org/third_party/skia/tools/ |
bench_pictures_cfg_helper.py | 16 def TileArgs(tile_x, tile_y, timeIndividualTiles=True): 17 config = {'mode': ['tile', str(tile_x), str(tile_y)]} 31 def TiledBitmapConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs): 32 return BitmapConfig(**dict(TileArgs(tile_x, tile_y, 36 def TiledGPUConfig(tile_x, tile_y, **kwargs): 37 return GPUConfig(**dict(TileArgs(tile_x, tile_y).items() + kwargs.items())) 40 def TiledConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs): 41 return Config(**dict(TileArgs(tile_x, tile_y, 63 def CopyTilesConfig(tile_x, tile_y, **kwargs): 64 return BitmapConfig(mode=['copyTile', str(tile_x), str(tile_y)], **kwargs [all...] |
/external/skia/tools/ |
bench_pictures_cfg_helper.py | 16 def TileArgs(tile_x, tile_y, timeIndividualTiles=True): 17 config = {'mode': ['tile', str(tile_x), str(tile_y)]} 31 def TiledBitmapConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs): 32 return BitmapConfig(**dict(TileArgs(tile_x, tile_y, 36 def TiledGPUConfig(tile_x, tile_y, **kwargs): 37 return GPUConfig(**dict(TileArgs(tile_x, tile_y).items() + kwargs.items())) 40 def TiledConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs): 41 return Config(**dict(TileArgs(tile_x, tile_y, 63 def CopyTilesConfig(tile_x, tile_y, **kwargs): 64 return BitmapConfig(mode=['copyTile', str(tile_x), str(tile_y)], **kwargs [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 109 uint32_t tile_x = 0, tile_y = 0; local 119 tile_x = draw_x & tile_mask_x; 129 * We have no guarantee that tile_x and tile_y are correctly aligned, 134 * tile_x and tile_y to 0. This is a temporary workaround until we 137 tile_x &= ~7; 142 dw3 = ((srb->Base.Base.Width + tile_x - 1) << 4) | 152 OUT_BATCH(tile_x | (tile_y << 16)); 157 uint32_t tile_x, tile_y, offset; local 161 tile_x = draw_x & tile_mask_x; 171 * We have no guarantee that tile_x and tile_y are correctly aligned [all...] |
brw_misc_state.c | 372 uint32_t tile_x, tile_y; local 398 tile_x = draw_x & tile_mask_x; 408 * We have no guarantee that tile_x and tile_y are correctly aligned, 413 * tile_x and tile_y to 0. This is a temporary workaround until we come 417 tile_x &= ~7; 430 OUT_BATCH(((stencil_irb->Base.Base.Width + tile_x - 1) << 6) | 435 OUT_BATCH(tile_x | (tile_y << 16)); 437 assert(tile_x == 0 && tile_y == 0); 446 uint32_t tile_x, tile_y, offset; local 456 tile_x = draw_x & tile_mask_x [all...] |
brw_blorp.cpp | 125 brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x, 134 *tile_x = x_offset & mask_x;
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gen6_blorp.cpp | 427 uint32_t tile_x, tile_y; local 439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) + 461 assert(tile_x % 4 == 0); 463 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT | 841 uint32_t tile_x = draw_x & tile_mask_x; local 855 * We have no guarantee that tile_x and tile_y are correctly aligned, 860 * tile_x and tile_y to 0. This is a temporary workaround until we come 863 tile_x &= ~7; 884 (params->depth.width + tile_x - 1) << 6 | 887 OUT_BATCH(tile_x | [all...] |
gen7_blorp.cpp | 153 uint32_t tile_x, tile_y; local 171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y); 177 assert(tile_x % 4 == 0); 179 surf->ss5.x_offset = tile_x / 4; 589 uint32_t tile_x = draw_x & tile_mask_x; local 603 * We have no guarantee that tile_x and tile_y are correctly aligned, 608 * tile_x and tile_y to 0. This is a temporary workaround until we come 611 tile_x &= ~7; 628 OUT_BATCH((params->depth.width + tile_x - 1) << 4 | 631 OUT_BATCH(tile_x | [all...] |
brw_blorp.h | 107 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
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gen7_wm_surface_state.c | 510 uint32_t tile_x, tile_y; local 552 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); 559 assert(tile_x % 4 == 0); 561 surf->ss5.x_offset = tile_x / 4;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 109 uint32_t tile_x = 0, tile_y = 0; local 119 tile_x = draw_x & tile_mask_x; 129 * We have no guarantee that tile_x and tile_y are correctly aligned, 134 * tile_x and tile_y to 0. This is a temporary workaround until we 137 tile_x &= ~7; 142 dw3 = ((srb->Base.Base.Width + tile_x - 1) << 4) | 152 OUT_BATCH(tile_x | (tile_y << 16)); 157 uint32_t tile_x, tile_y, offset; local 161 tile_x = draw_x & tile_mask_x; 171 * We have no guarantee that tile_x and tile_y are correctly aligned [all...] |
brw_misc_state.c | 372 uint32_t tile_x, tile_y; local 398 tile_x = draw_x & tile_mask_x; 408 * We have no guarantee that tile_x and tile_y are correctly aligned, 413 * tile_x and tile_y to 0. This is a temporary workaround until we come 417 tile_x &= ~7; 430 OUT_BATCH(((stencil_irb->Base.Base.Width + tile_x - 1) << 6) | 435 OUT_BATCH(tile_x | (tile_y << 16)); 437 assert(tile_x == 0 && tile_y == 0); 446 uint32_t tile_x, tile_y, offset; local 456 tile_x = draw_x & tile_mask_x [all...] |
brw_blorp.cpp | 125 brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x, 134 *tile_x = x_offset & mask_x;
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gen6_blorp.cpp | 427 uint32_t tile_x, tile_y; local 439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) + 461 assert(tile_x % 4 == 0); 463 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT | 841 uint32_t tile_x = draw_x & tile_mask_x; local 855 * We have no guarantee that tile_x and tile_y are correctly aligned, 860 * tile_x and tile_y to 0. This is a temporary workaround until we come 863 tile_x &= ~7; 884 (params->depth.width + tile_x - 1) << 6 | 887 OUT_BATCH(tile_x | [all...] |
gen7_blorp.cpp | 153 uint32_t tile_x, tile_y; local 171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y); 177 assert(tile_x % 4 == 0); 179 surf->ss5.x_offset = tile_x / 4; 589 uint32_t tile_x = draw_x & tile_mask_x; local 603 * We have no guarantee that tile_x and tile_y are correctly aligned, 608 * tile_x and tile_y to 0. This is a temporary workaround until we come 611 tile_x &= ~7; 628 OUT_BATCH((params->depth.width + tile_x - 1) << 4 | 631 OUT_BATCH(tile_x | [all...] |
brw_blorp.h | 107 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
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/external/chromium_org/third_party/libwebp/dsp/ |
lossless.c | 603 int tile_x, int tile_y, int bits, 607 const int col_start = tile_x << bits; 652 int tile_x, int tile_y, int bits, int mode, 655 const int col_start = tile_x << bits; 700 int tile_x; local 707 for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) { 710 const int tile_x_offset = tile_x * max_tile_size; 715 pred = GetBestPredictorForTile(width, height, tile_x, tile_y, bits 1102 int tile_x, tile_y; local [all...] |
/external/webp/src/dsp/ |
lossless.c | 594 int tile_x, int tile_y, int bits, 598 const int col_start = tile_x << bits; 643 int tile_x, int tile_y, int bits, int mode, 646 const int col_start = tile_x << bits; 691 int tile_x; local 698 for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) { 701 const int tile_x_offset = tile_x * max_tile_size; 706 pred = GetBestPredictorForTile(width, height, tile_x, tile_y, bits 1093 int tile_x, tile_y; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_span.c | 75 uint32_t tile_x = x / tile_width; local 83 + tile_x * tile_size
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intel_fbo.h | 166 uint32_t *tile_x,
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_span.c | 75 uint32_t tile_x = x / tile_width; local 83 + tile_x * tile_size
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intel_fbo.h | 166 uint32_t *tile_x,
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/external/chromium_org/third_party/skia/bench/ |
tile_analyze.py | 145 [tile_x, tile_y] = [int(i) for i in tile_size.split('x')] 147 viewport_cols = int(math.ceil(viewport_x * 1.0 / tile_x))
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/external/skia/bench/ |
tile_analyze.py | 145 [tile_x, tile_y] = [int(i) for i in tile_size.split('x')] 147 viewport_cols = int(math.ceil(viewport_x * 1.0 / tile_x))
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 340 const unsigned tile_x = task->x, tile_y = task->y; local 367 tile_x + x, tile_y + y); 370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y); 375 tile_x + x, tile_y + y,
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 340 const unsigned tile_x = task->x, tile_y = task->y; local 367 tile_x + x, tile_y + y); 370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y); 375 tile_x + x, tile_y + y,
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