/external/skia/src/core/ |
SkPictureShader.cpp | 21 SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy, 25 , fTmx(tmx) 39 SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileMode tmy, 44 return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy, localMatrix));
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SkShader.cpp | 231 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 233 return ::CreateBitmapShader(src, tmx, tmy, localMatrix, NULL); 236 SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy, 238 return SkPictureShader::Create(src, tmx, tmy, localMatrix);
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SkBitmapProcShader.cpp | 34 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 38 fTileModeX = (uint8_t)tmx; 327 SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, 346 shader = SkNEW_ARGS(SkBitmapProcShader, (src, tmx, tmy, localMatrix)); 348 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix);
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/external/chromium_org/third_party/skia/include/core/ |
SkShader.h | 433 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 438 TileMode tmx, TileMode tmy, 447 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 457 TileMode tmx, TileMode tmy,
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/external/skia/include/core/ |
SkShader.h | 421 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 426 TileMode tmx, TileMode tmy, 435 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 439 static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
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/external/chromium_org/third_party/skia/src/core/ |
SkPictureShader.cpp | 21 SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy, 26 , fTmx(tmx) 43 SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy, 48 return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy, localMatrix, tile));
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SkBitmapProcShader.cpp | 34 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 38 fTileModeX = (uint8_t)tmx; 340 SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, 359 shader = SkNEW_ARGS(SkBitmapProcShader, (src, tmx, tmy, localMatrix)); 361 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix);
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SkShader.cpp | 243 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 245 return ::CreateBitmapShader(src, tmx, tmy, localMatrix, NULL); 248 SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy, 250 return SkPictureShader::Create(src, tmx, tmy, localMatrix, tile);
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/external/chromium_org/third_party/skia/gm/ |
pictureshader.cpp | 17 SkShader::TileMode tmx; member in struct:__anon19669 134 kTileConfigs[tileMode].tmx, 145 kTileConfigs[tileMode].tmx,
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tilemodes.cpp | 38 SkShader::TileMode tmx, SkShader::TileMode tmy) { 39 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
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tilemodes_scaled.cpp | 39 SkShader::TileMode tmx, SkShader::TileMode tmy) { 40 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
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/external/skia/gm/ |
pictureshader.cpp | 17 SkShader::TileMode tmx; member in struct:__anon14157 136 kTileConfigs[tileMode].tmx, 146 kTileConfigs[tileMode].tmx,
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tilemodes.cpp | 38 SkShader::TileMode tmx, SkShader::TileMode tmy) { 39 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
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tilemodes_scaled.cpp | 39 SkShader::TileMode tmx, SkShader::TileMode tmy) { 40 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
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/external/chromium_org/third_party/skia/samplecode/ |
SampleTiling.cpp | 44 SkShader::TileMode tmx, SkShader::TileMode tmy) { 45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
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/external/skia/samplecode/ |
SampleTiling.cpp | 44 SkShader::TileMode tmx, SkShader::TileMode tmy) { 45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
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/frameworks/base/graphics/java/android/graphics/drawable/ |
BitmapDrawable.java | 497 final Shader.TileMode tmx = state.mTileModeX; local 499 if (tmx == null && tmy == null) { 503 tmx == null ? Shader.TileMode.CLAMP : tmx,
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/external/qemu/target-mips/ |
op_helper.c | 728 uint32_t tcu, tmx, tasid, tksu; local 737 tmx = (v >> CP0TCSt_TMX) & 0x1; 742 status |= tmx << CP0St_MX; [all...] |