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Searched
refs:usingVBO
(Results
1 - 4
of
4
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp
120
bool
usingVBO
= p->isVBO();
128
if(!
usingVBO
) {
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_array.c
367
GLboolean
usingVBO
; /* all arrays in a VBO? */
400
usingVBO
= _mesa_is_bufferobj(bufobj);
431
else if (
usingVBO
) {
/external/mesa3d/src/mesa/state_tracker/
st_atom_array.c
367
GLboolean
usingVBO
; /* all arrays in a VBO? */
400
usingVBO
= _mesa_is_bufferobj(bufobj);
431
else if (
usingVBO
) {
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp
219
bool
usingVBO
= p->isVBO();
231
bool byteVBO = (arrType == GL_BYTE) &&
usingVBO
;
236
if(!
usingVBO
|| byteVBO) {
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