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    Searched refs:usingVBO (Results 1 - 4 of 4) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 120 bool usingVBO = p->isVBO();
128 if(!usingVBO) {
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_array.c 367 GLboolean usingVBO; /* all arrays in a VBO? */
400 usingVBO = _mesa_is_bufferobj(bufobj);
431 else if (usingVBO) {
  /external/mesa3d/src/mesa/state_tracker/
st_atom_array.c 367 GLboolean usingVBO; /* all arrays in a VBO? */
400 usingVBO = _mesa_is_bufferobj(bufobj);
431 else if (usingVBO) {
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp 219 bool usingVBO = p->isVBO();
231 bool byteVBO = (arrType == GL_BYTE) && usingVBO;
236 if(!usingVBO || byteVBO) {

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