HomeSort by relevance Sort by last modified time
    Searched refs:vertexSource (Results 1 - 25 of 44) sorted by null

1 2

  /cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.h 35 static GLuint createProgram(const char** vertexSource, const char** fragmentSource);
GLUtils.cpp 154 GLuint GLUtils::createProgram(const char** vertexSource, const char** fragmentSource) {
155 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vertexSource);
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 39 public static int createProgram(String vertexSource, String fragmentSource) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 39 public static int createProgram(String vertexSource, String fragmentSource) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 41 public static int createProgram(String vertexSource,
43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java 39 public static int createProgram(String vertexSource, String fragmentSource) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 74 static const char* const vertexSource = "#version 310 es\n"
109 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
es31fFboNoAttachmentTests.cpp 70 const char* const vertexSource = "#version 310 es\n"
86 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
177 const char* const vertexSource = "#version 310 es\n"
191 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 112 private int createProgram(String vertexSource, String fragmentSource) {
113 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /cts/tests/tests/graphics/src/android/opengl/cts/
EglConfigGLSurfaceView.java 161 private int createProgram(String vertexSource, String fragmentSource) {
162 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
CompressedTextureSurfaceView.java 384 private int createProgram(String vertexSource, String fragmentSource) {
385 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 210 private int createProgram(String vertexSource, String fragmentSource) {
211 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 261 private int createProgram(String vertexSource, String fragmentSource) {
262 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 240 private int createProgram(String vertexSource, String fragmentSource) {
241 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 174 private int createProgram(String vertexSource, String fragmentSource) {
175 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 172 private int createProgram(String vertexSource, String fragmentSource) {
173 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /external/deqp/framework/opengl/
gluContextInfo.cpp 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource)
45 : m_vertexSource (vertexSource)
53 ProgramSources() << VertexSource(m_vertexSource)
  /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 186 private int createProgram(String vertexSource, String fragmentSource) {
187 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 59 public static int createProgram(String vertexSource, String fragmentSource) {
60 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 79 const char* vertexSource =
92 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
  /external/deqp/modules/glshared/
glsLongStressCase.hpp 194 std::string vertexSource;
206 : vertexSource (vtxShaderSource_)
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java 281 private int createProgram(String vertexSource, String fragmentSource) {
282 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 252 private int createProgram(String vertexSource, String fragmentSource) {
253 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 316 private int createProgram(String vertexSource, String fragmentSource) {
317 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /frameworks/native/libs/gui/tests/
SRGB_test.cpp 142 static const char vertexSource[] =
162 vertexSource, fragmentSource, &program));

Completed in 862 milliseconds

1 2