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Searched
refs:vertexSource
(Results
1 - 25
of
44
) sorted by null
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/cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.h
35
static GLuint createProgram(const char**
vertexSource
, const char** fragmentSource);
GLUtils.cpp
154
GLuint GLUtils::createProgram(const char**
vertexSource
, const char** fragmentSource) {
155
GLuint vertexShader = loadShader(GL_VERTEX_SHADER,
vertexSource
);
/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java
39
public static int createProgram(String
vertexSource
, String fragmentSource) {
40
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java
39
public static int createProgram(String
vertexSource
, String fragmentSource) {
40
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java
41
public static int createProgram(String
vertexSource
,
43
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java
39
public static int createProgram(String
vertexSource
, String fragmentSource) {
40
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp
74
static const char* const
vertexSource
= "#version 310 es\n"
109
glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::
VertexSource
(
vertexSource
) << glu::FragmentSource(fragmentSource));
es31fFboNoAttachmentTests.cpp
70
const char* const
vertexSource
= "#version 310 es\n"
86
const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(
vertexSource
, fragmentSource));
177
const char* const
vertexSource
= "#version 310 es\n"
191
const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(
vertexSource
, fragmentSource));
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java
112
private int createProgram(String
vertexSource
, String fragmentSource) {
113
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/cts/tests/tests/graphics/src/android/opengl/cts/
EglConfigGLSurfaceView.java
161
private int createProgram(String
vertexSource
, String fragmentSource) {
162
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
CompressedTextureSurfaceView.java
384
private int createProgram(String
vertexSource
, String fragmentSource) {
385
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/cts/tests/tests/media/src/android/media/cts/
TextureRender.java
210
private int createProgram(String
vertexSource
, String fragmentSource) {
211
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java
261
private int createProgram(String
vertexSource
, String fragmentSource) {
262
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
240
private int createProgram(String
vertexSource
, String fragmentSource) {
241
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java
174
private int createProgram(String
vertexSource
, String fragmentSource) {
175
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java
172
private int createProgram(String
vertexSource
, String fragmentSource) {
173
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/external/deqp/framework/opengl/
gluContextInfo.cpp
44
TryCompileProgram (const char*
vertexSource
, const char* fragmentSource)
45
: m_vertexSource (
vertexSource
)
53
ProgramSources() <<
VertexSource
(m_vertexSource)
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java
186
private int createProgram(String
vertexSource
, String fragmentSource) {
187
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java
59
public static int createProgram(String
vertexSource
, String fragmentSource) {
60
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp
79
const char*
vertexSource
=
92
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(
vertexSource
, fragmentSource));
/external/deqp/modules/glshared/
glsLongStressCase.hpp
194
std::string
vertexSource
;
206
:
vertexSource
(vtxShaderSource_)
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java
281
private int createProgram(String
vertexSource
, String fragmentSource) {
282
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
252
private int createProgram(String
vertexSource
, String fragmentSource) {
253
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java
316
private int createProgram(String
vertexSource
, String fragmentSource) {
317
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER,
vertexSource
);
/frameworks/native/libs/gui/tests/
SRGB_test.cpp
142
static const char
vertexSource
[] =
162
vertexSource
, fragmentSource, &program));
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