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    Searched refs:waitForever (Results 1 - 12 of 12) sorted by null

  /frameworks/native/include/ui/
Fence.h 70 // waitForever is a convenience function for waiting forever for a fence to
76 status_t waitForever(const char* logname);
  /frameworks/native/libs/gui/
BufferItemConsumer.cpp 73 err = item->mFence->waitForever("BufferItemConsumer::acquireBuffer");
BufferQueueProducer.cpp 663 mLastQueueBufferFence->waitForever("Throttling EGL Production");
    [all...]
GLConsumer.cpp     [all...]
Surface.cpp 133 int waitResult = fence->waitForever("dequeueBuffer_DEPRECATED");
  /frameworks/native/libs/ui/
Fence.cpp 57 status_t Fence::waitForever(const char* logname) {
  /frameworks/rs/
rsGrallocConsumer.cpp 87 err = b.mFence->waitForever("GrallocConsumer::lockNextBuffer");
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 303 err = item.mFence->waitForever("SurfaceMediaSource::read");
  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 109 status_t err = pinnedBuffer->getBufferItem().mFence->waitForever(
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3Stream.cpp 458 fence->waitForever("Camera3Stream::registerBuffers");
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 427 err = item.mFence->waitForever("GraphicBufferSource::fillCodecBuffer_l");
  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWComposer.cpp 842 acquireFence->waitForever("HWComposer::fbPost");
    [all...]

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