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  /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.6/include/bits/
stl_queue.h 0 // Queue implementation -*- C++ -*-
55 * Do not attempt to use it directly. @headername{queue}
80 * wrapper is what enforces strict first-in-first-out %queue behavior.
89 * @c pop, which are standard %queue/FIFO operations.
92 class queue class
103 operator==(const queue<_Tp1, _Seq1>&, const queue<_Tp1, _Seq1>&);
107 operator<(const queue<_Tp1, _Seq1>&, const queue<_Tp1, _Seq1>&);
133 queue(const _Sequence& __c = _Sequence() function in class:queue
137 queue(const _Sequence& __c) function in class:queue
141 queue(_Sequence&& __c = _Sequence()) function in class:queue
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  /external/chromium_org/chrome/browser/ui/app_modal_dialogs/
javascript_dialog_manager.cc 298 AppModalDialogQueue* queue = AppModalDialogQueue::GetInstance(); local
299 AppModalDialog* active_dialog = queue->active_dialog();
302 for (AppModalDialogQueue::iterator i = queue->begin();
303 i != queue->end(); ++i) {
  /external/chromium_org/extensions/browser/guest_view/app_view/
app_view_guest.cc 180 LazyBackgroundTaskQueue* queue = local
182 if (queue->ShouldEnqueueTask(browser_context(), guest_extension)) {
183 queue->AddPendingTask(browser_context(),
  /external/chromium_org/net/spdy/
spdy_write_queue_unittest.cc 56 RequeingBufferProducer(SpdyWriteQueue* queue) {
59 base::Bind(RequeingBufferProducer::ConsumeCallback, queue));
66 static void ConsumeCallback(SpdyWriteQueue* queue,
73 queue->Enqueue(
265 // Enqueue a bunch of writes and then call Clear(). The write queue
285 SpdyWriteQueue queue; local
286 queue.Enqueue(
289 scoped_ptr<SpdyBufferProducer>(new RequeingBufferProducer(&queue)),
296 EXPECT_TRUE(queue.Dequeue(&frame_type, &producer, &stream));
297 EXPECT_TRUE(queue.IsEmpty())
312 SpdyWriteQueue queue; local
334 SpdyWriteQueue queue; local
356 SpdyWriteQueue queue; local
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  /external/chromium_org/third_party/WebKit/Tools/Scripts/webkitpy/tool/servers/data/rebaselineserver/
main.js 41 STATE_TO_DISPLAY_STATE[STATE_IN_QUEUE] = 'In queue';
48 var queue; variable
63 queue = new RebaselineQueue();
80 queue.addCurrentTest();
83 queue.removeCurrentTest();
86 queue.rebaseline();
394 queue.updateState();
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_state_tss.c 77 struct bind_queue queue; local
79 queue.bind_count = 0;
123 queue.bind[queue.bind_count].unit = i;
124 queue.bind[queue.bind_count].view = view;
125 queue.bind_count++;
134 if (queue.bind_count) {
139 queue.bind_count ) != PIPE_OK)
142 for (i = 0; i < queue.bind_count; i++)
187 struct bind_queue queue; local
294 struct ts_queue queue; local
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/wayland/
native_wayland.h 48 struct wl_event_queue *queue; member in struct:wayland_display
  /external/dhcpcd/
eloop.c 54 int queue; member in struct:timeout
113 add_q_timeout_tv(int queue,
152 t->queue = queue;
174 add_q_timeout_sec(int queue, time_t when, void (*callback)(void *), void *arg)
180 add_q_timeout_tv(queue, &tv, callback, arg);
187 v_delete_q_timeouts(int queue, void *arg, void (*callback)(void *), va_list v)
194 if (t->queue == queue && t->arg == arg &&
217 delete_q_timeouts(int queue, void *arg, void (*callback)(void *), ...
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  /external/glide/library/src/main/java/com/bumptech/glide/load/engine/
ResourceRunner.java 69 public void queue() { method in class:ResourceRunner
  /external/guava/guava/src/com/google/common/base/
FinalizableReferenceQueue.java 30 * A reference queue with an associated background thread that dequeues references and invokes
57 * thread keeps an indirect strong reference to the queue in ReferenceMap, which keeps the
90 * The actual reference queue that our background thread will poll.
92 final ReferenceQueue<Object> queue; field in class:FinalizableReferenceQueue
100 * Constructs a new queue.
105 ReferenceQueue<Object> queue; local
108 queue = (ReferenceQueue<Object>)
116 queue = new ReferenceQueue<Object>();
119 this.queue = queue;
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  /external/libnl/lib/netfilter/
queue_obj.c 2 * lib/netfilter/queue_obj.c Netfilter Queue
14 * @defgroup queue Queue
21 #include <netlink/netfilter/queue.h>
33 struct nfnl_queue *queue = (struct nfnl_queue *) a; local
38 if (queue->ce_mask & QUEUE_ATTR_GROUP)
39 nl_dump(p, "group=%u ", queue->queue_group);
41 if (queue->ce_mask & QUEUE_ATTR_MAXLEN)
42 nl_dump(p, "maxlen=%u ", queue->queue_maxlen);
44 if (queue->ce_mask & QUEUE_ATTR_COPY_MODE
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  /external/lldb/source/Plugins/OperatingSystem/Python/
OperatingSystemPython.cpp 241 PythonString queue_pystr("queue");
249 const char *queue = thread_dict.GetItemForKeyAsString (queue_pystr); local
275 queue,
  /external/llvm/utils/lit/lit/
run.py 6 import Queue as queue namespace
8 import queue namespace
50 # Create a shared queue to provide the test indices.
51 self.queue = queue_impl()
53 self.queue.put(i)
55 self.queue.put(None)
66 return self.queue.get()
116 self.queue = multiprocessing.Queue()
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  /external/mesa3d/src/gallium/drivers/svga/
svga_state_tss.c 77 struct bind_queue queue; local
79 queue.bind_count = 0;
123 queue.bind[queue.bind_count].unit = i;
124 queue.bind[queue.bind_count].view = view;
125 queue.bind_count++;
134 if (queue.bind_count) {
139 queue.bind_count ) != PIPE_OK)
142 for (i = 0; i < queue.bind_count; i++)
187 struct bind_queue queue; local
294 struct ts_queue queue; local
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  /external/mesa3d/src/gallium/state_trackers/egl/wayland/
native_wayland.h 48 struct wl_event_queue *queue; member in struct:wayland_display
  /external/smack/src/org/jivesoftware/smackx/workgroup/packet/
RoomInvitation.java 48 * JID of the entity being invited. The entity could be another agent, user , a queue or a workgroup. In
49 * the case of a queue or a workgroup the server will select the best agent to invite.
134 * Some agent of the specified queue will be invited to the groupchat support session.
136 queue, enum constant in enum:RoomInvitation.Type
RoomTransfer.java 48 * JID of the entity being invited. The entity could be another agent, user , a queue or a workgroup. In
49 * the case of a queue or a workgroup the server will select the best agent to invite.
134 * Some agent of the specified queue will be invited to the groupchat support session.
136 queue, enum constant in enum:RoomTransfer.Type
  /frameworks/av/media/libstagefright/rtsp/
AAMRAssembler.cpp 103 List<sp<ABuffer> > *queue = source->queue(); local
105 if (queue->empty()) {
110 List<sp<ABuffer> >::iterator it = queue->begin();
111 while (it != queue->end()) {
116 it = queue->erase(it);
119 if (queue->empty()) {
124 sp<ABuffer> buffer = *queue->begin();
138 queue->erase(queue->begin())
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AAVCAssembler.cpp 48 List<sp<ABuffer> > *queue = source->queue(); local
50 if (queue->empty()) {
55 List<sp<ABuffer> >::iterator it = queue->begin();
56 while (it != queue->end()) {
61 it = queue->erase(it);
64 if (queue->empty()) {
69 sp<ABuffer> buffer = *queue->begin();
87 queue->erase(queue->begin())
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  /frameworks/base/core/java/android/hardware/usb/
UsbRequest.java 29 * or asynchronously via {@link #queue} and {@link UsbDeviceConnection#requestWait}.
44 // for temporarily saving current buffer across queue and dequeue
100 * maintaining state between calls to {@link #queue} and
113 * maintaining state between calls to {@link #queue} and
135 public boolean queue(ByteBuffer buffer, int length) { method in class:UsbRequest
169 * Cancels a pending queue operation.
  /frameworks/base/native/android/
sensor.cpp 78 sp<SensorEventQueue> queue = local
80 if (queue != 0) {
81 ALooper_addFd(looper, queue->getFd(), ident, ALOOPER_EVENT_INPUT, callback, data);
82 queue->looper = looper;
83 queue->incStrong(manager);
85 return static_cast<ASensorEventQueue*>(queue.get());
91 sp<SensorEventQueue> queue = static_cast<SensorEventQueue*>(inQueue); local
92 ALooper_removeFd(queue->looper, queue->getFd());
93 queue->decStrong(manager)
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  /hardware/samsung_slsi/exynos5/gralloc/
framebuffer.cpp 81 hwc_callback_queue_t *queue = reinterpret_cast<hwc_callback_queue_t *>(m->queue); local
83 if(queue->isEmpty())
87 struct hwc_callback_entry entry = queue->top();
88 queue->pop();
255 m->queue = new hwc_callback_queue_t;
  /libcore/luni/src/main/java/java/lang/ref/
FinalizerReference.java 23 // This queue contains those objects eligible for finalization.
24 public static final ReferenceQueue<Object> queue = new ReferenceQueue<Object>(); field in class:FinalizerReference
26 // Guards the list (not the queue).
54 FinalizerReference<?> reference = new FinalizerReference<Object>(referent, queue);
101 // and then put it on the queue so that it can be finalized.
108 // list. This is required instead of enqueuing directly on the finalizer queue
110 // yet on the finalizer queue. This could cause the sentinel to run before the
  /libcore/luni/src/main/java/java/util/
ServiceLoader.java 192 private LinkedList<String> queue = new LinkedList<String>(); field in class:ServiceLoader.ServiceIterator
204 return (queue != null && !queue.isEmpty());
212 String className = queue.remove();
239 if (!queue.contains(className)) {
240 queue.add(className);
  /packages/apps/Launcher2/src/com/android/launcher2/
DeferredHandler.java 28 * Queue of things to run on a looper thread. Items posted with {@link #post} will not
77 /** Schedule runnable to run after everything that's on the queue right now. */
90 /** Schedule runnable to run when the queue goes idle. */
124 LinkedList<Pair<Runnable, Integer>> queue = new LinkedList<Pair<Runnable, Integer>>(); local
126 queue.addAll(mQueue);
129 for (Pair<Runnable, Integer> p : queue) {

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