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  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 305 Camera.prototype.render = function(scene, pixels, width, height) {
400 _camera.render(_scene, pixels, size, size);
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/
3d-raytrace.js 305 Camera.prototype.render = function(scene, pixels, width, height) {
400 _camera.render(_scene, pixels, size, size);
  /external/chromium_org/third_party/WebKit/Source/core/html/
HTMLBodyElement.cpp 231 RenderBox* render = renderBox(); local
232 if (!render)
234 if (render->hasOverflowClip())
235 return adjustScrollForAbsoluteZoom(render->scrollLeft(), *render);
251 RenderBox* render = renderBox(); local
252 if (!render)
254 if (render->hasOverflowClip()) {
256 render->setScrollLeft(static_cast<int>(scrollLeft * render->style()->effectiveZoom()))
278 RenderBox* render = renderBox(); local
298 RenderBox* render = renderBox(); local
    [all...]
  /external/chromium_org/third_party/libjingle/source/talk/media/webrtc/
webrtcvie.h 95 webrtc::ViERender* render, webrtc::ViERTP_RTCP* rtp,
103 render_(render),
115 webrtc::ViERender* render() { return render_.get(); } function in class:cricket::ViEWrapper
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_vbuf.c 55 struct vbuf_render *render; member in struct:vbuf_stage
209 vbuf->render->set_primitive(vbuf->render, prim);
217 vbuf->vinfo = vbuf->render->get_vertex_info(vbuf->render);
323 vbuf->render->unmap_vertices( vbuf->render, 0, vbuf->nr_vertices - 1 );
327 vbuf->render->draw_elements(vbuf->render,
339 vbuf->render->release_vertices( vbuf->render )
    [all...]
draw_pt_so_emit.c 190 struct vbuf_render *render = draw->render; local
219 render->set_stream_output_info(render,
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_surface.c 195 boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET | local
227 if (!render) {
245 if (render &&
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nouveau_swtnl_t.c 106 struct nouveau_render_state *render = to_render_state(ctx); local
112 render->mode = VBO;
113 render->attr_count = NUM_VERTEX_ATTRS;
121 struct nouveau_array *a = &render->attrs[i];
137 render->map[ha->vbo_index] = i;
146 FOR_EACH_BOUND_ATTR(render, i, attr)
147 render->attrs[attr].stride = vtx->vertex_size;
166 struct nouveau_render_state *render = to_render_state(ctx); local
167 struct nouveau_swtnl_state *swtnl = &render->swtnl;
173 struct nouveau_array *a = &render->attrs[ta->attrib]
185 struct nouveau_render_state *render = to_render_state(ctx); local
    [all...]
nv10_render.c 111 struct nouveau_render_state *render = to_render_state(ctx); local
115 FOR_EACH_ATTR(render, i, attr) {
117 struct nouveau_array *a = &render->attrs[attr];
138 struct nouveau_render_state *render = to_render_state(ctx); local
142 FOR_EACH_BOUND_ATTR(render, i, attr) {
143 struct nouveau_array *a = &render->attrs[attr];
nv20_render.c 135 struct nouveau_render_state *render = to_render_state(ctx); local
139 FOR_EACH_ATTR(render, i, attr) {
141 struct nouveau_array *a = &render->attrs[attr];
160 struct nouveau_render_state *render = to_render_state(ctx); local
164 FOR_EACH_BOUND_ATTR(render, i, attr) {
165 struct nouveau_array *a = &render->attrs[attr];
  /external/chromium_org/tools/site_compare/commands/
timeload.py 22 import scrapers # Functions that know how to capture a render from namespace
  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 113 virtual void render (sglr::Context& context) = DE_NULL;
142 // Render using GLES2
149 render(context); // Call actual render func
154 // Render reference image
162 render(context);
200 void render (sglr::Context& context) function in class:deqp::gles2::Functional::DepthCompareCase
es2fReadPixelsTests.cpp 58 void render (tcu::Texture2D& reference);
76 void ReadPixelsTest::render (tcu::Texture2D& reference) function in class:deqp::gles2::Functional::ReadPixelsTest
98 // Render
123 // Render reference
234 render(reference);
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 116 virtual void render (sglr::Context& context) = DE_NULL;
145 // Render using GLES2
152 render(context); // Call actual render func
157 // Render reference image
165 render(context);
203 void render (sglr::Context& context) function in class:deqp::gles3::Functional::DepthCompareCase
es3fFboDepthbufferTests.cpp 66 void render (tcu::Surface& dst) function in class:deqp::gles3::Functional::BasicFboDepthCase
105 // Render gradient with depth = [-1..1]
109 // Render grid pattern with depth = 0
158 void render (tcu::Surface& dst) function in class:deqp::gles3::Functional::DepthWriteClampCase
199 // Render green quad, depth gradient = [-1..2]
244 void render (tcu::Surface& dst) function in class:deqp::gles3::Functional::DepthTestClampCase
285 // Render green quad, depth gradient = [-1..2]
292 // Render yellow quad, depth gradient = [-0.5..3]. Gradients have equal values only outside [0, 1] range due to clamping
es3fFboStencilbufferTests.cpp 66 void render (tcu::Surface& dst) function in class:deqp::gles3::Functional::BasicFboStencilCase
105 // Render intersecting quads - increment stencil on depth pass
155 void render (tcu::Surface& dst) function in class:deqp::gles3::Functional::DepthStencilAttachCase
202 // Render intersecting quads - increment stencil on depth pass
  /external/deqp/modules/glshared/
glsFragmentOpUtil.cpp 177 void QuadRenderer::render (const Quad& quad) const function in class:deqp::gls::FragmentOpUtil::QuadRenderer
219 m_fragmentProcessor.render(colorBuffer, depthBuffer, stencilBuffer, &m_fragmentBuffer[0], m_fragmentBufferSize, faceType, state);
223 void ReferenceQuadRenderer::render (const tcu::PixelBufferAccess& colorBuffer, function in class:deqp::gls::FragmentOpUtil::ReferenceQuadRenderer
  /external/jsilver/src/org/clearsilver/jni/
JniCs.java 100 public String render() { method in class:JniCs
  /external/llvm/utils/lit/lit/
ProgressBar.py 25 Alternatively, the `render()` method can used, which replaces
29 >>> print(term.render('This is ${GREEN}green${NORMAL}'))
153 def render(self, template): member in class:TerminalController
238 self.bar = term.render(self.BAR)
239 self.header = self.term.render(self.HEADER % header.center(self.width))
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_vbuf.c 55 struct vbuf_render *render; member in struct:vbuf_stage
209 vbuf->render->set_primitive(vbuf->render, prim);
217 vbuf->vinfo = vbuf->render->get_vertex_info(vbuf->render);
323 vbuf->render->unmap_vertices( vbuf->render, 0, vbuf->nr_vertices - 1 );
327 vbuf->render->draw_elements(vbuf->render,
339 vbuf->render->release_vertices( vbuf->render )
    [all...]
draw_pt_so_emit.c 190 struct vbuf_render *render = draw->render; local
219 render->set_stream_output_info(render,
  /external/mesa3d/src/gallium/drivers/svga/
svga_surface.c 195 boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET | local
227 if (!render) {
245 if (render &&
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_swtnl_t.c 106 struct nouveau_render_state *render = to_render_state(ctx); local
112 render->mode = VBO;
113 render->attr_count = NUM_VERTEX_ATTRS;
121 struct nouveau_array *a = &render->attrs[i];
137 render->map[ha->vbo_index] = i;
146 FOR_EACH_BOUND_ATTR(render, i, attr)
147 render->attrs[attr].stride = vtx->vertex_size;
166 struct nouveau_render_state *render = to_render_state(ctx); local
167 struct nouveau_swtnl_state *swtnl = &render->swtnl;
173 struct nouveau_array *a = &render->attrs[ta->attrib]
185 struct nouveau_render_state *render = to_render_state(ctx); local
    [all...]
nv10_render.c 111 struct nouveau_render_state *render = to_render_state(ctx); local
115 FOR_EACH_ATTR(render, i, attr) {
117 struct nouveau_array *a = &render->attrs[attr];
138 struct nouveau_render_state *render = to_render_state(ctx); local
142 FOR_EACH_BOUND_ATTR(render, i, attr) {
143 struct nouveau_array *a = &render->attrs[attr];
nv20_render.c 135 struct nouveau_render_state *render = to_render_state(ctx); local
139 FOR_EACH_ATTR(render, i, attr) {
141 struct nouveau_array *a = &render->attrs[attr];
160 struct nouveau_render_state *render = to_render_state(ctx); local
164 FOR_EACH_BOUND_ATTR(render, i, attr) {
165 struct nouveau_array *a = &render->attrs[attr];

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1 23 4 5 6 7 8 91011