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  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
d3d10tri.cpp 29 #include "d3d10tri.hlsl.vs.h"
55 ID3D10VertexShader* vs; member in struct:d3d10tri
62 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), &vs));
108 ctx->VSSetShader(vs);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
d3d11tri.cpp 29 #include "d3d11tri.hlsl.vs.h"
55 ID3D11VertexShader* vs; member in struct:d3d11tri
62 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs));
110 ctx->VSSetShader(vs, NULL, 0);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_sampler_state.c 339 struct gl_program *vs = (struct gl_program *) brw->vertex_program; local
342 GLbitfield SamplersUsed = vs->SamplersUsed | fs->SamplersUsed;
360 fs->SamplerUnits[s] : vs->SamplerUnits[s];
  /external/chromium_org/gpu/command_buffer/tests/
gl_program_unittest.cc 112 GLuint vs = GLTestHelper::LoadShader(GL_VERTEX_SHADER, v_shader_str); local
114 GLuint program = GLTestHelper::SetupProgram(vs, fs);
  /external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
PostSubBuffer.cpp 41 const std::string vs = SHADER_SOURCE local
64 mProgram = CompileProgram(vs, fs);
  /external/chromium_org/third_party/angle/samples/angle/simple_instancing/
SimpleInstancing.cpp 49 const std::string vs = SHADER_SOURCE local
73 mProgram = CompileProgram(vs, fs);
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_flatshade.c 186 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local
192 for (i = 0; i < vs->info.num_outputs; i++) {
193 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
194 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
195 if (vs->info.output_semantic_index[i] == 0)
draw_pt_fetch_shade_emit.c 76 unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs;
146 fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
175 struct draw_vertex_shader *vs = draw->vs.vertex_shader; local
176 vs->prepare(vs, draw);
draw_vs_ppc.c 174 struct draw_ppc_vertex_shader *vs; local
176 vs = CALLOC_STRUCT( draw_ppc_vertex_shader );
177 if (vs == NULL)
181 vs->base.state.tokens = tgsi_dup_tokens(templ->tokens);
182 if (!vs->base.state.tokens)
185 tgsi_scan_shader(templ->tokens, &vs->base.info);
187 vs->base.draw = draw;
188 vs->base.create_variant = draw_vs_create_variant_generic;
189 vs->base.prepare = vs_ppc_prepare;
190 vs->base.run_linear = vs_ppc_run_linear
    [all...]
draw_pt_fetch_shade_pipeline.c 61 struct draw_vertex_shader *vs = draw->vs.vertex_shader; local
72 unsigned nr = MAX2( vs->info.num_inputs,
73 vs->info.num_outputs + 1 );
77 for (i = 0; i < vs->info.num_inputs; i++) {
78 if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
96 vs->info.num_inputs,
100 * but gl vs dx9 clip spaces.
109 (draw->vs.edgeflag_output ? TRUE : FALSE) );
127 vs->prepare(vs, draw)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_idct.h 52 void *vs, *fs; member in struct:vl_idct
  /external/chromium_org/third_party/mesa/src/src/mesa/math/
m_eval.c 209 GLfloat us = 1.0F - u, vs = 1.0F - v; local
227 du[k] = vs * (CN(1, 0, k) - CN(0, 0, k)) +
235 out[k] = us * (vs * CN(0, 0, k) + v * CN(0, 1, k)) +
236 u * (vs * CN(1, 0, k) + v * CN(1, 1, k));
248 DCN(1, j) = vs * DCN(1, j) + v * DCN(1, j + 1);
252 DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1);
259 DCN(1, j) = vs * DCN(1, j) + v * DCN(1, j + 1);
262 DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1);
269 du[k] = vs * DCN(1, 0) + v * DCN(1, 1);
272 out[k] = vs * DCN(0, 0) + v * DCN(0, 1)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_draw_feedback.c 74 vinfo.num_attribs = st->state.vs->cso->state.num_outputs;
106 const struct pipe_shader_state *vs; local
126 vs = &st->vp_variant->tgsi;
129 st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
  /external/clang/test/Modules/
module-private.cpp 29 VisibleStruct vs; local
30 vs.field = 0; // expected-error{{no member named 'field' in 'VisibleStruct'}}
31 vs.setField(1); // expected-error{{no member named 'setField' in 'VisibleStruct'}}
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_flatshade.c 186 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local
192 for (i = 0; i < vs->info.num_outputs; i++) {
193 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
194 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
195 if (vs->info.output_semantic_index[i] == 0)
draw_pt_fetch_shade_emit.c 76 unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs;
146 fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
175 struct draw_vertex_shader *vs = draw->vs.vertex_shader; local
176 vs->prepare(vs, draw);
draw_vs_ppc.c 174 struct draw_ppc_vertex_shader *vs; local
176 vs = CALLOC_STRUCT( draw_ppc_vertex_shader );
177 if (vs == NULL)
181 vs->base.state.tokens = tgsi_dup_tokens(templ->tokens);
182 if (!vs->base.state.tokens)
185 tgsi_scan_shader(templ->tokens, &vs->base.info);
187 vs->base.draw = draw;
188 vs->base.create_variant = draw_vs_create_variant_generic;
189 vs->base.prepare = vs_ppc_prepare;
190 vs->base.run_linear = vs_ppc_run_linear
    [all...]
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_idct.h 52 void *vs, *fs; member in struct:vl_idct
  /external/mesa3d/src/mesa/math/
m_eval.c 200 GLfloat us = 1.0F - u, vs = 1.0F - v; local
218 du[k] = vs * (CN(1, 0, k) - CN(0, 0, k)) +
226 out[k] = us * (vs * CN(0, 0, k) + v * CN(0, 1, k)) +
227 u * (vs * CN(1, 0, k) + v * CN(1, 1, k));
239 DCN(1, j) = vs * DCN(1, j) + v * DCN(1, j + 1);
243 DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1);
250 DCN(1, j) = vs * DCN(1, j) + v * DCN(1, j + 1);
253 DCN(0, j) = vs * DCN(0, j) + v * DCN(0, j + 1);
260 du[k] = vs * DCN(1, 0) + v * DCN(1, 1);
263 out[k] = vs * DCN(0, 0) + v * DCN(0, 1)
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_draw_feedback.c 74 vinfo.num_attribs = st->state.vs->cso->state.num_outputs;
106 const struct pipe_shader_state *vs; local
126 vs = &st->vp_variant->tgsi;
129 st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
  /external/valgrind/main/coregrind/m_demangle/
safe-ctype.c 143 #define vs _sch_isvsp macro
158 #define V (const unsigned short) (vs|sp |cn) /* vertical space: \r \n */
  /external/chromium_org/ipc/
ipc_fuzzing_tests.cc 46 std::string vs; local
47 EXPECT_FALSE(m.ReadString(&iter, &vs));
59 std::wstring vs; local
60 EXPECT_FALSE(m.ReadWString(&iter, &vs));
  /external/chromium_org/third_party/angle/samples/angle/particle_system/
ParticleSystem.cpp 36 const std::string vs = SHADER_SOURCE local
77 mProgram = CompileProgram(vs, fs);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
renderer11_utils.h 136 ID3D11VertexShader *vs = NULL; local
137 HRESULT result = device->CreateVertexShader(byteCode, N, NULL, &vs);
140 SetDebugName(vs, name);
141 return vs;
  /external/chromium_org/third_party/angle/tests/perf_tests/
BufferSubData.cpp 177 const std::string vs = SHADER_SOURCE local
197 mProgram = CompileProgram(vs, fs);

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