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  /external/owasp/sanitizer/tools/findbugs/lib/
yjp-controller-api-redist.jar 
  /docs/source.android.com/src/devices/
index.jd 62 The Binder Inter-Process Communication mechanism allows the application framework to
65 of this communication is hidden from the developer and things appear to "just work."
  /external/bison/lib/
spawn-pipe.h 36 one or two file descriptors for communication with the subprocess.
42 After finishing communication, the caller should call wait_subprocess()
  /external/chromium_org/chrome/browser/
browser_process.h 140 // coordination on (network requests, communication with renderers,
203 // Returns an object which handles communication with the SafeBrowsing
  /external/chromium_org/chromeos/dbus/
easy_unlock_client.h 18 // methods used by Easy Unlock for establishing secure communication channel
21 // for wrapping and unwrapping messages sent over the communication channel
  /external/chromium_org/mojo/public/java/system/src/org/chromium/mojo/system/
Core.java 151 * Creates a message pipe, which is a bidirectional communication channel for framed data (i.e.,
160 * Creates a data pipe, which is a unidirectional communication channel for unframed data, with
  /external/chromium_org/third_party/webrtc/modules/audio_coding/main/interface/
audio_coding_module_typedefs.h 27 // for high-quality two-way communication.
36 // -streaming : In the case of one-way communication such as passive
  /external/lldb/source/Plugins/Process/POSIX/
ProcessPOSIXLog.cpp 161 " communication - log communication activity\n"
  /external/oprofile/doc/
oprofile.1.in 163 The device files for communication with the Linux 2.4 kernel module.
166 The device filesystem for communication with the Linux 2.6 kernel module.
  /frameworks/base/core/java/android/os/
Messenger.java 21 * This allows for the implementation of message-based communication across
26 * a {@link Binder} that is used to perform the communication. This means
  /frameworks/base/docs/html/about/versions/
android-2.3-highlights.jd 168 communication (NFC) tags. For example, the user can ?touch? or ?swipe? an NFC
172 whose URL is included in the tag data. NFC communication relies on wireless
199 <li><a href="#communication">New forms of communication</a></li>
313 <h3 id="communication">New forms of communication</h3>
321 voice calls, without having to manage sessions, transport-level communication,
346 <p>NFC communication relies on wireless technology in the device hardware, so
  /frameworks/base/docs/html/training/basics/fragments/
communicating.jd 40 the content based on a user event. All Fragment-to-Fragment communication is done
51 <p>Here is an example of Fragment to Activity communication:</p>
  /frameworks/base/docs/html/tv/adt-1/
regulatory.jd 52 successful communication.</p>
75 nécessaire ŕ l'établissement d'une communication satisfaisante.
  /frameworks/native/libs/input/tests/
InputChannel_test.cpp 75 // Server->Client communication
91 // Client->Server communication
  /hardware/invensense/60xx/mlsdk/mllite/
mldmp.c 64 * communication.
237 * Does not close the serial communication. To do that,
  /hardware/samsung_slsi/exynos5/mobicore/common/MobiCore/inc/Mci/
mcinq.h 9 * outgoing queue for communication with the other side.
11 * Notifications hold the session ID, which is used to reference the communication partner in the other world.
  /device/samsung/manta/gps/
gps.manta.so 
  /external/chromium_org/native_client_sdk/doc_generated/devguide/tutorial/
tutorial-part1.html 10 <li><a class="reference internal" href="#communication-between-javascript-and-native-client-modules" id="id3">Communication between JavaScript and Native Client modules</a></li>
40 <h3 id="communication-between-javascript-and-native-client-modules">Communication between JavaScript and Native Client modules</h3>
41 <p>The Native Client programming model supports bidirectional communication between
43 and respond to messages. In all cases, the communication is asynchronous: The
46 analogous to client/server communication on the web, where the client posts a
  /bootable/recovery/
NOTICE 67 means any form of electronic, verbal, or written communication sent
69 communication on electronic mailing lists, source code control systems,
72 excluding communication that is conspicuously marked or otherwise
  /dalvik/dexdump/
NOTICE 67 means any form of electronic, verbal, or written communication sent
69 communication on electronic mailing lists, source code control systems,
72 excluding communication that is conspicuously marked or otherwise
  /dalvik/dx/
NOTICE 67 means any form of electronic, verbal, or written communication sent
69 communication on electronic mailing lists, source code control systems,
72 excluding communication that is conspicuously marked or otherwise
  /developers/build/prebuilts/androidtv/leanback/
LICENSE 49 "submitted" means any form of electronic, verbal, or written communication sent
51 communication on electronic mailing lists, source code control systems, and
53 the purpose of discussing and improving the Work, but excluding communication
  /developers/build/prebuilts/androidtv/visual-game-controller/
LICENSE 49 "submitted" means any form of electronic, verbal, or written communication sent
51 communication on electronic mailing lists, source code control systems, and
53 the purpose of discussing and improving the Work, but excluding communication
  /developers/build/prebuilts/gradle/ActionBarCompat-Basic/
LICENSE 54 means any form of electronic, verbal, or written communication sent
56 communication on electronic mailing lists, source code control systems,
59 excluding communication that is conspicuously marked or otherwise
  /developers/build/prebuilts/gradle/ActionBarCompat-ListPopupMenu/
LICENSE 54 means any form of electronic, verbal, or written communication sent
56 communication on electronic mailing lists, source code control systems,
59 excluding communication that is conspicuously marked or otherwise

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