/external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/ |
quad-tex.c | 75 struct pipe_framebuffer_state framebuffer; member in struct:program 223 memset(&p->framebuffer, 0, sizeof(p->framebuffer)); 224 p->framebuffer.width = WIDTH; 225 p->framebuffer.height = HEIGHT; 226 p->framebuffer.nr_cbufs = 1; 227 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl); 293 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 310 cso_set_framebuffer(p->cso, &p->framebuffer); 343 debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]) [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_context.c | 64 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { 80 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { 119 pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL); 123 pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); 151 * if (the texture is being used as a framebuffer surface) 171 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { 172 if (softpipe->framebuffer.cbufs[i] && 173 softpipe->framebuffer.cbufs[i]->texture == texture) { 177 if (softpipe->framebuffer.zsbuf && 178 softpipe->framebuffer.zsbuf->texture == texture) [all...] |
/external/mesa3d/src/gallium/tests/trivial/ |
quad-tex.c | 75 struct pipe_framebuffer_state framebuffer; member in struct:program 223 memset(&p->framebuffer, 0, sizeof(p->framebuffer)); 224 p->framebuffer.width = WIDTH; 225 p->framebuffer.height = HEIGHT; 226 p->framebuffer.nr_cbufs = 1; 227 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl); 293 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 310 cso_set_framebuffer(p->cso, &p->framebuffer); 343 debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
TextureD3D.h | 18 class Framebuffer; 106 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 107 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 163 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 164 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 220 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 221 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 276 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 277 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
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/external/chromium_org/third_party/mesa/src/src/gallium/include/state_tracker/ |
st_api.h | 117 * Available attachments of framebuffer. 171 * the framebuffer in glViewport itself. 211 * Represent the visual of a framebuffer. 276 * The framebuffer is implemented by the state tracker manager and 281 * context, it calls into the framebuffer to get the textures. 287 * atomic flag used for notification of framebuffer dirty status. 289 * The thread synchronization is put inside the framebuffer 290 * and only called once the framebuffer has become dirty. 305 * The visual of a framebuffer.
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/external/mesa3d/src/gallium/include/state_tracker/ |
st_api.h | 117 * Available attachments of framebuffer. 171 * the framebuffer in glViewport itself. 211 * Represent the visual of a framebuffer. 276 * The framebuffer is implemented by the state tracker manager and 281 * context, it calls into the framebuffer to get the textures. 287 * atomic flag used for notification of framebuffer dirty status. 289 * The thread synchronization is put inside the framebuffer 290 * and only called once the framebuffer has become dirty. 305 * The visual of a framebuffer.
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/hardware/libhardware/modules/gralloc/ |
framebuffer.cpp | 104 const size_t offset = hnd->base - m->framebuffer->base; 107 if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) { 121 m->base.lock(&m->base, m->framebuffer, 134 m->base.unlock(&m->base, m->framebuffer); 145 if (module->framebuffer) { 283 * map the framebuffer 288 module->framebuffer = new private_handle_t(dup(fd), fbSize, 0); 295 ALOGE("Error mapping the framebuffer (%s)", strerror(errno)); 298 module->framebuffer->base = intptr_t(vaddr);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLFramebuffer.h | 74 // If an object is attached to the currently bound framebuffer, remove it. 76 // If a given attachment point for the currently bound framebuffer is not null, remove the attached object. 83 // readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is 85 // Return false if the framebuffer is incomplete. 116 // Check if the framebuffer is currently bound.
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/external/chromium_org/third_party/angle/samples/angle/multiple_draw_buffers/ |
MultipleDrawBuffers.cpp | 75 // Initialize the user framebuffer 130 // Enable drawing to the four color attachments of the user framebuffer 163 // Enable the default framebuffer and single textured drawing 200 // Framebuffer object handle 203 // Framebuffer color attachments
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_pipe_misc.c | 53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; 54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer; 117 if (svga->curr.framebuffer.zsbuf) 119 switch (svga->curr.framebuffer.zsbuf->format) {
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svga_pipe_clear.c | 48 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; 74 if ((svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) && 116 svga_surface(svga->curr.framebuffer.cbufs[0])->handle);
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/external/chromium_org/third_party/mesa/src/src/glx/ |
dri_glx.c | 328 __DRIframebuffer framebuffer; local 346 framebuffer.base = MAP_FAILED; 347 framebuffer.dev_priv = NULL; 348 framebuffer.size = 0; 407 &framebuffer.size, &framebuffer.stride, 408 &framebuffer.dev_priv_size, 409 &framebuffer.dev_priv)) { 414 framebuffer.width = DisplayWidth(dpy, scrn); 415 framebuffer.height = DisplayHeight(dpy, scrn) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 32 #include "main/framebuffer.h" 100 context_dirty(ctx, FRAMEBUFFER); 239 context_dirty(ctx, FRAMEBUFFER); 248 context_dirty(ctx, FRAMEBUFFER); 291 context_dirty(ctx, FRAMEBUFFER);
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_misc.c | 53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; 54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer; 117 if (svga->curr.framebuffer.zsbuf) 119 switch (svga->curr.framebuffer.zsbuf->format) {
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/external/mesa3d/src/glx/ |
dri_glx.c | 328 __DRIframebuffer framebuffer; local 346 framebuffer.base = MAP_FAILED; 347 framebuffer.dev_priv = NULL; 348 framebuffer.size = 0; 407 &framebuffer.size, &framebuffer.stride, 408 &framebuffer.dev_priv_size, 409 &framebuffer.dev_priv)) { 414 framebuffer.width = DisplayWidth(dpy, scrn); 415 framebuffer.height = DisplayHeight(dpy, scrn) [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 32 #include "main/framebuffer.h" 100 context_dirty(ctx, FRAMEBUFFER); 239 context_dirty(ctx, FRAMEBUFFER); 248 context_dirty(ctx, FRAMEBUFFER); 291 context_dirty(ctx, FRAMEBUFFER);
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlglattr.html | 113 >Size of the framebuffer red component, in bits</TD 126 >Size of the framebuffer green component, in bits</TD 139 >Size of the framebuffer blue component, in bits</TD 152 >Size of the framebuffer alpha component, in bits</TD 178 >Size of the framebuffer, in bits</TD
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/external/qemu/distrib/sdl-1.2.15/src/video/ps3/spulibs/ |
fb_writer.c | 3 * CELL BE Support for PS3 Framebuffer 82 /* Framebuffer parms */ 91 /* Copy parms->data to framebuffer */ 92 deprintf("[SPU] Copying to framebuffer started\n"); 94 deprintf("[SPU] Copying to framebuffer done!\n");
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Context.cpp | 18 #include "libGLESv2/Framebuffer.h" 198 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero); 282 // Returns an unused framebuffer name 396 void Context::deleteFramebuffer(GLuint framebuffer) 398 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer); 402 detachFramebuffer(framebuffer); 524 void Context::bindReadFramebuffer(GLuint framebuffer) 526 if (!getFramebuffer(framebuffer)) 528 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer) 755 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle); local 1659 Framebuffer *framebuffer = mState.getReadFramebuffer(); local 1852 Framebuffer *framebuffer = mState.getReadFramebuffer(); local [all...] |
/external/qemu/android/camera/ |
camera-capture-windows.c | 76 /* Framebuffer large enough to fit the frame. */ 77 uint8_t* framebuffer; member in struct:WndCameraDevice 78 /* Framebuffer size. */ 80 /* Framebuffer's pixel format. */ 147 if (cd->framebuffer != NULL) { 148 free(cd->framebuffer); 180 if (cd->framebuffer != NULL) { 181 free(cd->framebuffer); 182 cd->framebuffer = NULL; 400 * At this point we need to grab a frame to properly setup framebuffer, an [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
RenderStateCache.h | 21 class Framebuffer; 37 gl::Error getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState, ID3D11BlendState **outBlendState);
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/external/chromium_org/third_party/angle/tests/angle_tests/ |
ClearTest.cpp | 146 // First make a simple framebuffer, and clear it to green 165 // Next make a second framebuffer, and draw it to red 184 // Check that the first framebuffer is still green.
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_framebuffer.c | 29 * Framebuffer utility functions. 77 * Copy framebuffer state from src to dst, updating refcounts. 116 /* Where multiple sizes are allowed for framebuffer surfaces, find the
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_flush.c | 63 for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { 65 debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[i]); 70 debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf);
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/external/deqp/doc/testspecs/GLES3/ |
functional.frag_output.txt | 42 Each shader output is matched with a framebuffer. For floating-point targets 43 framebuffer can be either default framebuffer, renderbuffer with floating-point
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