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  /external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/
quad-tex.c 75 struct pipe_framebuffer_state framebuffer; member in struct:program
223 memset(&p->framebuffer, 0, sizeof(p->framebuffer));
224 p->framebuffer.width = WIDTH;
225 p->framebuffer.height = HEIGHT;
226 p->framebuffer.nr_cbufs = 1;
227 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
293 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
310 cso_set_framebuffer(p->cso, &p->framebuffer);
343 debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0])
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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.c 64 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
80 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
119 pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
123 pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
151 * if (the texture is being used as a framebuffer surface)
171 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
172 if (softpipe->framebuffer.cbufs[i] &&
173 softpipe->framebuffer.cbufs[i]->texture == texture) {
177 if (softpipe->framebuffer.zsbuf &&
178 softpipe->framebuffer.zsbuf->texture == texture)
    [all...]
  /external/mesa3d/src/gallium/tests/trivial/
quad-tex.c 75 struct pipe_framebuffer_state framebuffer; member in struct:program
223 memset(&p->framebuffer, 0, sizeof(p->framebuffer));
224 p->framebuffer.width = WIDTH;
225 p->framebuffer.height = HEIGHT;
226 p->framebuffer.nr_cbufs = 1;
227 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
293 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL);
310 cso_set_framebuffer(p->cso, &p->framebuffer);
343 debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0])
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.h 18 class Framebuffer;
106 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
107 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
163 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
164 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
220 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
221 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
276 virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
277 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
  /external/chromium_org/third_party/mesa/src/src/gallium/include/state_tracker/
st_api.h 117 * Available attachments of framebuffer.
171 * the framebuffer in glViewport itself.
211 * Represent the visual of a framebuffer.
276 * The framebuffer is implemented by the state tracker manager and
281 * context, it calls into the framebuffer to get the textures.
287 * atomic flag used for notification of framebuffer dirty status.
289 * The thread synchronization is put inside the framebuffer
290 * and only called once the framebuffer has become dirty.
305 * The visual of a framebuffer.
  /external/mesa3d/src/gallium/include/state_tracker/
st_api.h 117 * Available attachments of framebuffer.
171 * the framebuffer in glViewport itself.
211 * Represent the visual of a framebuffer.
276 * The framebuffer is implemented by the state tracker manager and
281 * context, it calls into the framebuffer to get the textures.
287 * atomic flag used for notification of framebuffer dirty status.
289 * The thread synchronization is put inside the framebuffer
290 * and only called once the framebuffer has become dirty.
305 * The visual of a framebuffer.
  /hardware/libhardware/modules/gralloc/
framebuffer.cpp 104 const size_t offset = hnd->base - m->framebuffer->base;
107 if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
121 m->base.lock(&m->base, m->framebuffer,
134 m->base.unlock(&m->base, m->framebuffer);
145 if (module->framebuffer) {
283 * map the framebuffer
288 module->framebuffer = new private_handle_t(dup(fd), fbSize, 0);
295 ALOGE("Error mapping the framebuffer (%s)", strerror(errno));
298 module->framebuffer->base = intptr_t(vaddr);
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLFramebuffer.h 74 // If an object is attached to the currently bound framebuffer, remove it.
76 // If a given attachment point for the currently bound framebuffer is not null, remove the attached object.
83 // readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is
85 // Return false if the framebuffer is incomplete.
116 // Check if the framebuffer is currently bound.
  /external/chromium_org/third_party/angle/samples/angle/multiple_draw_buffers/
MultipleDrawBuffers.cpp 75 // Initialize the user framebuffer
130 // Enable drawing to the four color attachments of the user framebuffer
163 // Enable the default framebuffer and single textured drawing
200 // Framebuffer object handle
203 // Framebuffer color attachments
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_pipe_misc.c 53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
117 if (svga->curr.framebuffer.zsbuf)
119 switch (svga->curr.framebuffer.zsbuf->format) {
svga_pipe_clear.c 48 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer;
74 if ((svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) &&
116 svga_surface(svga->curr.framebuffer.cbufs[0])->handle);
  /external/chromium_org/third_party/mesa/src/src/glx/
dri_glx.c 328 __DRIframebuffer framebuffer; local
346 framebuffer.base = MAP_FAILED;
347 framebuffer.dev_priv = NULL;
348 framebuffer.size = 0;
407 &framebuffer.size, &framebuffer.stride,
408 &framebuffer.dev_priv_size,
409 &framebuffer.dev_priv)) {
414 framebuffer.width = DisplayWidth(dpy, scrn);
415 framebuffer.height = DisplayHeight(dpy, scrn)
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nouveau_fbo.c 32 #include "main/framebuffer.h"
100 context_dirty(ctx, FRAMEBUFFER);
239 context_dirty(ctx, FRAMEBUFFER);
248 context_dirty(ctx, FRAMEBUFFER);
291 context_dirty(ctx, FRAMEBUFFER);
  /external/mesa3d/src/gallium/drivers/svga/
svga_pipe_misc.c 53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
117 if (svga->curr.framebuffer.zsbuf)
119 switch (svga->curr.framebuffer.zsbuf->format) {
  /external/mesa3d/src/glx/
dri_glx.c 328 __DRIframebuffer framebuffer; local
346 framebuffer.base = MAP_FAILED;
347 framebuffer.dev_priv = NULL;
348 framebuffer.size = 0;
407 &framebuffer.size, &framebuffer.stride,
408 &framebuffer.dev_priv_size,
409 &framebuffer.dev_priv)) {
414 framebuffer.width = DisplayWidth(dpy, scrn);
415 framebuffer.height = DisplayHeight(dpy, scrn)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_fbo.c 32 #include "main/framebuffer.h"
100 context_dirty(ctx, FRAMEBUFFER);
239 context_dirty(ctx, FRAMEBUFFER);
248 context_dirty(ctx, FRAMEBUFFER);
291 context_dirty(ctx, FRAMEBUFFER);
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdlglattr.html 113 >Size of the framebuffer red component, in bits</TD
126 >Size of the framebuffer green component, in bits</TD
139 >Size of the framebuffer blue component, in bits</TD
152 >Size of the framebuffer alpha component, in bits</TD
178 >Size of the framebuffer, in bits</TD
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/spulibs/
fb_writer.c 3 * CELL BE Support for PS3 Framebuffer
82 /* Framebuffer parms */
91 /* Copy parms->data to framebuffer */
92 deprintf("[SPU] Copying to framebuffer started\n");
94 deprintf("[SPU] Copying to framebuffer done!\n");
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp 18 #include "libGLESv2/Framebuffer.h"
198 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
282 // Returns an unused framebuffer name
396 void Context::deleteFramebuffer(GLuint framebuffer)
398 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
402 detachFramebuffer(framebuffer);
524 void Context::bindReadFramebuffer(GLuint framebuffer)
526 if (!getFramebuffer(framebuffer))
528 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer)
755 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle); local
1659 Framebuffer *framebuffer = mState.getReadFramebuffer(); local
1852 Framebuffer *framebuffer = mState.getReadFramebuffer(); local
    [all...]
  /external/qemu/android/camera/
camera-capture-windows.c 76 /* Framebuffer large enough to fit the frame. */
77 uint8_t* framebuffer; member in struct:WndCameraDevice
78 /* Framebuffer size. */
80 /* Framebuffer's pixel format. */
147 if (cd->framebuffer != NULL) {
148 free(cd->framebuffer);
180 if (cd->framebuffer != NULL) {
181 free(cd->framebuffer);
182 cd->framebuffer = NULL;
400 * At this point we need to grab a frame to properly setup framebuffer, an
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
RenderStateCache.h 21 class Framebuffer;
37 gl::Error getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState, ID3D11BlendState **outBlendState);
  /external/chromium_org/third_party/angle/tests/angle_tests/
ClearTest.cpp 146 // First make a simple framebuffer, and clear it to green
165 // Next make a second framebuffer, and draw it to red
184 // Check that the first framebuffer is still green.
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_framebuffer.c 29 * Framebuffer utility functions.
77 * Copy framebuffer state from src to dst, updating refcounts.
116 /* Where multiple sizes are allowed for framebuffer surfaces, find the
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_flush.c 63 for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
65 debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[i]);
70 debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf);
  /external/deqp/doc/testspecs/GLES3/
functional.frag_output.txt 42 Each shader output is matched with a framebuffer. For floating-point targets
43 framebuffer can be either default framebuffer, renderbuffer with floating-point

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