/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_flush.c | 69 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) 92 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]); 94 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_pixel_copy.c | 178 /* Flip dest Y if it's a window system framebuffer. */ 180 /* copypixels to a window system framebuffer */ 185 /* Flip source Y if it's a window system framebuffer. */
|
/external/chromium_org/ui/display/chromeos/x11/ |
native_display_delegate_x11.h | 113 // Parks used CRTCs in a way which allows a framebuffer resize. This is faster 116 // framebuffer size and the requested framebuffer size.
|
/external/mesa3d/docs/ |
GL3.txt | 24 Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast) 26 Non-normalized Integer texture/framebuffer formats DONE (i965) 33 sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
|
/external/mesa3d/src/gallium/drivers/i915/ |
i915_context.c | 127 /* unbind framebuffer */ 129 pipe_surface_reference(&i915->framebuffer.cbufs[i], NULL); 131 pipe_surface_reference(&i915->framebuffer.zsbuf, NULL);
|
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_flush.c | 69 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) 92 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]); 94 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
|
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_pixel_copy.c | 178 /* Flip dest Y if it's a window system framebuffer. */ 180 /* copypixels to a window system framebuffer */ 185 /* Flip source Y if it's a window system framebuffer. */
|
/external/qemu/distrib/sdl-1.2.15/ |
README.NanoX | 9 It enhances previous patch 0.8 by providing direct framebuffer 11 requiring a compile-time option setting for different framebuffer 48 --enable-nanox-direct-fb Use direct framebuffer access
|
/external/qemu/distrib/sdl-1.2.15/src/video/ps3/ |
SDL_ps3video.h | 3 * CELL BE Support for PS3 Framebuffer 67 /* Framebuffer device */ 128 /* Framebuffer data */
|
/external/qemu-pc-bios/vgabios/tests/lfbprof/ |
lfbprof.h | 3 * VBE 2.0 Linear Framebuffer Profiler 83 #define vbeUseLFB 0x4000 /* Enable linear framebuffer mode */ 87 * the linear framebuffer mode is available.
|
/frameworks/rs/ |
rsFont.h | 47 FRAMEBUFFER, 87 RenderMode mode = FRAMEBUFFER, Rect *bounds = NULL, 150 Font::RenderMode mode = Font::FRAMEBUFFER,
|
/hardware/ti/omap4-aah/hwc/ |
hal_public.h | 28 * this header to access functionality in the gralloc and framebuffer HALs. 118 /* If the framebuffer has been opened, this will point to the 119 * framebuffer device data required by the allocator, WSEGL
|
/hardware/ti/omap4xxx/hwc/ |
hal_public.h | 28 * this header to access functionality in the gralloc and framebuffer HALs. 118 /* If the framebuffer has been opened, this will point to the 119 * framebuffer device data required by the allocator, WSEGL
|
/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/ |
rsFont.h | 47 FRAMEBUFFER, 87 RenderMode mode = FRAMEBUFFER, Rect *bounds = NULL, 150 Font::RenderMode mode = Font::FRAMEBUFFER,
|
/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/ |
rsFont.h | 47 FRAMEBUFFER, 87 RenderMode mode = FRAMEBUFFER, Rect *bounds = NULL, 150 Font::RenderMode mode = Font::FRAMEBUFFER,
|
/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/ |
rsFont.h | 47 FRAMEBUFFER, 87 RenderMode mode = FRAMEBUFFER, Rect *bounds = NULL, 150 Font::RenderMode mode = Font::FRAMEBUFFER,
|
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
FBConfig.cpp | 17 #include "FrameBuffer.h" 62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb) 147 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size)
|
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 21 * \brief Framebuffer Object Tests. 234 // Framebuffer config. 347 : TestError("Framebuffer is not complete", getFboIncompleteReasonName(reason), file, line) 353 class Framebuffer 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 357 ~Framebuffer (void); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) 476 Framebuffer::~Framebuffer (void [all...] |
/bootable/recovery/minui/ |
resources.c | 131 // "display" surfaces are transformed into the framebuffer's required 135 // framebuffer pixel format; they need to be modified if the 136 // framebuffer format changes (but nothing else should). 139 // the indicated size in the framebuffer pixel format. 155 // framebuffer pixel format. The input format depends on the value of
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
FrameBufferObjectActivity.java | 196 int framebuffer; local 199 framebuffer = framebuffers[0]; 200 gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, framebuffer); 219 throw new RuntimeException("Framebuffer is not complete: " + 223 return framebuffer;
|
/frameworks/base/rs/java/android/renderscript/ |
ProgramStore.java | 23 * the graphics hardware handles writes to the framebuffer. 31 * framebuffer</li> 116 * pixels already in the framebuffer is computed during the 217 * framebuffer 388 * stored in the framebuffer
|
/frameworks/native/libs/ui/ |
FramebufferNativeWindow.cpp | 64 * This implements the (main) framebuffer management. This class is used 68 * the framebuffer. 84 ALOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err)); 106 * This does not actually change the framebuffer format. It merely 108 * framebuffer surfaces it will use this format. It's really a giant
|
/sdk/apps/SdkController/src/com/android/tools/sdkcontroller/activities/ |
MultiTouchActivity.java | 258 * This query is used to deliver framebuffer updates in the emulator. The 292 * Framebuffer is in JPEG format. 302 * Framebuffer is in a raw RGB format. 306 // Advance stream to the beginning of framebuffer data. 334 Log.w(TAG, "Invalid framebuffer format: " + format);
|
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
fbobject.c | 40 #include "framebuffer.h" 74 /* We bind this framebuffer when applications pass a NULL 144 * Mark the given framebuffer as invalid. This will force the 145 * test for framebuffer completeness to be done before the framebuffer 157 * framebuffer target, such as GL_DRAW_FRAMEBUFFER. 239 * window-system framebuffer (not user-created framebuffer objects). 264 * "If the default framebuffer is bound to target, then attachment must 273 * "If the default framebuffer is bound to <target>, then <attachment [all...] |
/external/mesa3d/src/mesa/main/ |
fbobject.c | 40 #include "framebuffer.h" 74 /* We bind this framebuffer when applications pass a NULL 144 * Mark the given framebuffer as invalid. This will force the 145 * test for framebuffer completeness to be done before the framebuffer 157 * framebuffer target, such as GL_DRAW_FRAMEBUFFER. 239 * window-system framebuffer (not user-created framebuffer objects). 264 * "If the default framebuffer is bound to target, then attachment must 273 * "If the default framebuffer is bound to <target>, then <attachment [all...] |