/external/mesa3d/src/gallium/auxiliary/util/ |
u_clear.h | 42 struct pipe_framebuffer_state *framebuffer, unsigned buffers, 47 for (i = 0; i < framebuffer->nr_cbufs; i++) { 48 struct pipe_surface *ps = framebuffer->cbufs[i]; 54 struct pipe_surface *ps = framebuffer->zsbuf;
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
wmesadef.h | 22 * Windows framebuffer, derived from gl_framebuffer
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.h | 3 #include "FrameBuffer.h"
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Renderer.h | 3 #include "FrameBuffer.h" 20 bool SetupGraphics(FrameBuffer* buffer); 63 FrameBuffer *mFrameBuffer;
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.h | 3 #include "FrameBuffer.h"
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Renderer.h | 3 #include "FrameBuffer.h" 20 bool SetupGraphics(FrameBuffer* buffer); 63 FrameBuffer *mFrameBuffer;
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
Renderer.h | 3 #include "FrameBuffer.h" 20 bool SetupGraphics(FrameBuffer* buffer); 63 FrameBuffer *mFrameBuffer;
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
FBConfig.h | 22 class FrameBuffer; 32 static InitConfigStatus initConfigList(FrameBuffer *fb); 37 static int chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size);
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RenderContext.cpp | 18 #include "FrameBuffer.h" 51 c->m_ctx = s_egl.eglCreateContext(FrameBuffer::getFB()->getDisplay(), 74 s_egl.eglDestroyContext(FrameBuffer::getFB()->getDisplay(), m_ctx);
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FrameBuffer.cpp | 17 #include "FrameBuffer.h" 27 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL; 28 HandleType FrameBuffer::s_nextHandle = 0; 90 void FrameBuffer::finalize(){ 104 bool FrameBuffer::initialize(int width, int height) 111 // allocate space for the FrameBuffer object 113 FrameBuffer *fb = new FrameBuffer(width, height); 168 // Create EGL context for framebuffer post rendering [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer.h | 41 class Framebuffer; 119 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 128 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer) = 0; 129 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 142 virtual gl::Error clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer) = 0; 178 virtual bool copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat [all...] |
/external/chromium_org/third_party/libjingle/source/talk/media/webrtc/ |
webrtcvideoframe.cc | 40 // * Buffers passed using Attach() become owned by this FrameBuffer and will be 41 // destroyed on FrameBuffer destruction. 43 // FrameBuffer destruction, The buffer then must outlive the FrameBuffer. 44 class WebRtcVideoFrame::FrameBuffer { 46 FrameBuffer(); 47 explicit FrameBuffer(size_t length); 48 ~FrameBuffer(); 63 WebRtcVideoFrame::FrameBuffer::FrameBuffer() {} [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
Blit9.h | 18 class Framebuffer; 34 bool copy2D(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level); 35 bool copyCube(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level);
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Renderer9.h | 70 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 79 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer); 80 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 94 virtual gl::Error clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer); 127 virtual bool copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat [all...] |
/external/chromium_org/ui/ozone/platform/dri/test/ |
mock_dri_wrapper.h | 55 uint32_t framebuffer, 67 uint32_t* framebuffer) OVERRIDE; 68 virtual bool RemoveFramebuffer(uint32_t framebuffer) OVERRIDE; 70 uint32_t framebuffer, 73 uint32_t framebuffer,
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/external/qemu/docs/ |
ANDROID-FRAMEBUFFER.TXT | 1 Android Framebuffer emulation technical notes: 4 This document tries to explain how framebuffer emulation works in the 13 - let the kernel query the framebuffer's dimensions (both in pixels 16 - let the kernel control the physical base address for the framebuffer 28 checking the dirty bits of the framebuffer physical pages, in order to 33 2 - Framebuffer abstract interface (framebuffer.h): 36 The Android-specific header 'framebuffer.h' is used to provide a generic 37 interface between framebuffer 'producers' and 'clients'. Essentially, each 77 any animation in the emulated framebuffer will be displayed at the sam [all...] |
/external/qemu/android/utils/ |
jpeg-compress.h | 80 /* Compresses a framebuffer region into JPEG image. 83 * x, y, w, h - Coordinates and sizes of framebuffer region to compress. 84 * num_lines - Number of lines in the framebuffer (true height). 85 * bpp - Number of bytes per pixel in the framebuffer. 86 * bpl - Number of bytes per line in the framebuffer. 87 * fb - Beginning of the framebuffer. 91 * ydir - Indicates direction in which lines are arranged in the framebuffer. If
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
State.h | 150 // Framebuffer binding manipulation 151 void setReadFramebufferBinding(Framebuffer *framebuffer); 152 void setDrawFramebufferBinding(Framebuffer *framebuffer); 153 Framebuffer *getTargetFramebuffer(GLenum target) const; 154 Framebuffer *getReadFramebuffer(); 155 Framebuffer *getDrawFramebuffer(); 156 const Framebuffer *getReadFramebuffer() const; 157 const Framebuffer *getDrawFramebuffer() const [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/ |
pp_run.c | 48 if (in->width0 != ppq->p->framebuffer.width || 49 in->height0 != ppq->p->framebuffer.height) { 57 unsigned int w = ppq->p->framebuffer.width; 58 unsigned int h = ppq->p->framebuffer.height; 128 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, out, &p->surf); 135 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 186 /** Set the framebuffer as active. */ 190 cso_set_framebuffer(p->cso, &p->framebuffer); 193 /** Set the framebuffer as active and clear it. */ 197 cso_set_framebuffer(p->cso, &p->framebuffer); [all...] |
/external/deqp/doc/testspecs/GLES3/ |
functional.fbo.completeness.txt | 19 Framebuffer completeness tests. 44 These tests check that the implementation reports framebuffer completeness 45 status correctly. Most test cases create a single framebuffer object, create 69 renderbuffers with suitable formats to none, some or all of the framebuffer's 88 The "size.zero" test case creates a framebuffer object with a single 93 The "size.distinct" test case creates a framebuffer object with two 99 array textures or 3D textures) and attach them to framebuffer objects with 100 glFramebufferTextureLayer. The framebuffer status is expected to be 106 numbers of samples. The framebuffer status is expected to be 112 requested, a framebuffer object whose attachments have requested [all...] |
/external/mesa3d/src/gallium/auxiliary/postprocess/ |
pp_run.c | 48 if (in->width0 != ppq->p->framebuffer.width || 49 in->height0 != ppq->p->framebuffer.height) { 57 unsigned int w = ppq->p->framebuffer.width; 58 unsigned int h = ppq->p->framebuffer.height; 128 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, out, &p->surf); 135 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 186 /** Set the framebuffer as active. */ 190 cso_set_framebuffer(p->cso, &p->framebuffer); 193 /** Set the framebuffer as active and clear it. */ 197 cso_set_framebuffer(p->cso, &p->framebuffer); [all...] |
/hardware/libhardware/include/hardware/ |
fb.h | 40 * Common methods of the framebuffer device. This *must* be the first member of 47 /* flags describing some attributes of the framebuffer */ 50 /* dimensions of the framebuffer in pixels */ 57 /* framebuffer pixel format */ 60 /* resolution of the framebuffer's display panel in pixel per inch*/ 64 /* framebuffer's display panel refresh rate in frames per second */ 67 /* min swap interval supported by this framebuffer */ 70 /* max swap interval supported by this framebuffer */ 89 * It is non NULL If the framebuffer driver supports "update-on-demand" 147 * unblank (enable=1) the screen this framebuffer is attached to [all...] |
/sdk/emulator/opengl/host/renderer/ |
main.cpp | 20 #include "FrameBuffer.h" 109 // in the FrameBuffer singleton object). 114 // initialize Framebuffer 116 bool inited = FrameBuffer::initialize(winWidth, winHeight); 118 fprintf(stderr,"Failed to initialize Framebuffer\n"); 122 inited = FrameBuffer::setupSubWindow(windowId, 125 fprintf(stderr,"Failed to create subwindow Framebuffer\n"); 156 // During termination of the render server, the FrameBuffer 157 // will be finalized, the Framebuffer subwindow will 161 HWND hWnd = FrameBuffer::getFB()->getSubWindow() [all...] |
/external/qemu/android/ |
multitouch-port.c | 60 /* Sends framebuffer update. */ 62 /* Framebuffer update has been received. */ 64 /* Framebuffer update has been handled. */ 75 /* Direct packet descriptor for framebuffer updates. */ 255 // Disable OpenGLES framebuffer updates. 263 // Enable OpenGLES framebuffer updates. 273 // Disable OpenGLES framebuffer updates. 340 D("Framebuffer update ACK."); 344 D("Framebuffer update handled."); 381 /* Create a direct packet that will wrap up framebuffer updates. Note tha [all...] |
/external/chromium_org/third_party/WebKit/Source/web/ |
WebImageDecoder.cpp | 99 ImageFrame* const frameBuffer = m_private->frameBufferAtIndex(index); 100 if (!frameBuffer) 102 return frameBuffer->status() == ImageFrame::FrameComplete; 108 ImageFrame* const frameBuffer = m_private->frameBufferAtIndex(index); 109 if (!frameBuffer) 111 RefPtr<NativeImageSkia> image = frameBuffer->asNewNativeImage();
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