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  /hardware/qcom/display/msm8226/libhwcomposer/
hwc_fbupdate.h 35 //Framebuffer update Interface
  /hardware/samsung_slsi/exynos5/include/
gralloc_priv.h 41 struct private_handle_t* framebuffer; member in struct:private_module_t
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 146 bool Renderer::SetupGraphics(FrameBuffer* buffer)
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 146 bool Renderer::SetupGraphics(FrameBuffer* buffer)
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
plugin.xml 15 id="com.android.ide.eclipse.gltrace.views.FrameBuffer"
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
DummyGLfuncs.cpp 156 GLboolean GLAPIENTRY dummy_glIsFramebufferEXT(GLuint framebuffer){ return false;}
157 void GLAPIENTRY dummy_glBindFramebufferEXT(GLenum target, GLuint framebuffer){}
183 void GL_APIENTRY dummy_glBindFramebuffer(GLenum target, GLuint framebuffer){}
224 GLboolean GL_APIENTRY dummy_glIsFramebuffer(GLuint framebuffer){ return false;}
DummyGLfuncs.h 163 GLboolean GLAPIENTRY dummy_glIsFramebufferEXT(GLuint framebuffer);
164 void GLAPIENTRY dummy_glBindFramebufferEXT(GLenum target, GLuint framebuffer);
190 void GL_APIENTRY dummy_glBindFramebuffer(GLenum target, GLuint framebuffer);
231 GLboolean GL_APIENTRY dummy_glIsFramebuffer(GLuint framebuffer);
  /external/chromium_org/third_party/angle/extensions/
ANGLE_texture_usage.txt 110 framebuffer object and used as a desination for rendering or blits."
124 Operations and the Framebuffer)
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/
pp_init.c 265 p->framebuffer.width = w;
266 p->framebuffer.height = h;
  /external/chromium_org/third_party/mesa/src/src/gallium/docs/source/
resources.rst 50 They can be also be bound to the framebuffer as usual.
178 Surfaces are views of a resource that can be bound as a framebuffer to serve as the render target or depth buffer.
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_context.h 212 struct pipe_framebuffer_state framebuffer; member in struct:svga_state
259 struct pipe_framebuffer_state framebuffer; member in struct:svga_hw_clear_state
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/dri/sw/
drisw.c 178 * Allocate framebuffer attachments.
182 * framebuffer is resized or destroyed.
  /external/chromium_org/third_party/mesa/src/src/mapi/glapi/gen/
EXT_framebuffer_object.xml 116 <param name="framebuffer" type="GLuint"/>
123 <param name="framebuffer" type="GLuint"/>
  /external/chromium_org/third_party/skia/include/gpu/gl/
GrGLConfig.h 79 * glReadPixels to read the entire framebuffer is faster than calling it with
80 * the same sized rectangle but with a framebuffer bound that is larger than
  /external/deqp/framework/platform/ios/
tcuIOSPlatform.mm 273 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating framebuffer");
276 throw NotSupportedError("Framebuffer is not complete");
  /external/deqp/modules/gles2/functional/
es2fPrerequisiteTests.cpp 259 log << TestLog::ImageSet("Result", "Resulting framebuffer")
260 << TestLog::Image("Result", "Resulting framebuffer", resImage)
  /external/deqp/modules/gles3/functional/
es3fPrerequisiteTests.cpp 258 m_testCtx.getLog() << TestLog::ImageSet("Result", "Resulting framebuffer")
259 << TestLog::Image("Result", "Resulting framebuffer", resImage)
  /external/kernel-headers/original/uapi/linux/
nubus.h 53 * Jet framebuffer (DuoDock Plus): <3,1,1,41>
122 NUBUS_DRHW_APPLE_JET = 0x0029, /* Jet framebuffer (DuoDock) */
  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_init.c 265 p->framebuffer.width = w;
266 p->framebuffer.height = h;
  /external/mesa3d/src/gallium/docs/source/
resources.rst 50 They can be also be bound to the framebuffer as usual.
178 Surfaces are views of a resource that can be bound as a framebuffer to serve as the render target or depth buffer.
  /external/mesa3d/src/gallium/drivers/svga/
svga_context.h 212 struct pipe_framebuffer_state framebuffer; member in struct:svga_state
259 struct pipe_framebuffer_state framebuffer; member in struct:svga_hw_clear_state
  /external/mesa3d/src/gallium/state_trackers/dri/sw/
drisw.c 178 * Allocate framebuffer attachments.
182 * framebuffer is resized or destroyed.
  /external/mesa3d/src/mapi/glapi/gen/
EXT_framebuffer_object.xml 116 <param name="framebuffer" type="GLuint"/>
123 <param name="framebuffer" type="GLuint"/>
  /external/qemu/distrib/sdl-1.2.15/
SDL.qpg.in 77 <QPM:ProductDescriptionShort>This is the Simple DirectMedia Layer (SDL), a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms.</QPM:ProductDescriptionShort>
78 <QPM:ProductDescriptionLong>This is the Simple DirectMedia Layer (SDL), a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. This is the libraries, include files and other resources you can use to develop and run SDL applications.</QPM:ProductDescriptionLong>
  /external/skia/include/gpu/gl/
GrGLConfig.h 79 * glReadPixels to read the entire framebuffer is faster than calling it with
80 * the same sized rectangle but with a framebuffer bound that is larger than

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