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  /external/chromium_org/content/browser/
plugin_browsertest.cc 374 // Test a browser hang due to special case of multiple
plugin_process_host.cc 390 // a hang. However this async messages must be answered right away by the
ppapi_plugin_process_host.cc 384 // a hang. See the similar code in PluginProcessHost for more description.
  /external/chromium_org/content/ppapi_plugin/
ppapi_thread.cc 447 // Intentionally hang upon the request of the browser.
  /external/chromium_org/ipc/
ipc_channel_posix_unittest.cc 191 // Post a quit task so that this loop eventually ends and we don't hang
  /external/chromium_org/media/base/
audio_renderer_mixer_unittest.cc 425 // inputs playing. The test will hang if the behavior is incorrect.
  /external/chromium_org/net/proxy/
proxy_script_fetcher_impl_unittest.cc 389 TEST_F(ProxyScriptFetcherImplTest, Hang) {
  /external/chromium_org/ppapi/native_client/tools/browser_tester/browsertester/
browserlauncher.py 54 # Windows processes sometime hang onto files too long
  /external/chromium_org/third_party/libjingle/source/talk/xmpp/
xmppclient.cc 305 // Hang around while we are connected.
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
si_state_draw.c 172 /* we need to enable at least one of them, otherwise we hang the GPU */
  /external/chromium_org/third_party/tcmalloc/vendor/src/
thread_cache.cc 104 // In my testing, this version of cygwin, at least, would hang
  /external/chromium_org/url/third_party/mozilla/
url_parse.h 222 // IMPORTANT: These functions do NOT hang on to the given pointer or copy it
  /external/icu/icu4c/source/layout/
ScriptAndLanguageTags.h 45 const LETag hangScriptTag = 0x68616E67; /* 'hang' (HANGUL) */
  /external/lldb/utils/vim-lldb/python-vim-lldb/
lldb_controller.py 107 the main thread to avoid the appearance of a "hang". If this happens, the UI will
  /external/mesa3d/src/gallium/drivers/radeonsi/
si_state_draw.c 172 /* we need to enable at least one of them, otherwise we hang the GPU */
  /external/qemu/distrib/sdl-1.2.15/src/audio/paudio/
SDL_paudio.c 177 /* Don't try to close - may hang */
  /external/replicaisland/res/values/
kabocha.xml 31 Bravo! Fantastique! It?s a little scary at first, yes? Don?t worry, you?ll get the hang of it. The trick is to just make small movements left and right while in the air.
  /external/replicaisland/src/com/replica/replicaisland/
Game.java 267 // second, memory that may not be needed for the next level will hang around. One solution
PlayerComponent.java 390 // hang time complete
  /external/valgrind/main/docs/internals/
3_3_BUGSTATUS.txt 69 160595 Wont pend Why my program hang-up when work with valgrind ?
  /external/webrtc/test/functional_test/
webrtc_test.html 575 <button id="hangup" onclick="hangUp();" disabled="true">Hang up</button><br>
  /external/wpa_supplicant_8/src/common/
wpa_ctrl.c 200 * Make socket non-blocking so that we don't hang forever if
  /frameworks/base/services/core/java/com/android/server/power/
ShutdownThread.java 391 // If a radio is wedged, disabling it may hang so we do this work in another thread,
  /libcore/dalvik/src/main/java/dalvik/system/
DexPathList.java 237 * Let dex == null and hang on to the exception to add to the tea-leaves for
  /packages/apps/MusicFX/src/com/android/musicfx/seekbar/
AbsSeekBar.java 111 // such that the thumb will hang halfway off either edge of the

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