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(Results
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/external/chromium_org/ui/views/widget/
native_widget_private.h
200
virtual void
Minimize
() = 0;
/external/fdlibm/
s_expm1.c
52
* specific way which
minimize
the accumulation rounding error:
/external/glide/library/src/main/java/com/bumptech/glide/load/resource/bitmap/
Downsampler.java
275
//something large enough to
minimize
the possibility of not being able to fit
/external/jpeg/
jmemdosa.asm
16
; To
minimize
dependence on the C compiler's register usage conventions,
/external/libpng/contrib/tools/
makesRGB.c
208
/* For each entry in the table try to adjust it to
minimize
the error count
/external/libvorbis/doc/
vorbis.html
168
Use of temporal envelope shaping and variable blocksize to
minimize
/external/llvm/include/llvm/CodeGen/
ScheduleDAGInstrs.h
141
/// to
minimize
construction/destruction.
/external/llvm/lib/Support/
ScaledNumber.cpp
85
//
Minimize
size of divisor.
/external/lzma/xz-embedded/
xz.h
54
* be built with fewer features to
minimize
code size.
/external/mesa3d/docs/OLD/
MESA_program_debug.spec
73
It seems prudent to
minimize
the scope of this extension and leave
/external/mesa3d/docs/
README.CYGWIN
128
toolkits try to
minimize
colormap "flashing" by sharing colormaps when
xlibdriver.html
103
toolkit tris to
minimize
colormap <em>flashing</em> by sharing
/external/qemu/distrib/jpeg-6b/
jmemdosa.asm
16
; To
minimize
dependence on the C compiler's register usage conventions,
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzVideo.h
37
- Fix white OpenGL window on
minimize
(fixed) (update: broken again on 10.2)
/external/skia/src/gpu/gl/
GrGLNoOpInterface.cpp
455
// We would like to
minimize
gets overall due to performance issues
/external/strace/
git-version-gen
45
#
minimize
rebuild time after unrelated changes to configure sources.
/frameworks/base/core/java/android/nfc/tech/
MifareUltralight.java
171
*
minimize
EEPROM write cycles.
/frameworks/base/docs/html/design/wear/
structure.jd
110
<li>
Minimize
the number of cards</li>
/frameworks/base/docs/html/training/scheduling/
wakelock.jd
34
is that you should use the most lightweight approach possible for your app, to
minimize
your
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
SecureCameraLaunchManager.java
40
* allow the secure camera to open it. Since we want to
minimize
the delay when opening the secure
/frameworks/base/tools/layoutlib/bridge/src/android/util/
LruCache.java
212
// This is not efficient, the goal here is to
minimize
the changes
/frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h
132
// internally in the VirtualDisplaySurface. To
minimize
the number of times
/packages/apps/Gallery2/src/com/android/gallery3d/data/
LocationClustering.java
222
// The score we want to
minimize
is:
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/
TextDecorator.java
155
// Do not use layoutLater() to
minimize
the latency.
/packages/inputmethods/LatinIME/tools/make-keyboard-text/src/com/android/inputmethod/keyboard/tools/
MoreKeysResources.java
98
//
minimize
footprints of string resources arrays.
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