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  /external/chromium_org/ui/views/widget/
native_widget_private.h 200 virtual void Minimize() = 0;
  /external/fdlibm/
s_expm1.c 52 * specific way which minimize the accumulation rounding error:
  /external/glide/library/src/main/java/com/bumptech/glide/load/resource/bitmap/
Downsampler.java 275 //something large enough to minimize the possibility of not being able to fit
  /external/jpeg/
jmemdosa.asm 16 ; To minimize dependence on the C compiler's register usage conventions,
  /external/libpng/contrib/tools/
makesRGB.c 208 /* For each entry in the table try to adjust it to minimize the error count
  /external/libvorbis/doc/
vorbis.html 168 Use of temporal envelope shaping and variable blocksize to minimize
  /external/llvm/include/llvm/CodeGen/
ScheduleDAGInstrs.h 141 /// to minimize construction/destruction.
  /external/llvm/lib/Support/
ScaledNumber.cpp 85 // Minimize size of divisor.
  /external/lzma/xz-embedded/
xz.h 54 * be built with fewer features to minimize code size.
  /external/mesa3d/docs/OLD/
MESA_program_debug.spec 73 It seems prudent to minimize the scope of this extension and leave
  /external/mesa3d/docs/
README.CYGWIN 128 toolkits try to minimize colormap "flashing" by sharing colormaps when
xlibdriver.html 103 toolkit tris to minimize colormap <em>flashing</em> by sharing
  /external/qemu/distrib/jpeg-6b/
jmemdosa.asm 16 ; To minimize dependence on the C compiler's register usage conventions,
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzVideo.h 37 - Fix white OpenGL window on minimize (fixed) (update: broken again on 10.2)
  /external/skia/src/gpu/gl/
GrGLNoOpInterface.cpp 455 // We would like to minimize gets overall due to performance issues
  /external/strace/
git-version-gen 45 # minimize rebuild time after unrelated changes to configure sources.
  /frameworks/base/core/java/android/nfc/tech/
MifareUltralight.java 171 * minimize EEPROM write cycles.
  /frameworks/base/docs/html/design/wear/
structure.jd 110 <li>Minimize the number of cards</li>
  /frameworks/base/docs/html/training/scheduling/
wakelock.jd 34 is that you should use the most lightweight approach possible for your app, to minimize your
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
SecureCameraLaunchManager.java 40 * allow the secure camera to open it. Since we want to minimize the delay when opening the secure
  /frameworks/base/tools/layoutlib/bridge/src/android/util/
LruCache.java 212 // This is not efficient, the goal here is to minimize the changes
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h 132 // internally in the VirtualDisplaySurface. To minimize the number of times
  /packages/apps/Gallery2/src/com/android/gallery3d/data/
LocationClustering.java 222 // The score we want to minimize is:
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/
TextDecorator.java 155 // Do not use layoutLater() to minimize the latency.
  /packages/inputmethods/LatinIME/tools/make-keyboard-text/src/com/android/inputmethod/keyboard/tools/
MoreKeysResources.java 98 // minimize footprints of string resources arrays.

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