HomeSort by relevance Sort by last modified time
    Searched full:texobj (Results 51 - 75 of 162) sorted by null

1 23 4 5 6 7

  /external/mesa3d/src/mesa/main/
texstate.c 39 #include "texobj.h"
406 const struct gl_texture_object *texObj = texUnit->_Current;
407 GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
410 format = texObj->DepthMode;
575 struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex];
577 texUnit->Sampler : &texObj->Sampler;
579 if (!_mesa_is_texture_complete(texObj, sampler)) {
580 _mesa_test_texobj_completeness(ctx, texObj);
582 if (_mesa_is_texture_complete(texObj, sampler))
    [all...]
debug.c 37 #include "texobj.h"
276 write_texture_image(struct gl_texture_object *texObj,
279 struct gl_texture_image *img = texObj->Image[face][level];
295 _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
365 const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
369 printf("Texture %u\n", texObj->Name);
370 printf(" Target %s\n", tex_target_name(texObj->Target));
373 struct gl_texture_image *texImg = texObj->Image[j][i];
381 write_texture_image(texObj, j, i)
    [all...]
descrip.mms 87 texobj.c \
161 texobj.obj,\
240 texobj.obj : texobj.c
fbobject.c 49 #include "texobj.h"
332 struct gl_texture_object *texObj,
335 if (att->Texture == texObj) {
348 _mesa_reference_texobj(&att->Texture, texObj);
537 const struct gl_texture_object *texObj = att->Texture;
541 if (!texObj) {
542 att_incomplete("no texobj");
547 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel];
555 printf("texobj = %u\n", texObj->Name)
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_gen_mipmap.h 49 struct gl_texture_object *texObj);
st_cb_texture.c 43 #include "main/texobj.h"
133 struct gl_texture_object *texObj)
136 struct st_texture_object *stObj = st_texture_object(texObj);
142 _mesa_delete_texture_object(ctx, texObj);
496 struct gl_texture_object *texObj = texImage->TexObject;
497 struct st_texture_object *stObj = st_texture_object(texObj);
501 const GLenum target = texObj->Target;
505 _mesa_clear_texture_object(ctx, texObj);
509 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_sampler_state.c 42 struct gl_texture_object *texObj = texUnit->_Current;
47 if (texObj->Target == GL_TEXTURE_BUFFER)
114 if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
126 } else if (texObj->Target == GL_TEXTURE_1D) {
167 if (texObj->Target == GL_TEXTURE_RECTANGLE) {
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_sampler_state.c 42 struct gl_texture_object *texObj = texUnit->_Current;
47 if (texObj->Target == GL_TEXTURE_BUFFER)
114 if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
126 } else if (texObj->Target == GL_TEXTURE_1D) {
167 if (texObj->Target == GL_TEXTURE_RECTANGLE) {
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
debug.c 37 #include "texobj.h"
276 write_texture_image(struct gl_texture_object *texObj,
279 struct gl_texture_image *img = texObj->Image[face][level];
295 _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
365 const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
369 printf("Texture %u\n", texObj->Name);
370 printf(" Target %s\n", tex_target_name(texObj->Target));
373 struct gl_texture_image *texImg = texObj->Image[j][i];
381 write_texture_image(texObj, j, i)
    [all...]
descrip.mms 87 texobj.c \
161 texobj.obj,\
240 texobj.obj : texobj.c
fbobject.c 49 #include "texobj.h"
332 struct gl_texture_object *texObj,
335 if (att->Texture == texObj) {
348 _mesa_reference_texobj(&att->Texture, texObj);
537 const struct gl_texture_object *texObj = att->Texture;
541 if (!texObj) {
542 att_incomplete("no texobj");
547 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel];
555 printf("texobj = %u\n", texObj->Name)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/
meta.c 63 #include "main/texobj.h"
207 GLuint TexObj;
    [all...]
meta.h 108 struct gl_texture_object *texObj);
112 struct gl_texture_object *texObj);
  /external/mesa3d/src/mesa/drivers/common/
meta.c 63 #include "main/texobj.h"
207 GLuint TexObj;
    [all...]
meta.h 108 struct gl_texture_object *texObj);
112 struct gl_texture_object *texObj);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_texstate.c 40 #include "main/texobj.h"
732 struct gl_texture_object *texObj;
746 texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
747 texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
750 t = radeon_tex_obj(texObj);
762 _mesa_lock_texture(radeon->glCtx, texObj);
834 _mesa_unlock_texture(radeon->glCtx, texObj);
1072 radeonTexObjPtr texobj )
1080 cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK;
1082 cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_texstate.c 40 #include "main/texobj.h"
732 struct gl_texture_object *texObj;
746 texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
747 texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
750 t = radeon_tex_obj(texObj);
762 _mesa_lock_texture(radeon->glCtx, texObj);
834 _mesa_unlock_texture(radeon->glCtx, texObj);
1072 radeonTexObjPtr texobj )
1080 cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK;
1082 cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_pixel_draw.c 33 #include "main/texobj.h"
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_pixel_draw.c 33 #include "main/texobj.h"
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfetch.c 1170 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
1175 if (!texObj)
1180 dims = _mesa_get_texture_dimensions(texObj->Target);
1184 if (texObj->Image[face][i]) {
1186 swrast_texture_image(texObj->Image[face][i]),
s_renderbuffer.c 561 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
565 if (texObj) {
570 struct gl_texture_image *texImage = texObj->Image[face][level];
595 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
599 if (texObj) {
604 struct gl_texture_image *texImage = texObj->Image[face][level];
  /external/mesa3d/src/mesa/swrast/
s_texfetch.c 1170 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
1175 if (!texObj)
1180 dims = _mesa_get_texture_dimensions(texObj->Target);
1184 if (texObj->Image[face][i]) {
1186 swrast_texture_image(texObj->Image[face][i]),
s_renderbuffer.c 561 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
565 if (texObj) {
570 struct gl_texture_image *texImage = texObj->Image[face][level];
595 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
599 if (texObj) {
604 struct gl_texture_image *texImage = texObj->Image[face][level];
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_texture.c 43 #include "main/texobj.h"
133 struct gl_texture_object *texObj)
136 struct st_texture_object *stObj = st_texture_object(texObj);
142 _mesa_delete_texture_object(ctx, texObj);
496 struct gl_texture_object *texObj = texImage->TexObject;
497 struct st_texture_object *stObj = st_texture_object(texObj);
501 const GLenum target = texObj->Target;
505 _mesa_clear_texture_object(ctx, texObj);
509 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
    [all...]
st_manager.c 32 #include "main/texobj.h"
478 struct gl_texture_object *texObj;
503 texObj = _mesa_select_tex_object(ctx, texUnit, target);
504 _mesa_lock_texture(ctx, texObj);
506 stObj = st_texture_object(texObj);
509 _mesa_clear_texture_object(ctx, texObj);
513 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
568 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
569 _mesa_unlock_texture(ctx, texObj);

Completed in 286 milliseconds

1 23 4 5 6 7