/external/mesa3d/src/mesa/main/ |
texstate.c | 39 #include "texobj.h" 406 const struct gl_texture_object *texObj = texUnit->_Current; 407 GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; 410 format = texObj->DepthMode; 575 struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; 577 texUnit->Sampler : &texObj->Sampler; 579 if (!_mesa_is_texture_complete(texObj, sampler)) { 580 _mesa_test_texobj_completeness(ctx, texObj); 582 if (_mesa_is_texture_complete(texObj, sampler)) [all...] |
debug.c | 37 #include "texobj.h" 276 write_texture_image(struct gl_texture_object *texObj, 279 struct gl_texture_image *img = texObj->Image[face][level]; 295 _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); 363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages) 365 const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; 369 printf("Texture %u\n", texObj->Name); 370 printf(" Target %s\n", tex_target_name(texObj->Target)); 373 struct gl_texture_image *texImg = texObj->Image[j][i]; 381 write_texture_image(texObj, j, i) [all...] |
descrip.mms | 87 texobj.c \ 161 texobj.obj,\ 240 texobj.obj : texobj.c
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fbobject.c | 49 #include "texobj.h" 332 struct gl_texture_object *texObj, 335 if (att->Texture == texObj) { 348 _mesa_reference_texobj(&att->Texture, texObj); 537 const struct gl_texture_object *texObj = att->Texture; 541 if (!texObj) { 542 att_incomplete("no texobj"); 547 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; 555 printf("texobj = %u\n", texObj->Name) [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_gen_mipmap.h | 49 struct gl_texture_object *texObj);
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st_cb_texture.c | 43 #include "main/texobj.h" 133 struct gl_texture_object *texObj) 136 struct st_texture_object *stObj = st_texture_object(texObj); 142 _mesa_delete_texture_object(ctx, texObj); 496 struct gl_texture_object *texObj = texImage->TexObject; 497 struct st_texture_object *stObj = st_texture_object(texObj); 501 const GLenum target = texObj->Target; 505 _mesa_clear_texture_object(ctx, texObj); 509 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_sampler_state.c | 42 struct gl_texture_object *texObj = texUnit->_Current; 47 if (texObj->Target == GL_TEXTURE_BUFFER) 114 if (texObj->Target == GL_TEXTURE_CUBE_MAP) { 126 } else if (texObj->Target == GL_TEXTURE_1D) { 167 if (texObj->Target == GL_TEXTURE_RECTANGLE) {
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_sampler_state.c | 42 struct gl_texture_object *texObj = texUnit->_Current; 47 if (texObj->Target == GL_TEXTURE_BUFFER) 114 if (texObj->Target == GL_TEXTURE_CUBE_MAP) { 126 } else if (texObj->Target == GL_TEXTURE_1D) { 167 if (texObj->Target == GL_TEXTURE_RECTANGLE) {
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
debug.c | 37 #include "texobj.h" 276 write_texture_image(struct gl_texture_object *texObj, 279 struct gl_texture_image *img = texObj->Image[face][level]; 295 _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); 363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages) 365 const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; 369 printf("Texture %u\n", texObj->Name); 370 printf(" Target %s\n", tex_target_name(texObj->Target)); 373 struct gl_texture_image *texImg = texObj->Image[j][i]; 381 write_texture_image(texObj, j, i) [all...] |
descrip.mms | 87 texobj.c \ 161 texobj.obj,\ 240 texobj.obj : texobj.c
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fbobject.c | 49 #include "texobj.h" 332 struct gl_texture_object *texObj, 335 if (att->Texture == texObj) { 348 _mesa_reference_texobj(&att->Texture, texObj); 537 const struct gl_texture_object *texObj = att->Texture; 541 if (!texObj) { 542 att_incomplete("no texobj"); 547 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; 555 printf("texobj = %u\n", texObj->Name) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/ |
meta.c | 63 #include "main/texobj.h" 207 GLuint TexObj; [all...] |
meta.h | 108 struct gl_texture_object *texObj); 112 struct gl_texture_object *texObj);
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/external/mesa3d/src/mesa/drivers/common/ |
meta.c | 63 #include "main/texobj.h" 207 GLuint TexObj; [all...] |
meta.h | 108 struct gl_texture_object *texObj); 112 struct gl_texture_object *texObj);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_texstate.c | 40 #include "main/texobj.h" 732 struct gl_texture_object *texObj; 746 texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); 747 texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); 750 t = radeon_tex_obj(texObj); 762 _mesa_lock_texture(radeon->glCtx, texObj); 834 _mesa_unlock_texture(radeon->glCtx, texObj); 1072 radeonTexObjPtr texobj ) 1080 cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK; 1082 cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_texstate.c | 40 #include "main/texobj.h" 732 struct gl_texture_object *texObj; 746 texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); 747 texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); 750 t = radeon_tex_obj(texObj); 762 _mesa_lock_texture(radeon->glCtx, texObj); 834 _mesa_unlock_texture(radeon->glCtx, texObj); 1072 radeonTexObjPtr texobj ) 1080 cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK; 1082 cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_pixel_draw.c | 33 #include "main/texobj.h"
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_pixel_draw.c | 33 #include "main/texobj.h"
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_texfetch.c | 1170 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; 1175 if (!texObj) 1180 dims = _mesa_get_texture_dimensions(texObj->Target); 1184 if (texObj->Image[face][i]) { 1186 swrast_texture_image(texObj->Image[face][i]),
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s_renderbuffer.c | 561 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture; 565 if (texObj) { 570 struct gl_texture_image *texImage = texObj->Image[face][level]; 595 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture; 599 if (texObj) { 604 struct gl_texture_image *texImage = texObj->Image[face][level];
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/external/mesa3d/src/mesa/swrast/ |
s_texfetch.c | 1170 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; 1175 if (!texObj) 1180 dims = _mesa_get_texture_dimensions(texObj->Target); 1184 if (texObj->Image[face][i]) { 1186 swrast_texture_image(texObj->Image[face][i]),
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s_renderbuffer.c | 561 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture; 565 if (texObj) { 570 struct gl_texture_image *texImage = texObj->Image[face][level]; 595 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture; 599 if (texObj) { 604 struct gl_texture_image *texImage = texObj->Image[face][level];
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_cb_texture.c | 43 #include "main/texobj.h" 133 struct gl_texture_object *texObj) 136 struct st_texture_object *stObj = st_texture_object(texObj); 142 _mesa_delete_texture_object(ctx, texObj); 496 struct gl_texture_object *texObj = texImage->TexObject; 497 struct st_texture_object *stObj = st_texture_object(texObj); 501 const GLenum target = texObj->Target; 505 _mesa_clear_texture_object(ctx, texObj); 509 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, [all...] |
st_manager.c | 32 #include "main/texobj.h" 478 struct gl_texture_object *texObj; 503 texObj = _mesa_select_tex_object(ctx, texUnit, target); 504 _mesa_lock_texture(ctx, texObj); 506 stObj = st_texture_object(texObj); 509 _mesa_clear_texture_object(ctx, texObj); 513 texImage = _mesa_get_tex_image(ctx, texObj, target, level); 568 _mesa_dirty_texobj(ctx, texObj, GL_TRUE); 569 _mesa_unlock_texture(ctx, texObj);
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