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/external/chromium_org/third_party/skia/include/gpu/ |
GrTypesPriv.h | 118 * Semantic bindings for vertex attributes. kEffect means that the attribute is input to a
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLBufferImpl.cpp | 19 // GL_STREAM_DRAW triggers an optimization in Chromium's GPU process where a client's vertex buffer
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
GrGLFragmentShaderBuilder.h | 97 * An internal call for GrGLFullProgramBuilder to use to add varyings to the vertex shader
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GrGLShaderBuilder.h | 161 * builder, ie vertex, geometry, and later TCU / TES. Using this base class, they can access the
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/external/deqp/doc/testspecs/GLES2/ |
performance.compiler.txt | 29 - Vertex and fragment lighting
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performance.shaders.operator.txt | 25 + Arithmetic operators in vertex and fragment shaders
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/external/deqp/doc/testspecs/GLES3/ |
performance.shaders.operator.txt | 25 + Arithmetic operators in vertex and fragment shaders
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/external/deqp/framework/opengl/ |
gluDrawUtil.cpp | 107 TYPE_PLANAR = 0, //!< Data for each vertex array resides in a separate contiguous block in buffer. 108 TYPE_STRIDED, //!< Vertex arrays are interleaved. 347 throw tcu::TestError("Invalid vertex array locations"); 421 //! Setup vertex buffer and attributes.
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gluObjectWrapper.cpp | 69 { "vertex array", &glw::Functions::genVertexArrays, &glw::Functions::deleteVertexArrays },
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/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 275 throw tcu::NotSupportedError("Vertex shader texture access is not supported"); 590 // Vertex cases 607 createCaseGroup(this, "vertex", "Vertex Shader Texture Lookups", &vertexCases[0], DE_LENGTH_OF_ARRAY(vertexCases), true);
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/external/deqp/modules/gles2/scripts/ |
gen-qualification_order.py | 13 vertex ""
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/external/deqp/modules/gles3/scripts/ |
gen-qualification_order.py | 13 vertex ""
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/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | 874 << "Reading back vertex positions of generated primitives using transform feedback.\n" [all...] |
/external/llvm/include/llvm/Support/ |
GenericDomTree.h | 213 // Vertex - Map the DFS number to the NodeT* 214 std::vector<NodeT*> Vertex; 226 Vertex.clear(); 681 this->Vertex.push_back(nullptr);
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/external/llvm/lib/Target/R600/ |
AMDGPU.td | 53 "Specify use of dedicated vertex cache">;
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/external/llvm/test/CodeGen/R600/ |
lds-output-queue.ll | 19 ; This will start a new clause for the vertex fetch
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/external/mesa3d/docs/ |
MESA_pack_invert.spec | 55 zoom) or glTexImage (invert the vertex T coordinates). It would be easy
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RELNOTES-6.3 | 39 Vertex/Fragment Program PRINT Instruction
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llvmpipe.html | 15 Shaders, point/line/triangle rasterization and vertex processing are
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relnotes-6.5.2.html | 70 <li>OPTION NV_position_invariant didn't work in NV vertex programs
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relnotes-7.10.1.html | 67 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li> 71 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li> 107 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li> 187 <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
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relnotes-7.8.2.html | 67 <li>Set the correct provoking vertex for clipped first-mode
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relnotes-7.9.1.html | 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li> 324 <li>r300g: fix rendering with no vertex elements</li> 332 <li>r300g: fix rendering with a vertex attrib having a zero stride</li> 399 <li>r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.</li>
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relnotes-7.9.2.html | 69 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li> 73 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li> 107 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li> 177 <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
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/external/mesa3d/doxygen/ |
shader.doxy | 8 PROJECT_NAME = "Mesa Vertex and Fragment Program code"
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