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Searched
full:vertex
(Results
1351 - 1375
of
2018
) sorted by null
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/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.cpp
135
// PathTexGen state applies to the the fixed function
vertex
shader. For
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp
135
// the fragment and
vertex
precisions must match
/external/deqp/data/gles2/shaders/
constants.test
509
vertex
""
/external/deqp/doc/
gles3-test-case-resolutions.txt
53
dEQP-GLES3.functional.texture.
vertex
.* 128x128 256x256
/external/deqp/doc/testlog-stylesheet/
testlog.xsl
99
<h3 class="{@CompileStatus}"><xsl:text>
Vertex
Shader</xsl:text></h3>
/external/deqp/modules/gles31/functional/
es31fNegativeVertexArrayApiTests.cpp
21
* \brief Negative
Vertex
Array API tests.
152
ctx.beginSection("GL_INVALID_OPERATION is generated a non-zero
vertex
array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL.");
196
ctx.beginSection("GL_INVALID_OPERATION is generated a non-zero
vertex
array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL.");
242
ctx.beginSection("GL_INVALID_OPERATION is generated if array is not zero or the name of an existing
vertex
array object.");
[
all
...]
/external/deqp/modules/glshared/
glsShaderLibraryCase.hpp
51
CASETYPE_VERTEX_ONLY, //!< "Both" case,
vertex
shader sub case.
glsUniformBlockCase.hpp
62
UNUSED_VERTEX = (1<<10), //!< Uniform or struct member is not read in
vertex
shader.
/external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_stipple.c
64
* Compute interpolated
vertex
attributes for 'dst' at position 't'
draw_vs.c
53
* Set a
vertex
shader constant buffer.
/external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_exec.h
189
/* The maximum number of input attributes per
vertex
. For 2D
/external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_opcodes.h
223
/*
Vertex
shader CF Instructions */
/external/mesa3d/src/gallium/drivers/r300/
r300_state_inlines.h
339
/* Translate pipe_formats into PSC
vertex
types. */
/external/mesa3d/src/gallium/drivers/r600/
r600_buffer.c
111
/*
Vertex
buffers. */
/external/mesa3d/src/gallium/drivers/softpipe/
sp_state_sampler.c
335
* really know which samplers are going to be used for
vertex
and
/external/mesa3d/src/gallium/drivers/svga/
svga_format.c
466
* SVGA3D_BUFFER is a placeholder format for index/
vertex
buffers.
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_vtbl.c
193
/* Gen7 needs to track what the real transform feedback
vertex
count was at
/external/mesa3d/src/mesa/main/
getstring.c
190
* Return pointer-valued state, such as a
vertex
array pointer.
/external/mesa3d/src/mesa/program/
arbprogparse.c
158
* Parse the
vertex
program string. If success, update the given
/external/mesa3d/src/mesa/state_tracker/
st_draw.c
69
* only interested in per-
vertex
data. See bug 38626.
/external/mesa3d/src/mesa/swrast/
s_fog.c
228
* They were previously computed per-
vertex
.
/external/mesa3d/src/mesa/vbo/
vbo_noop.c
427
* to put the
vertex
data into.
/external/pdfium/core/src/fxge/agg/agg23/
fx_agg_vcgen_stroke.cpp
90
unsigned vcgen_stroke::
vertex
(FX_FLOAT* x, FX_FLOAT* y)
function in class:agg::vcgen_stroke
/external/skia/src/gpu/
GrSWMaskHelper.cpp
232
//
vertex
positions rather than local coords.
/external/skia/src/gpu/gl/
GrGLProgram.cpp
145
// PathTexGen state applies to the the fixed function
vertex
shader. For
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