HomeSort by relevance Sort by last modified time
    Searched full:vertex (Results 1376 - 1400 of 2018) sorted by null

<<51525354555657585960>>

  /external/skia/src/gpu/gl/
GrGLProgramEffects.h 150 * This is a GrGLProgramEffects implementation that does coord transforms with the vertex shader.
  /external/tcpdump/
ospf.h 135 /* multicast vertex type */
  /frameworks/av/cmds/screenrecord/
Program.cpp 38 // Simple vertex shader. Texture coord calc includes matrix for GLConsumer
  /frameworks/base/libs/hwui/
Layer.h 35 #include "Vertex.h"
OpenGLRenderer.h 50 #include "Vertex.h"
712 * @param texCoords The texture coordinates of each vertex
743 void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount);
    [all...]
  /frameworks/base/media/mca/filterfw/java/android/filterfw/core/
ShaderProgram.java 224 throw new RuntimeException("Could not set GL vertex count to " + count + "!");
  /frameworks/base/media/mca/filterfw/jni/
jni_shader_program.cpp 306 // Get the vertex frame
  /frameworks/native/libs/gui/tests/
GLTest.cpp 297 SCOPED_TRACE("compiling vertex shader");
  /frameworks/native/services/surfaceflinger/RenderEngine/
ProgramCache.cpp 217 // vertex shader
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9types.h 213 * Vertex Shaders Declaration
341 * Pixel/Vertex Shaders Functions
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rs_hal.h 245 } vertex; member in struct:android::renderscript::__anon53844
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rs_hal.h 245 } vertex; member in struct:android::renderscript::__anon54373
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rs_hal.h 245 } vertex; member in struct:android::renderscript::__anon54904
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup_tri.c 143 * Print triangle vertex attribs (for debug).
355 vertx = _mm_loadu_si128((__m128i *)position->x); /* vertex x coords */
356 verty = _mm_loadu_si128((__m128i *)position->y); /* vertex y coords */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir.h 106 OP_VFETCH, // indirection 0 in attribute space, indirection 1 is vertex base
107 OP_PFETCH, // fetch base address of vertex src0 (immediate) [+ src1]
111 OP_EMIT, // emit vertex
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_formats.c 42 * V: vertex fetch
65 /* for vertex buffers: */
343 /* vertex-only formats: */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
r600_pipe.h 229 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
389 /** Vertex buffers for fetch shaders */
391 /** Vertex buffers for compute shaders */
  /external/chromium_org/third_party/mesa/src/src/glx/
glxclient.h 200 * Vertex Array storage state. The vertex array component
725 ** Allocate and Initialize Vertex Array client state, and free.
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i915_vtbl.c 99 /* Pull apart the vertex format registers and figure out how large a
100 * vertex is supposed to be.
169 fprintf(stderr, "vertex size mismatch %d/%d\n", sz, expected);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_vec4_emit.cpp 49 /* VertexID is stored by the VF as the last vertex element, but we
855 printf("Native code for vertex shader %d:\n", prog->Name);
1068 printf("GLSL IR for native vertex shader %d:\n", prog->Name);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_tcl.c 425 part", since using some vertex interpolator later which is not in
426 out_vtxfmt0/1 will lock up. It seems to be ok to write in vertex
591 "Vertex program"
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
prog_parameter.c 244 * when a fragment/vertex program contains something like this:
302 * when a fragment/vertex program contains something like this:
345 * Add parameter representing a vertex program attribute.
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_bitmap.c 351 float (*vertices)[3][4]; /**< vertex pos + color + texcoord */
474 /* vertex shader state: position + texcoord pass-through */
770 /* create pass-through vertex shader now */
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/
t_dd_dmatmp.h 33 * native primitives where clipping and per-vertex tweaks such as
222 /* Ensure last vertex won't wrap buffers:
811 /* Ensure last vertex doesn't wrap:
t_dd_dmatmp2.h 33 * native primitives where clipping and per-vertex tweaks such as
231 /* Ensure last vertex doesn't wrap:
668 /* Ensure last vertex doesn't wrap:

Completed in 2210 milliseconds

<<51525354555657585960>>