/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_vertex.c | 29 * Functions for specifying the post-transformation vertex layout. 42 * Compute the size of a vertex, in dwords/floats, to update the
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draw_vs.h | 53 unsigned vs_output:8; /* which vertex shader output is this? */ 54 unsigned offset:24; /* offset into output vertex */
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_state_immediate.c | 57 * S0,S1: Vertex buffer state. 95 * S4: Vertex format, rasterization state
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
nvc0_vbo_translate.c | 44 ctx->translate = nvc0->vertex->translate; 45 ctx->vertex_size = nvc0->vertex->size; 48 nvc0->vertprog->vp.need_vertex_id && (nvc0->vertex->num_elements < 32); 61 struct translate *translate = nvc0->vertex->translate; 74 if (index_bias && !unlikely(nvc0->vertex->instance_bufs & (1 << i))) 98 struct pipe_vertex_element *ve = &nvc0->vertex->element[attr].pipe; 186 const unsigned size = count * nvc0->vertex->size; 577 unsigned a = nvc0->vertex->num_elements;
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/compiler/ |
radeon_program_constants.h | 59 * Fragment/vertex program specific semantics must be defined explicitly 68 * Fragment/vertex program specific semantics must be defined explicitly
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/ |
r300_chipset.h | 48 /* The number of vertex floating-point units */ 64 * - Half float vertex
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_tgsi.h | 117 * The real use of this information is matching vertex elements to 118 * fragment shader inputs in the case where vertex shader is disabled.
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 31 struct vertex { struct 36 static struct vertex vertices[3] =
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_clip.h | 79 struct brw_reg vertex[MAX_VERTS]; member in struct:brw_clip_compile::__anon18955 119 * True if the given vert_result is one of the outputs of the vertex shader.
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brw_vs.h | 46 * Number of channels of the vertex attribute that need GL_FIXED rescaling 57 * How many user clipping planes are being uploaded to the vertex shader as
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
NOTES | 45 which vertex data is passed, including its eventual transfer to 61 - Direct the default vertex transformation stage to
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/external/chromium_org/third_party/mesa/src/src/mesa/vbo/ |
vbo_attrib.h | 43 * number of bits allocated for these numbers in places like vertex 82 /* XXX: in the vertex program InputsRead flag, we alias
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/external/deqp/framework/referencerenderer/ |
rrVertexPacket.cpp | 21 * \brief Vertex packet and Vertex packet allocator
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/external/llvm/lib/Target/R600/ |
R600ISelLowering.h | 45 /// first nine dwords of a Vertex Buffer. These implicit parameters are 46 /// lowered to load instructions which retrieve the values from the Vertex
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/external/mesa3d/docs/ |
relnotes-7.0.3.html | 43 <li>Fixed GLX indirect vertex array rendering bug (14197) 53 <li>Comments at the end of ARB vertex/fragment programs crashed the parser
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relnotes-7.0.4.html | 35 <li>Fixed a per-vertex glMaterial bug which could cause bad lighting 38 <li>Fixed GLSL linker bug causing generic vertex attributes to get aliased
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
cso_cache.h | 55 * - vertex shader 56 * - vertex elements
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_vertex.c | 29 * Functions for specifying the post-transformation vertex layout. 42 * Compute the size of a vertex, in dwords/floats, to update the
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draw_vs.h | 53 unsigned vs_output:8; /* which vertex shader output is this? */ 54 unsigned offset:24; /* offset into output vertex */
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_immediate.c | 57 * S0,S1: Vertex buffer state. 95 * S4: Vertex format, rasterization state
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/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_vbo_translate.c | 44 ctx->translate = nvc0->vertex->translate; 45 ctx->vertex_size = nvc0->vertex->size; 48 nvc0->vertprog->vp.need_vertex_id && (nvc0->vertex->num_elements < 32); 61 struct translate *translate = nvc0->vertex->translate; 74 if (index_bias && !unlikely(nvc0->vertex->instance_bufs & (1 << i))) 98 struct pipe_vertex_element *ve = &nvc0->vertex->element[attr].pipe; 186 const unsigned size = count * nvc0->vertex->size; 577 unsigned a = nvc0->vertex->num_elements;
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/external/mesa3d/src/gallium/drivers/r300/compiler/ |
radeon_program_constants.h | 59 * Fragment/vertex program specific semantics must be defined explicitly 68 * Fragment/vertex program specific semantics must be defined explicitly
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_chipset.h | 48 /* The number of vertex floating-point units */ 64 * - Half float vertex
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_tgsi.h | 117 * The real use of this information is matching vertex elements to 118 * fragment shader inputs in the case where vertex shader is disabled.
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 31 struct vertex { struct 36 static struct vertex vertices[3] =
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