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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_vertex.c 29 * Functions for specifying the post-transformation vertex layout.
42 * Compute the size of a vertex, in dwords/floats, to update the
draw_vs.h 53 unsigned vs_output:8; /* which vertex shader output is this? */
54 unsigned offset:24; /* offset into output vertex */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_state_immediate.c 57 * S0,S1: Vertex buffer state.
95 * S4: Vertex format, rasterization state
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
nvc0_vbo_translate.c 44 ctx->translate = nvc0->vertex->translate;
45 ctx->vertex_size = nvc0->vertex->size;
48 nvc0->vertprog->vp.need_vertex_id && (nvc0->vertex->num_elements < 32);
61 struct translate *translate = nvc0->vertex->translate;
74 if (index_bias && !unlikely(nvc0->vertex->instance_bufs & (1 << i)))
98 struct pipe_vertex_element *ve = &nvc0->vertex->element[attr].pipe;
186 const unsigned size = count * nvc0->vertex->size;
577 unsigned a = nvc0->vertex->num_elements;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/compiler/
radeon_program_constants.h 59 * Fragment/vertex program specific semantics must be defined explicitly
68 * Fragment/vertex program specific semantics must be defined explicitly
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_chipset.h 48 /* The number of vertex floating-point units */
64 * - Half float vertex
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_tgsi.h 117 * The real use of this information is matching vertex elements to
118 * fragment shader inputs in the case where vertex shader is disabled.
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
d3d10tri.cpp 31 struct vertex { struct
36 static struct vertex vertices[3] =
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_clip.h 79 struct brw_reg vertex[MAX_VERTS]; member in struct:brw_clip_compile::__anon18955
119 * True if the given vert_result is one of the outputs of the vertex shader.
brw_vs.h 46 * Number of channels of the vertex attribute that need GL_FIXED rescaling
57 * How many user clipping planes are being uploaded to the vertex shader as
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
NOTES 45 which vertex data is passed, including its eventual transfer to
61 - Direct the default vertex transformation stage to
  /external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_attrib.h 43 * number of bits allocated for these numbers in places like vertex
82 /* XXX: in the vertex program InputsRead flag, we alias
  /external/deqp/framework/referencerenderer/
rrVertexPacket.cpp 21 * \brief Vertex packet and Vertex packet allocator
  /external/llvm/lib/Target/R600/
R600ISelLowering.h 45 /// first nine dwords of a Vertex Buffer. These implicit parameters are
46 /// lowered to load instructions which retrieve the values from the Vertex
  /external/mesa3d/docs/
relnotes-7.0.3.html 43 <li>Fixed GLX indirect vertex array rendering bug (14197)
53 <li>Comments at the end of ARB vertex/fragment programs crashed the parser
relnotes-7.0.4.html 35 <li>Fixed a per-vertex glMaterial bug which could cause bad lighting
38 <li>Fixed GLSL linker bug causing generic vertex attributes to get aliased
  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_cache.h 55 * - vertex shader
56 * - vertex elements
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_vertex.c 29 * Functions for specifying the post-transformation vertex layout.
42 * Compute the size of a vertex, in dwords/floats, to update the
draw_vs.h 53 unsigned vs_output:8; /* which vertex shader output is this? */
54 unsigned offset:24; /* offset into output vertex */
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_immediate.c 57 * S0,S1: Vertex buffer state.
95 * S4: Vertex format, rasterization state
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_vbo_translate.c 44 ctx->translate = nvc0->vertex->translate;
45 ctx->vertex_size = nvc0->vertex->size;
48 nvc0->vertprog->vp.need_vertex_id && (nvc0->vertex->num_elements < 32);
61 struct translate *translate = nvc0->vertex->translate;
74 if (index_bias && !unlikely(nvc0->vertex->instance_bufs & (1 << i)))
98 struct pipe_vertex_element *ve = &nvc0->vertex->element[attr].pipe;
186 const unsigned size = count * nvc0->vertex->size;
577 unsigned a = nvc0->vertex->num_elements;
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_program_constants.h 59 * Fragment/vertex program specific semantics must be defined explicitly
68 * Fragment/vertex program specific semantics must be defined explicitly
  /external/mesa3d/src/gallium/drivers/r300/
r300_chipset.h 48 /* The number of vertex floating-point units */
64 * - Half float vertex
  /external/mesa3d/src/gallium/drivers/svga/
svga_tgsi.h 117 * The real use of this information is matching vertex elements to
118 * fragment shader inputs in the case where vertex shader is disabled.
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
d3d10tri.cpp 31 struct vertex { struct
36 static struct vertex vertices[3] =

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