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  /external/chromium_org/third_party/skia/src/utils/
SkPatchUtils.h 18 * Structure that holds the vertex data related to the tessellation of a patch. It is passed
  /external/deqp/doc/testspecs/GLES3/
functional.buffers.txt 48 buffer in rendering as a vertex array, uniform buffer or pixel unpack buffer.
  /external/deqp/modules/gles2/functional/
es2fDefaultVertexAttributeTests.hpp 23 * \brief Default vertex attribute test
es2fNegativeVertexArrayApiTests.hpp 23 * \brief Negative Vertex Array API tests.
es2fVertexArrayTest.hpp 23 * \brief Vertex array and buffer tests
es2fVertexTextureTests.hpp 23 * \brief Vertex-side texture tests.
  /external/deqp/modules/gles2/stress/
es2sVertexArrayTests.hpp 23 * \brief Vertex array and buffer unaligned access stress tests
  /external/deqp/modules/gles3/functional/
es3fDefaultVertexAttributeTests.hpp 23 * \brief Default vertex attribute test
es3fNegativeVertexArrayApiTests.hpp 23 * \brief Negative Vertex Array API tests.
es3fVertexArrayObjectTests.hpp 23 * \brief Vertex Array Object tests
es3fVertexArrayTest.hpp 23 * \brief Vertex array and buffer tests
es3fVertexTextureTests.hpp 23 * \brief Vertex-side texture tests.
  /external/deqp/modules/gles3/stress/
es3sVertexArrayTests.hpp 23 * \brief Vertex array and buffer unaligned access stress tests
  /external/deqp/modules/gles31/functional/
es31fNegativeVertexArrayApiTests.hpp 23 * \brief Negative Vertex Array API tests.
es31fVertexAttributeBindingStateQueryTests.hpp 23 * \brief Vertex attribute binding state query tests.
es31fVertexAttributeBindingTests.hpp 23 * \brief Vertex attribute binding tests.
  /external/deqp/modules/gles31/stress/
es31sDrawTests.cpp 506 // Do not collapse all vertex positions to a single positions
512 // Only one vertex
578 drawArraysGroup->addChild(new InvalidDrawCase(m_context, "data_over_bounds_with_count", "Draw arrays vertex elements beyond the array end are accessed", InvalidDrawCase::DRAW_ARRAYS, InvalidDrawCase::INVALID_DATA_COUNT));
579 drawArraysGroup->addChild(new InvalidDrawCase(m_context, "data_over_bounds_with_first", "Draw arrays vertex elements beyond the array end are accessed", InvalidDrawCase::DRAW_ARRAYS, InvalidDrawCase::INVALID_DATA_FIRST));
580 drawArraysGroup->addChild(new InvalidDrawCase(m_context, "data_over_bounds_with_primcount", "Draw arrays vertex elements beyond the array end are accessed", InvalidDrawCase::DRAW_ARRAYS, InvalidDrawCase::INVALID_DATA_INSTANCED));
586 drawElementsGroup->addChild(new InvalidDrawCase(m_context, "data_over_bounds_with_count", "Draw elements vertex elements beyond the array end are accessed", InvalidDrawCase::DRAW_ELEMENTS, InvalidDrawCase::INVALID_DATA_COUNT));
587 drawElementsGroup->addChild(new InvalidDrawCase(m_context, "data_over_bounds_with_basevertex", "Draw elements vertex elements beyond the array end are accessed", InvalidDrawCase::DRAW_ELEMENTS, InvalidDrawCase::INVALID_DATA_FIRST));
588 drawElementsGroup->addChild(new InvalidDrawCase(m_context, "data_over_bounds_with_indices", "Draw elements vertex elements beyond the array end are accessed", InvalidDrawCase::DRAW_ELEMENTS, InvalidDrawCase::INVALID_INDEX));
589 drawElementsGroup->addChild(new InvalidDrawCase(m_context, "data_over_bounds_with_primcount", "Draw elements vertex elements beyond the array end are accessed", InvalidDrawCase::DRAW_ELEMENTS, InvalidDrawCase::INVALID_DATA_INSTANCED));
es31sVertexAttributeBindingTests.hpp 23 * \brief Vertex attribute binding stress tests.
  /external/mesa3d/docs/
relnotes-7.7.1.html 54 <li>Fixed broken glPush/PopClientAttrib() for vertex arrays in GLX code.
  /external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_scan.h 70 boolean writes_edgeflag; /**< vertex shader outputs edgeflag */
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h 90 void *saved_velem_state; /**< vertex elements state */
143 * - vertex buffers
144 * - vertex elements
145 * - vertex shader
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_idct.h 112 /* flush the buffer and start rendering, vertex buffers needs to be setup before calling this */
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state.h 81 /** Vertex element state */
  /external/mesa3d/src/gallium/drivers/radeonsi/
radeonsi_shader.h 50 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf.h 81 /* Temporaries, allocated after last vertex reg.

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