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full:vertex (Results
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875 of
2018) sorted by null
<<31323334353637383940>>
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_swtcl.c | 101 * build up a hardware vertex. 232 * Set vertex state for SW TCL. The primary purpose of this function is to 253 /* HW perspective divide is a win, but tiny vertex formats are a 375 #define VERTEX radeonVertex 738 * The way the vertex state is set in this routine is hokey. It seems to 762 /* Choose tiny vertex format 815 /* Populate the vertex
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/prebuilts/eclipse/maven/apache-maven-3.2.1/lib/ |
plexus-utils-3.0.17.jar | |
/frameworks/native/opengl/libagl/ |
light.cpp | 244 // if colorMaterial is enabled, we get the color from the vertex 314 // acquire the color-material from the vertex 318 // implicit arguments need to be computed per/vertex 340 // now we can light our vertex as usual 381 // compute vertex-to-light vector 383 // lightPos/1.0 - vertex/vertex.w == lightPos*vertex.w - vertex
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
Blit11.cpp | 197 d3d11::SetDebugName(mVertexBuffer, "Blit11 vertex buffer"); 291 d3d11::SetDebugName(mQuad2DVS, "Blit11 2D vertex shader"); 310 d3d11::SetDebugName(mQuad3DVS, "Blit11 3D vertex shader"); 420 ERR("Failed to map vertex buffer for texture swizzle, HRESULT: 0x%X.", result); 450 // Apply vertex buffer 495 // Unbind textures and render targets and vertex buffer 543 ERR("Failed to map vertex buffer for texture copy, HRESULT: 0x%X.", result); 557 // Apply vertex buffer 621 // Unbind textures and render targets and vertex buffer 656 ERR("Failed to map vertex buffer for texture copy, HRESULT: 0x%X.", result) [all...] |
/external/chromium_org/third_party/mesa/src/docs/ |
relnotes-7.10.html | 59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li> 145 <li>r600c: pull over 6xx/7xx vertex fixes for evergreen</li> 156 <li>r600g: use full range of VS resources for vertex samplers</li> 167 <li>r600g: fix rendering with a vertex attrib having a zero stride</li> 251 <li>softpipe: add missing calls to set draw vertex samplers/views</li> 267 <li>softpipe: make vertex state functions static</li> 381 <li>mesa: implement integer-valued vertex attribute functions</li> 382 <li>mesa: add gl_client_array::Integer field and related vertex array state code</li> 416 <li>softpipe: disable vertex texturing with draw/llvm</li> [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_pipe_draw.c | 204 * of the vertex buffer information and choose between as needed. 364 * currently bound vertex buffers, some of which may already be 367 * vertex buffer is mapped.
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
prog_instruction.h | 29 * Vertex/fragment program instruction datatypes and constants. 142 * Program instruction opcodes for vertex, fragment and geometry programs. 336 * Vertex/fragment program instruction.
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/external/deqp/modules/gles2/functional/ |
es2fVertexTextureTests.cpp | 21 * \brief Vertex texture tests. 168 * (S+1)*(S+1) distinct vertex positions, there are S*S*4 distinct vertices 469 throw tcu::NotSupportedError("Vertex texture image units not supported", "", __FILE__, __LINE__); 772 throw tcu::NotSupportedError("Vertex texture image units not supported", "", __FILE__, __LINE__); [all...] |
/external/mesa3d/docs/ |
relnotes-7.10.html | 59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li> 145 <li>r600c: pull over 6xx/7xx vertex fixes for evergreen</li> 156 <li>r600g: use full range of VS resources for vertex samplers</li> 167 <li>r600g: fix rendering with a vertex attrib having a zero stride</li> 251 <li>softpipe: add missing calls to set draw vertex samplers/views</li> 267 <li>softpipe: make vertex state functions static</li> 381 <li>mesa: implement integer-valued vertex attribute functions</li> 382 <li>mesa: add gl_client_array::Integer field and related vertex array state code</li> 416 <li>softpipe: disable vertex texturing with draw/llvm</li> [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_draw.c | 204 * of the vertex buffer information and choose between as needed. 364 * currently bound vertex buffers, some of which may already be 367 * vertex buffer is mapped.
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/external/mesa3d/src/mesa/program/ |
prog_instruction.h | 29 * Vertex/fragment program instruction datatypes and constants. 142 * Program instruction opcodes for vertex, fragment and geometry programs. 336 * Vertex/fragment program instruction.
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 111 fprintf(stderr, "\t-vs <filename> - vertex shader to use\n"); 196 // Load the vertex/fragment shaders 261 // Load the vertex data
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/prebuilts/eclipse/mavenplugins/tycho/tycho-dependencies-m2repo/org/codehaus/plexus/plexus-utils/2.0.5/ |
plexus-utils-2.0.5.jar | |
/prebuilts/eclipse/mavenplugins/tycho/tycho-dependencies-m2repo/org/codehaus/plexus/plexus-utils/3.0.7/ |
plexus-utils-3.0.7.jar | |
/prebuilts/tools/common/m2/repository/org/codehaus/plexus/plexus-utils/1.5.1/ |
plexus-utils-1.5.1.jar | |
/prebuilts/tools/common/m2/repository/org/codehaus/plexus/plexus-utils/3.0.7/ |
plexus-utils-3.0.7.jar | |
/cts/tests/tests/opengl/libopengltest/ |
color_one.cpp | 22 #include "vertex.h"
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 100 // Load the vertex position
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/external/ceres-solver/internal/ceres/ |
parameter_block_ordering.h | 76 // vertex corresponds to a parameter block in the Problem except for
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/external/chromium_org/cc/layers/ |
ui_resource_layer.cc | 88 // Indexing according to the quad vertex generation:
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLVertexArrayObjectOES.h | 49 // Cached values for vertex attrib range checks
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/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/ |
MipMap2D.cpp | 112 // Load the vertex position
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/external/chromium_org/third_party/angle/samples/angle/multi_texture/ |
MultiTexture.cpp | 127 // Load the vertex position
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/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/ |
PostSubBuffer.cpp | 129 // Load the vertex position
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/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/ |
SimpleVertexShader.cpp | 116 // Load the vertex position
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