/external/oprofile/libutil++/ |
stream_util.cpp | 20 precision(stream.precision()), 29 stream.precision(precision);
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stream_util.h | 21 * save the stream flags, precision and fill char. 35 std::streamsize precision; member in class:io_state
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/libcore/luni/src/main/java/java/util/ |
Formattable.java | 49 * @param precision 52 * before the width padding is applied. If the precision 57 void formatTo(Formatter formatter, int flags, int width, int precision)
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/external/chromium_org/third_party/angle/src/compiler/translator/ |
OutputESSL.cpp | 19 bool TOutputESSL::writeVariablePrecision(TPrecision precision) 21 if (precision == EbpUndefined) 25 out << getPrecisionString(precision);
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OutputESSL.h | 23 virtual bool writeVariablePrecision(TPrecision precision);
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/external/libcxx/test/input.output/iostreams.base/ios.base/fmtflags.state/ |
precision_streamsize.pass.cpp | 14 // streamsize precision(streamsize prec); 32 assert(t.precision() == 6); 33 std::streamsize p = t.precision(10); 35 assert(t.precision() == 10);
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precision.pass.cpp | 14 // streamsize precision() const; 32 assert(t.precision() == 6);
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/ndk/sources/cxx-stl/llvm-libc++/libcxx/test/input.output/iostreams.base/ios.base/fmtflags.state/ |
precision_streamsize.pass.cpp | 14 // streamsize precision(streamsize prec); 32 assert(t.precision() == 6); 33 std::streamsize p = t.precision(10); 35 assert(t.precision() == 10);
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precision.pass.cpp | 14 // streamsize precision() const; 32 assert(t.precision() == 6);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLShaderPrecisionFormat.cpp | 34 PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precision) 36 return adoptRefWillBeNoop(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision)); 49 GLint WebGLShaderPrecisionFormat::precision() const function in class:blink::WebGLShaderPrecisionFormat 54 WebGLShaderPrecisionFormat::WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision) 57 , m_precision(precision)
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WebGLShaderPrecisionFormat.h | 41 static PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision); 45 GLint precision() const; 50 WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision);
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WebGLShaderPrecisionFormat.idl | 32 readonly attribute long precision;
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/libcore/luni/src/main/java/java/math/ |
MathContext.java | 27 * precision for the numerical operations provided by class {@link BigDecimal}. 34 * decimal precision format: 34 digit precision and 41 * precision format: 7 digit precision and {@link RoundingMode#HALF_EVEN} 48 * precision format: 16 digit precision and {@link RoundingMode#HALF_EVEN} 54 * A {@code MathContext} for unlimited precision with 61 * this precision. 63 private final int precision; field in class:MathContext [all...] |
/external/libpcap/ |
sf-pcap-ng.h | 30 u_int precision, char *errbuf, int *err);
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sf-pcap.h | 35 u_int precision, char *errbuf, int *err);
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/cts/suite/cts/deviceTests/opengl/assets/fragment/ |
basic | 14 precision mediump float;
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/cts/suite/cts/deviceTests/opengl/assets/vertex/ |
basic | 14 precision mediump float;
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blur | 14 precision mediump float;
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/external/chromium_org/chrome/common/extensions/docs/examples/apps/calculator/app/ |
model.js | 7 function Model(precision) { 8 this.reset_({precision: precision}); 60 var overflow = (operand.replace(/[^0-9]/g, '').length > this.precision); 85 var precision = (state && state.precision) || this.precision || 9; 86 this.precision = Math.min(Math.max(precision, 1), 9); 114 * model's precision, or "E" on overflow [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOptimizationTests.cpp | 369 const string precision = getShaderPrecision(m_caseShaderType); local 370 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n" 371 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 374 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 379 : " " + precision + " vec4 valueOrig = value;\n" 382 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 383 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 407 const string precision = getShaderPrecision(m_caseShaderType); local 409 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression); 418 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression 452 const string precision = getShaderPrecision(m_caseShaderType); local 561 const string precision = getShaderPrecision(m_caseShaderType); local 702 const string precision = getShaderPrecision(m_caseShaderType); local [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOptimizationTests.cpp | 366 const string precision = getShaderPrecision(m_caseShaderType); local 367 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n" 368 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 371 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 376 : " " + precision + " vec4 valueOrig = value;\n" 379 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 380 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 404 const string precision = getShaderPrecision(m_caseShaderType); local 406 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression); 415 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression 450 const string precision = getShaderPrecision(m_caseShaderType); local 550 const string precision = getShaderPrecision(m_caseShaderType); local 691 const string precision = getShaderPrecision(m_caseShaderType); local [all...] |
/external/compiler-rt/lib/builtins/ |
fp_trunc.h | 1 //=== lib/fp_trunc.h - high precision -> low precision conversion *- C -*-===// 10 // Set source and destination precision setting 32 #error Source should be double precision or quad precision! 33 #endif //end source precision 48 #error Destination should be single precision or double precision! 49 #endif //end destination precision
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/external/libcxx/test/input.output/iostream.format/std.manip/ |
setprecision.pass.cpp | 30 assert(is.precision() == 10); 36 assert(os.precision() == 10); 42 assert(is.precision() == 10); 48 assert(os.precision() == 10);
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/ndk/sources/cxx-stl/llvm-libc++/libcxx/test/input.output/iostream.format/std.manip/ |
setprecision.pass.cpp | 30 assert(is.precision() == 10); 36 assert(os.precision() == 10); 42 assert(is.precision() == 10); 48 assert(os.precision() == 10);
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/external/llvm/test/MC/ARM/ |
vfp-aliases-diagnostics.s | 34 @ CHECK: error: VFP/Neon double precision register expected 37 @ CHECK: error: VFP/Neon double precision register expected 40 @ CHECK: error: VFP/Neon double precision register expected 43 @ CHECK: error: VFP/Neon double precision register expected 46 @ CHECK: error: VFP/Neon single precision register expected 49 @ CHECK: error: VFP/Neon single precision register expected 52 @ CHECK: error: VFP/Neon single precision register expected 55 @ CHECK: error: VFP/Neon single precision register expected 59 @ CHECK: error: VFP/Neon single precision register expected 62 @ CHECK: error: VFP/Neon single precision register expecte [all...] |