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  /prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-12/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-12/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-12/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-13/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-13/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-13/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-14/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-15/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-15/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-15/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-16/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-16/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-16/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-17/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-17/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-17/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/GLES2/
gl2.h 418 /* Shader Precision-Specified Types */
543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);

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