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  /frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/
FBOTestRS.java 54 private Allocation mGridImage;
55 private Allocation mOffscreen;
56 private Allocation mOffscreenDepth;
57 private Allocation mAllocPV;
60 private Allocation mTextAlloc;
117 mGridImage = Allocation.createFromBitmapResource(mRS, mRes, R.drawable.robot,
118 Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
119 Allocation.USAGE_GRAPHICS_TEXTURE);
125 mTextAlloc = Allocation.createFromString(mRS, allocString, Allocation.USAGE_SCRIPT)
    [all...]
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
TestCross.java 21 import android.renderscript.Allocation;
44 Allocation inLhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 3, 0xdec3726a2995edb5l, false);
45 Allocation inRhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 3, 0xdec3726a2996190bl, false);
47 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 3), INPUTSIZE);
55 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 3), INPUTSIZE);
64 private void verifyResultsCrossFloat3Float3Float3(Allocation inLhs, Allocation inRhs, Allocation out, boolean relaxed)
    [all...]
TestDistance.java 21 import android.renderscript.Allocation;
44 Allocation inLhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0xf62f685ebafc5b67l, false);
45 Allocation inRhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0xf62f685ebafc86bdl, false);
47 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
55 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
64 private void verifyResultsDistanceFloatFloatFloat(Allocation inLhs, Allocation inRhs, Allocation out, boolean relaxed)
    [all...]
TestDot.java 21 import android.renderscript.Allocation;
44 Allocation inLhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0x93a0502d7b6ecc43l, false);
45 Allocation inRhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0x93a0502d7b6ef799l, false);
47 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
55 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
64 private void verifyResultsDotFloatFloatFloat(Allocation inLhs, Allocation inRhs, Allocation out, boolean relaxed)
    [all...]
TestFastDistance.java 21 import android.renderscript.Allocation;
44 Allocation inLhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0xfe7e5e843bff0cb7l, false);
45 Allocation inRhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0xfe7e5e843bff380dl, false);
47 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
55 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
64 private void verifyResultsFastDistanceFloatFloatFloat(Allocation inLhs, Allocation inRhs, Allocation out, boolean relaxed)
    [all...]
TestNativeDistance.java 21 import android.renderscript.Allocation;
44 Allocation inLhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0xe0fd4252f8556ff6l, false);
45 Allocation inRhs = createRandomAllocation(mRS, Element.DataType.FLOAT_32, 1, 0xe0fd4252f8559b4cl, false);
47 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
55 Allocation out = Allocation.createSized(mRS, getElement(mRS, Element.DataType.FLOAT_32, 1), INPUTSIZE);
64 private void verifyResultsNativeDistanceFloatFloatFloat(Allocation inLhs, Allocation inRhs, Allocation out, boolean relaxed)
    [all...]
ImageProcessingTest.java 19 import android.renderscript.Allocation;
63 private Allocation a1, a2;
73 a1 = Allocation.createTyped(mRS, t);
74 a2 = Allocation.createTyped(mRS, t);
81 Allocation a1_copy, a2_copy;
82 a1_copy = Allocation.createTyped(mRS, a1.getType());
83 a2_copy = Allocation.createTyped(mRS, a2.getType());
104 Allocation a1_copy, a2_copy;
105 a1_copy = Allocation.createTyped(mRS, a1.getType());
106 a2_copy = Allocation.createTyped(mRS, a2.getType())
    [all...]
ScriptGroupTest.java 20 import android.renderscript.Allocation;
22 import android.renderscript.Allocation.MipmapControl;
49 Allocation a1_copy, a2_copy;
50 a1_copy = Allocation.createTyped(mRS, connect);
51 a2_copy = Allocation.createTyped(mRS, connect);
79 Allocation a1_copy, a2_copy;
81 a1_copy = Allocation.createTyped(mRS, connect);
82 a2_copy = Allocation.createTyped(mRS, connect);
114 Allocation a1_copy, a2_copy;
115 a1_copy = Allocation.createTyped(mRS, connect)
    [all...]
IntrinsicBase.java 21 import android.renderscript.Allocation;
29 protected Allocation mAllocSrc;
30 protected Allocation mAllocRef;
31 protected Allocation mAllocDst;
63 protected Allocation makeAllocation(int w, int h, Element e, boolean clear) {
68 Allocation a = Allocation.createTyped(mRS, t);
79 protected Allocation makeAllocation(int w, int h, Element e) {
  /frameworks/rs/
rsRuntime.h 34 void rsrAllocationSyncAll(Context *, Script *, Allocation *);
37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
38 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
39 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
45 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
46 void rsrBindFrameBufferObjectDepthTarget(Context *, Allocation *);
83 void rsrAllocationCopy1DRange(Context *, Allocation *dstAlloc,
87 Allocation *srcAlloc,
89 void rsrAllocationCopy2DRange(Context *, Allocation *dstAlloc,
93 Allocation *srcAlloc
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rsScript.h 102 void setSlot(uint32_t slot, Allocation *a);
113 const Allocation * ain,
114 Allocation * aout,
121 const Allocation** ains,
123 Allocation* aout,
140 ObjectBaseRef<Allocation> *mSlots;
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsRuntime.h 34 void rsrAllocationSyncAll(Context *, Script *, Allocation *);
37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
38 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
39 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
45 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
46 void rsrBindFrameBufferObjectDepthTarget(Context *, Allocation *);
83 void rsrAllocationCopy1DRange(Context *, Allocation *dstAlloc,
87 Allocation *srcAlloc,
89 void rsrAllocationCopy2DRange(Context *, Allocation *dstAlloc,
93 Allocation *srcAlloc
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  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rsRuntime.h 34 void rsrAllocationSyncAll(Context *, Script *, Allocation *);
37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
38 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
39 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
45 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
46 void rsrBindFrameBufferObjectDepthTarget(Context *, Allocation *);
83 void rsrAllocationCopy1DRange(Context *, Allocation *dstAlloc,
87 Allocation *srcAlloc,
89 void rsrAllocationCopy2DRange(Context *, Allocation *dstAlloc,
93 Allocation *srcAlloc
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rsRuntime.h 34 void rsrAllocationSyncAll(Context *, Script *, Allocation *);
37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
38 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
39 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
45 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
46 void rsrBindFrameBufferObjectDepthTarget(Context *, Allocation *);
83 void rsrAllocationCopy1DRange(Context *, Allocation *dstAlloc,
87 Allocation *srcAlloc,
89 void rsrAllocationCopy2DRange(Context *, Allocation *dstAlloc,
93 Allocation *srcAlloc
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  /frameworks/rs/cpu_ref/
rsCpuIntrinsic.cpp 62 void RsdCpuScriptIntrinsic::setGlobalBind(uint32_t slot, Allocation *data) {
76 void RsdCpuScriptIntrinsic::preLaunch(uint32_t slot, const Allocation * ain,
77 Allocation * aout, const void * usr,
81 void RsdCpuScriptIntrinsic::postLaunch(uint32_t slot, const Allocation * ain,
82 Allocation * aout, const void * usr,
87 const Allocation * ain,
88 Allocation * aout,
111 const Allocation ** ains,
113 Allocation * aout,
121 * all of the input allocation pointers
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  /cts/tests/tests/rscpp/src/android/cts/rscpp/
RSBlendTest.java 54 Allocation rsInput = Allocation.createTyped(mRS, build.create());
55 Allocation rsOutput = Allocation.createTyped(mRS, build.create());
113 Allocation rsCppOutput = Allocation.createTyped(mRS, build.create());
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java 271 Allocation drawableData = Allocation.createSized(rs,
272 Element.ALLOCATION(rs),
274 Allocation[] drawableAllocs = new Allocation[mRenderables.size()];
288 Allocation shaderData = Allocation.createSized(rs, Element.ALLOCATION(rs),
290 Allocation[] shaderAllocs = new Allocation[mVertexShaders.size()]
    [all...]
TextureRenderTarget.java 35 public TextureRenderTarget(Allocation tex) {
40 public void setTexture(Allocation tex) {
  /frameworks/rs/tests/cppbasic-getpointer/
compute.cpp 35 sp<Allocation> a1 = Allocation::createSized(rs, e, 1000);
36 printf("Allocation %p\n", a1.get());
38 sp<Allocation> ain = Allocation::createTyped(rs, t, RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED);
39 sp<Allocation> aout = Allocation::createTyped(rs, t, RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED);
40 printf("Allocation %p %p\n", ain.get(), aout.get());
  /frameworks/rs/cpp/
rsCppStructs.h 29 * Every row in an RS allocation is guaranteed to be aligned by this amount, and
30 * every row in a user-backed allocation must be aligned by this amount.
44 class Allocation;
218 sp<const Element> ALLOCATION;
281 * from RenderScript kernels. An Allocation provides the backing store for a
284 * An Allocation also contains a set of usage flags that denote how the
285 * Allocation could be used. For example, an Allocation may have usage flags
288 * syncAll(int) in order to ensure that different users of the Allocation have
289 * a consistent view of memory. For example, in the case where an Allocation i
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  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/cpp/
rsCppStructs.h 28 * Every row in an RS allocation is guaranteed to be aligned by this amount, and
29 * every row in a user-backed allocation must be aligned by this amount.
43 class Allocation;
217 sp<const Element> ALLOCATION;
280 * from RenderScript kernels. An Allocation provides the backing store for a
283 * An Allocation also contains a set of usage flags that denote how the
284 * Allocation could be used. For example, an Allocation may have usage flags
287 * syncAll(int) in order to ensure that different users of the Allocation have
288 * a consistent view of memory. For example, in the case where an Allocation i
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/cpp/
rsCppStructs.h 28 * Every row in an RS allocation is guaranteed to be aligned by this amount, and
29 * every row in a user-backed allocation must be aligned by this amount.
43 class Allocation;
217 sp<const Element> ALLOCATION;
280 * from RenderScript kernels. An Allocation provides the backing store for a
283 * An Allocation also contains a set of usage flags that denote how the
284 * Allocation could be used. For example, an Allocation may have usage flags
287 * syncAll(int) in order to ensure that different users of the Allocation have
288 * a consistent view of memory. For example, in the case where an Allocation i
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/cpp/
rsCppStructs.h 28 * Every row in an RS allocation is guaranteed to be aligned by this amount, and
29 * every row in a user-backed allocation must be aligned by this amount.
43 class Allocation;
217 sp<const Element> ALLOCATION;
280 * from RenderScript kernels. An Allocation provides the backing store for a
283 * An Allocation also contains a set of usage flags that denote how the
284 * Allocation could be used. For example, an Allocation may have usage flags
287 * syncAll(int) in order to ensure that different users of the Allocation have
288 * a consistent view of memory. For example, in the case where an Allocation i
    [all...]
  /external/valgrind/main/drd/tests/
annotate_hb_race.stderr.exp 4 Allocation context: BSS section of annotate_hb_race
  /frameworks/rs/driver/
rsdScriptGroup.h 27 android::renderscript::Allocation *);
31 android::renderscript::Allocation *);

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