/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
renderer11_utils.h | 14 #include "libGLESv2/Caps.h" 51 void GenerateCaps(ID3D11Device *device, gl::Caps *caps, gl::TextureCapsMap *textureCapsMap, gl::Extensions *extensions);
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Renderer11.h | 207 virtual void generateCaps(gl::Caps *outCaps, gl::TextureCapsMap *outTextureCaps, gl::Extensions *outExtensions) const;
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renderer11_utils.cpp | 857 void GenerateCaps(ID3D11Device *device, gl::Caps *caps, gl::TextureCapsMap *textureCapsMap, gl::Extensions *extensions) 870 caps->compressedTextureFormats.push_back(*internalFormat); 877 caps->maxElementIndex = static_cast<GLint64>(std::numeric_limits<unsigned int>::max()); 878 caps->max3DTextureSize = GetMaximum3DTextureSize(featureLevel); 879 caps->max2DTextureSize = GetMaximum2DTextureSize(featureLevel); 880 caps->maxCubeMapTextureSize = GetMaximumCubeMapTextureSize(featureLevel); 881 caps->maxArrayTextureLayers = GetMaximum2DTextureArraySize(featureLevel); 884 caps->maxLODBias = 2.0f; 887 caps->maxRenderbufferSize = caps->max2DTextureSize [all...] |
Renderer11.cpp | 318 const gl::Caps &rendererCaps = getRendererCaps(); 727 const gl::Caps& caps = getRendererCaps(); local 731 dxViewport.TopLeftX = gl::clamp(actualViewport.x, -static_cast<int>(caps.maxViewportWidth), static_cast<int>(caps.maxViewportWidth)); 732 dxViewport.TopLeftY = gl::clamp(actualViewport.y, -static_cast<int>(caps.maxViewportHeight), static_cast<int>(caps.maxViewportHeight)); 733 dxViewport.Width = gl::clamp(actualViewport.width, 0, static_cast<int>(caps.maxViewportWidth - dxViewport.TopLeftX)); 734 dxViewport.Height = gl::clamp(actualViewport.height, 0, static_cast<int>(caps.maxViewportHeight - dxViewport.TopLeftY)); [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d8caps.h | 220 DWORD Caps;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Framebuffer.cpp | 406 // TODO(geofflang): use context's texture caps 486 // TODO(geofflang): use context's texture caps 541 // TODO(geofflang): use context's texture caps 605 void Framebuffer::invalidate(const Caps &caps, GLsizei numAttachments, const GLenum *attachments) 607 GLuint maxDimension = caps.maxRenderbufferSize; 608 invalidateSub(caps, numAttachments, attachments, 0, 0, maxDimension, maxDimension); 611 void Framebuffer::invalidateSub(const Caps &caps, GLsizei numAttachments, const GLenum *attachments,
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validationES2.cpp | 145 const gl::Caps &caps = context->getCaps(); local 156 if (static_cast<GLuint>(width) > (caps.max2DTextureSize >> level) || 157 static_cast<GLuint>(height) > (caps.max2DTextureSize >> level)) 196 if (static_cast<GLuint>(width) > (caps.maxCubeMapTextureSize >> level) || 197 static_cast<GLuint>(height) > (caps.maxCubeMapTextureSize >> level)) 790 const gl::Caps &caps = context->getCaps(); local 795 if (static_cast<GLuint>(width) > caps.max2DTextureSize || 796 static_cast<GLuint>(height) > caps.max2DTextureSize [all...] |
validationES3.cpp | 312 const gl::Caps &caps = context->getCaps(); local 324 if (static_cast<GLuint>(width) > (caps.max2DTextureSize >> level) || 325 static_cast<GLuint>(height) > (caps.max2DTextureSize >> level)) 357 if (static_cast<GLuint>(width) > (caps.maxCubeMapTextureSize >> level)) 378 if (static_cast<GLuint>(width) > (caps.max3DTextureSize >> level) || 379 static_cast<GLuint>(height) > (caps.max3DTextureSize >> level) || 380 static_cast<GLuint>(depth) > (caps.max3DTextureSize >> level)) 401 if (static_cast<GLuint>(width) > (caps.max2DTextureSize >> level) || 402 static_cast<GLuint>(height) > (caps.max2DTextureSize >> level) | 928 const gl::Caps &caps = context->getCaps(); local 1045 const gl::Caps &caps = context->getCaps(); local [all...] |
validationES.cpp | 1257 const gl::Caps &caps = context->getCaps(); local 1791 const gl::Caps &caps = context->getCaps(); local [all...] |
State.cpp | 12 #include "libGLESv2/Caps.h" 32 void State::initialize(const Caps& caps, GLuint clientVersion) 119 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits); 120 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits); 124 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits); 125 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits); 128 mSamplers.resize(caps.maxCombinedTextureImageUnits); [all...] |
libGLESv2.cpp | 5852 const gl::Caps &caps = context->getCaps(); local 6004 const gl::Caps &caps = context->getCaps(); local 6082 const gl::Caps &caps = context->getCaps(); local 6144 const gl::Caps &caps = context->getCaps(); local 7474 const gl::Caps &caps = context->getCaps(); local [all...] |
Context.cpp | [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
renderer9_utils.cpp | 309 void GenerateCaps(IDirect3D9 *d3d9, IDirect3DDevice9 *device, D3DDEVTYPE deviceType, UINT adapter, gl::Caps *caps, 315 // Can't continue with out device caps 334 caps->compressedTextureFormats.push_back(*internalFormat); 339 caps->maxElementIndex = static_cast<GLint64>(std::numeric_limits<unsigned int>::max()); 342 caps->max3DTextureSize = 1; 345 caps->max2DTextureSize = std::min(deviceCaps.MaxTextureWidth, deviceCaps.MaxTextureHeight); 348 caps->maxCubeMapTextureSize = caps->max2DTextureSize; 351 caps->maxArrayTextureLayers = 1 [all...] |
Renderer9.h | 204 virtual void generateCaps(gl::Caps *outCaps, gl::TextureCapsMap *outTextureCaps, gl::Extensions *outExtensions) const;
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Renderer9.cpp | 234 // Give up on getting device caps after about one second. 250 ERR("failed to get device caps (0x%x)\n", result); 382 const gl::Caps &rendererCaps = getRendererCaps(); [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
ShaderD3D.cpp | 86 // TODO(geofflang): use context's caps 87 const gl::Caps &caps = mRenderer->getRendererCaps(); local 90 resources.MaxVertexAttribs = caps.maxVertexAttributes; 91 resources.MaxVertexUniformVectors = caps.maxVertexUniformVectors; 92 resources.MaxVaryingVectors = caps.maxVaryingVectors; 93 resources.MaxVertexTextureImageUnits = caps.maxVertexTextureImageUnits; 94 resources.MaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits; 95 resources.MaxTextureImageUnits = caps.maxTextureImageUnits; 96 resources.MaxFragmentUniformVectors = caps.maxFragmentUniformVectors [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/ |
d3dhal.h | 665 DWORD Caps;
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/external/chromium_org/third_party/usb_ids/ |
usb.ids | [all...] |