/external/deqp/framework/delibs/depool/ |
dePoolMultiSet.h | 85 DE_ASSERT(count > 0 || !countPtr); \ 103 DE_ASSERT(oldCount > 0); \ 152 DE_ASSERT(oldCount > 0 || !countPtr); \ 153 DE_ASSERT(newCount >= 0); \ 246 DE_ASSERT(!"Not implemented."); \ 291 DE_ASSERT(!"Not implemented."); \
|
dePoolArray.h | 151 DE_ASSERT(ndx >= 0 && ndx < arr->numElements); \ 161 DE_ASSERT(ndx >= 0 && ndx < arr->numElements); \ 183 DE_ASSERT(arr->numElements > 0); \ 191 DE_ASSERT(dst && src); \
|
/external/deqp/modules/gles31/functional/ |
es31fShaderMultisampleInterpolationTests.cpp | 123 DE_ASSERT(false); 252 DE_ASSERT(false); 273 DE_ASSERT(false); 303 DE_ASSERT(false); 322 DE_ASSERT(false); 348 DE_ASSERT(false); 380 DE_ASSERT(mode < INDEXING_LAST); 463 DE_ASSERT(false); 481 DE_ASSERT(false); 506 DE_ASSERT(false) [all...] |
es31fProgramUniformTests.cpp | 168 DE_ASSERT(false); 201 DE_ASSERT(false); 226 DE_ASSERT(type.isStructType()); 247 DE_ASSERT(type.isStructType()); 262 DE_ASSERT(type.isStructType()); 511 DE_ASSERT(glu::isDataTypeSampler(sampler.type)); 534 DE_ASSERT(false); 542 DE_ASSERT(glu::isDataTypeSampler(sampler.type)); 558 DE_ASSERT(glu::isDataTypeMatrix(original.type)); 596 DE_ASSERT(false) [all...] |
es31fSSBOLayoutCase.cpp | 97 DE_ASSERT(remBits == 0); 122 DE_ASSERT(arraySize >= 0); 185 DE_ASSERT(entry.arraySize != 0 || entry.topLevelArraySize != 0); 360 DE_ASSERT(false); 400 DE_ASSERT(type.isStructType()); 438 DE_ASSERT(type.isStructType()); 569 DE_ASSERT(elemType.isStructType() || elemType.isArrayType()); 577 DE_ASSERT(type.isStructType()); 659 DE_ASSERT(elemType.isStructType() || elemType.isArrayType()); 744 DE_ASSERT(scalarSize%numVecs == 0) [all...] |
es31fProgramInterfaceQueryTestCase.cpp | 65 DE_ASSERT(false); 84 DE_ASSERT(false); 112 DE_ASSERT(false); 134 DE_ASSERT(false); 290 DE_ASSERT(tokenizer.getToken() == glu::VarTokenizer::TOKEN_NUMBER); 295 DE_ASSERT(tokenizer.getToken() == glu::VarTokenizer::TOKEN_RIGHT_BRACKET); 301 DE_ASSERT(tokenizer.getToken() == glu::VarTokenizer::TOKEN_END); 316 DE_ASSERT(instanceIndex.size() == block.dimensions.size()); 394 DE_ASSERT(false); 450 DE_ASSERT(false) [all...] |
/external/deqp/executor/ |
xeTestCaseListParser.cpp | 81 DE_ASSERT(m_root); 140 DE_ASSERT(false); // \note Data elements are just ignored, they should be whitespace anyway.
|
/external/deqp/framework/delibs/decpp/ |
deDefs.hpp | 45 template<typename T> inline T clamp (T x, T a, T b) { DE_ASSERT(a <= b); return x < a ? a : (x > b ? b : x); } 78 DE_ASSERT(inBounds(offset, 0, Size));
|
/external/deqp/framework/egl/ |
egluConfigFilter.cpp | 46 default: DE_ASSERT(false); break; 63 default: DE_ASSERT(false); break;
|
/external/deqp/framework/platform/ios/ |
tcuIOSViewController.m | 84 DE_ASSERT(self.displayLink == nil);
|
/external/deqp/modules/gles3/stress/ |
es3sLongShaderTests.cpp | 84 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT); 120 DE_ASSERT(m_currentScopeDepth > 1); 133 DE_ASSERT(scopeIndex < DE_LENGTH_OF_ARRAY(variableNamePrefixChars)); 214 DE_ASSERT(m_spec.shaderType == glu::SHADERTYPE_VERTEX || m_spec.shaderType == glu::SHADERTYPE_FRAGMENT); 248 DE_ASSERT(numVars < m_varNames.size()); 282 DE_ASSERT(varNames.size() > (size_t)numOps); 334 DE_ASSERT(!m_scopes.empty()); 374 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT);
|
/external/deqp/modules/gles2/performance/ |
es2pStateChangeTests.cpp | 67 DE_ASSERT(!useIndexBuffer || !drawArrays); 179 DE_ASSERT(false); 226 DE_ASSERT(false); 280 DE_ASSERT(false); 325 DE_ASSERT(false); 367 DE_ASSERT(false); 415 DE_ASSERT(false); 460 DE_ASSERT(false); 509 DE_ASSERT(false); 551 DE_ASSERT(false) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fBufferTestUtil.cpp | 144 DE_ASSERT(false); 157 DE_ASSERT(false); 234 DE_ASSERT(de::inBounds(offset, 0, (int)m_data.size()) && de::inRange(offset+numBytes, offset, (int)m_data.size())); 268 DE_ASSERT(numBytes >= getMinSize()); 269 DE_ASSERT(offset%getAlignment() == 0); 270 DE_ASSERT((offset+numBytes)%getAlignment() == 0); 350 DE_ASSERT(v11 < (1<<16)); 426 DE_ASSERT(numBytes >= numBytesInQuad); // Can't render full quad with smaller buffers. 455 DE_ASSERT(numBytesToVerify > 0 && numBytesToVerify%numBytesInQuad == 0); 456 DE_ASSERT(de::inBounds(curOffset, 0, numBytes)) [all...] |
es2fShaderLoopTests.cpp | 137 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); 160 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); 183 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); 202 DE_ASSERT(!"Invalid loop iteration count."); 369 DE_ASSERT(false); 380 DE_ASSERT(false); 399 DE_ASSERT(false); 433 DE_ASSERT(false); 741 DE_ASSERT(false); 751 DE_ASSERT(false) [all...] |
/external/deqp/modules/glshared/ |
glsVertexArrayTests.cpp | 68 DE_ASSERT(target < TARGET_LAST); 82 DE_ASSERT(type < INPUTTYPE_LAST); 109 DE_ASSERT(type < OUTPUTTYPE_LAST); 136 DE_ASSERT(usage < USAGE_LAST); 160 DE_ASSERT(storage < STORAGE_LAST); 174 DE_ASSERT(primitive < PRIMITIVE_LAST); 190 DE_ASSERT(type < INPUTTYPE_LAST); 501 DE_ASSERT(false); 531 DE_ASSERT(false); 549 DE_ASSERT(false) [all...] |
glsShaderLibraryCase.cpp | 180 DE_ASSERT(false); 246 DE_ASSERT(targetType < TARGETTYPE_LAST); 262 DE_ASSERT(false); 274 DE_ASSERT(false); 288 DE_ASSERT(false); 305 DE_ASSERT(false); 337 DE_ASSERT(specification.vertexSources.size() == 1); 338 DE_ASSERT(specification.fragmentSources.empty()); 339 DE_ASSERT(specification.tessCtrlSources.empty()); 340 DE_ASSERT(specification.tessEvalSources.empty()) [all...] |
/external/deqp/framework/randomshaders/ |
rsgExpression.cpp | 140 DE_ASSERT(m_type == VariableType::TYPE_SAMPLER_2D || m_type == VariableType::TYPE_SAMPLER_CUBE); 147 DE_ASSERT(entry->getVariable()->getStorage() == Variable::STORAGE_UNIFORM); 160 DE_ASSERT(de::inRange<float>(trueWeight, 0.0f, 1.0f)); 218 DE_ASSERT(DE_FALSE); 254 DE_ASSERT(DE_FALSE); 261 DE_ASSERT(!type.isVoid()); 333 DE_ASSERT(numSpecs <= (int)DE_LENGTH_OF_ARRAY(weights)); 402 DE_ASSERT(rangeLength >= 0.0f); 456 DE_ASSERT(rangeLength >= 0); 693 DE_ASSERT(type.isFloatOrVec() || type.isIntOrVec() || type.isBoolOrVec()) [all...] |
rsgFunctionGenerator.cpp | 54 DE_ASSERT((int)statementStack.size() <= m_state.getShaderParameters().maxStatementDepth);
|
rsgPrettyPrinter.cpp | 125 DE_ASSERT(de::inBounds<int>(token, 0, (int)DE_LENGTH_OF_ARRAY(s_tokenStr)));
|
/external/deqp/execserver/ |
xsPosixFileReader.cpp | 46 DE_ASSERT(!m_isRunning);
|
/external/deqp/framework/common/ |
tcuPixelFormat.hpp | 79 DE_ASSERT(deInRange32(bits, 4, 8));
|
/external/deqp/framework/delibs/dethread/win32/ |
deThreadWin32.c | 52 default: DE_ASSERT(DE_FALSE);
|
/external/deqp/framework/delibs/deutil/ |
deCommandLine.c | 56 DE_ASSERT(commandLine); 112 DE_ASSERT(commandLine[pos] == 0);
|
/external/deqp/framework/opengl/ |
gluRenderContext.hpp | 113 DE_ASSERT((deUint32(major) & ~((1<<MAJOR_BITS)-1)) == 0); 114 DE_ASSERT((deUint32(minor) & ~((1<<MINOR_BITS)-1)) == 0); 115 DE_ASSERT((deUint32(profile) & ~((1<<PROFILE_BITS)-1)) == 0); 177 DE_ASSERT((deUint32(flags) & ~((1<<FLAGS_BITS)-1)) == 0);
|
/external/deqp/modules/egl/ |
teglTestCase.cpp | 166 DE_ASSERT(!m_defaultEGLDisplay); 167 DE_ASSERT(!m_defaultNativeDisplay); 206 DE_ASSERT(m_defaultEGLDisplay); 207 DE_ASSERT(m_defaultNativeDisplay);
|