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  /external/deqp/framework/delibs/depool/
dePoolMultiSet.h 85 DE_ASSERT(count > 0 || !countPtr); \
103 DE_ASSERT(oldCount > 0); \
152 DE_ASSERT(oldCount > 0 || !countPtr); \
153 DE_ASSERT(newCount >= 0); \
246 DE_ASSERT(!"Not implemented."); \
291 DE_ASSERT(!"Not implemented."); \
dePoolArray.h 151 DE_ASSERT(ndx >= 0 && ndx < arr->numElements); \
161 DE_ASSERT(ndx >= 0 && ndx < arr->numElements); \
183 DE_ASSERT(arr->numElements > 0); \
191 DE_ASSERT(dst && src); \
  /external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationTests.cpp 123 DE_ASSERT(false);
252 DE_ASSERT(false);
273 DE_ASSERT(false);
303 DE_ASSERT(false);
322 DE_ASSERT(false);
348 DE_ASSERT(false);
380 DE_ASSERT(mode < INDEXING_LAST);
463 DE_ASSERT(false);
481 DE_ASSERT(false);
506 DE_ASSERT(false)
    [all...]
es31fProgramUniformTests.cpp 168 DE_ASSERT(false);
201 DE_ASSERT(false);
226 DE_ASSERT(type.isStructType());
247 DE_ASSERT(type.isStructType());
262 DE_ASSERT(type.isStructType());
511 DE_ASSERT(glu::isDataTypeSampler(sampler.type));
534 DE_ASSERT(false);
542 DE_ASSERT(glu::isDataTypeSampler(sampler.type));
558 DE_ASSERT(glu::isDataTypeMatrix(original.type));
596 DE_ASSERT(false)
    [all...]
es31fSSBOLayoutCase.cpp 97 DE_ASSERT(remBits == 0);
122 DE_ASSERT(arraySize >= 0);
185 DE_ASSERT(entry.arraySize != 0 || entry.topLevelArraySize != 0);
360 DE_ASSERT(false);
400 DE_ASSERT(type.isStructType());
438 DE_ASSERT(type.isStructType());
569 DE_ASSERT(elemType.isStructType() || elemType.isArrayType());
577 DE_ASSERT(type.isStructType());
659 DE_ASSERT(elemType.isStructType() || elemType.isArrayType());
744 DE_ASSERT(scalarSize%numVecs == 0)
    [all...]
es31fProgramInterfaceQueryTestCase.cpp 65 DE_ASSERT(false);
84 DE_ASSERT(false);
112 DE_ASSERT(false);
134 DE_ASSERT(false);
290 DE_ASSERT(tokenizer.getToken() == glu::VarTokenizer::TOKEN_NUMBER);
295 DE_ASSERT(tokenizer.getToken() == glu::VarTokenizer::TOKEN_RIGHT_BRACKET);
301 DE_ASSERT(tokenizer.getToken() == glu::VarTokenizer::TOKEN_END);
316 DE_ASSERT(instanceIndex.size() == block.dimensions.size());
394 DE_ASSERT(false);
450 DE_ASSERT(false)
    [all...]
  /external/deqp/executor/
xeTestCaseListParser.cpp 81 DE_ASSERT(m_root);
140 DE_ASSERT(false); // \note Data elements are just ignored, they should be whitespace anyway.
  /external/deqp/framework/delibs/decpp/
deDefs.hpp 45 template<typename T> inline T clamp (T x, T a, T b) { DE_ASSERT(a <= b); return x < a ? a : (x > b ? b : x); }
78 DE_ASSERT(inBounds(offset, 0, Size));
  /external/deqp/framework/egl/
egluConfigFilter.cpp 46 default: DE_ASSERT(false); break;
63 default: DE_ASSERT(false); break;
  /external/deqp/framework/platform/ios/
tcuIOSViewController.m 84 DE_ASSERT(self.displayLink == nil);
  /external/deqp/modules/gles3/stress/
es3sLongShaderTests.cpp 84 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT);
120 DE_ASSERT(m_currentScopeDepth > 1);
133 DE_ASSERT(scopeIndex < DE_LENGTH_OF_ARRAY(variableNamePrefixChars));
214 DE_ASSERT(m_spec.shaderType == glu::SHADERTYPE_VERTEX || m_spec.shaderType == glu::SHADERTYPE_FRAGMENT);
248 DE_ASSERT(numVars < m_varNames.size());
282 DE_ASSERT(varNames.size() > (size_t)numOps);
334 DE_ASSERT(!m_scopes.empty());
374 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT);
  /external/deqp/modules/gles2/performance/
es2pStateChangeTests.cpp 67 DE_ASSERT(!useIndexBuffer || !drawArrays);
179 DE_ASSERT(false);
226 DE_ASSERT(false);
280 DE_ASSERT(false);
325 DE_ASSERT(false);
367 DE_ASSERT(false);
415 DE_ASSERT(false);
460 DE_ASSERT(false);
509 DE_ASSERT(false);
551 DE_ASSERT(false)
    [all...]
  /external/deqp/modules/gles2/functional/
es2fBufferTestUtil.cpp 144 DE_ASSERT(false);
157 DE_ASSERT(false);
234 DE_ASSERT(de::inBounds(offset, 0, (int)m_data.size()) && de::inRange(offset+numBytes, offset, (int)m_data.size()));
268 DE_ASSERT(numBytes >= getMinSize());
269 DE_ASSERT(offset%getAlignment() == 0);
270 DE_ASSERT((offset+numBytes)%getAlignment() == 0);
350 DE_ASSERT(v11 < (1<<16));
426 DE_ASSERT(numBytes >= numBytesInQuad); // Can't render full quad with smaller buffers.
455 DE_ASSERT(numBytesToVerify > 0 && numBytesToVerify%numBytesInQuad == 0);
456 DE_ASSERT(de::inBounds(curOffset, 0, numBytes))
    [all...]
es2fShaderLoopTests.cpp 137 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST));
160 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST));
183 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST));
202 DE_ASSERT(!"Invalid loop iteration count.");
369 DE_ASSERT(false);
380 DE_ASSERT(false);
399 DE_ASSERT(false);
433 DE_ASSERT(false);
741 DE_ASSERT(false);
751 DE_ASSERT(false)
    [all...]
  /external/deqp/modules/glshared/
glsVertexArrayTests.cpp 68 DE_ASSERT(target < TARGET_LAST);
82 DE_ASSERT(type < INPUTTYPE_LAST);
109 DE_ASSERT(type < OUTPUTTYPE_LAST);
136 DE_ASSERT(usage < USAGE_LAST);
160 DE_ASSERT(storage < STORAGE_LAST);
174 DE_ASSERT(primitive < PRIMITIVE_LAST);
190 DE_ASSERT(type < INPUTTYPE_LAST);
501 DE_ASSERT(false);
531 DE_ASSERT(false);
549 DE_ASSERT(false)
    [all...]
glsShaderLibraryCase.cpp 180 DE_ASSERT(false);
246 DE_ASSERT(targetType < TARGETTYPE_LAST);
262 DE_ASSERT(false);
274 DE_ASSERT(false);
288 DE_ASSERT(false);
305 DE_ASSERT(false);
337 DE_ASSERT(specification.vertexSources.size() == 1);
338 DE_ASSERT(specification.fragmentSources.empty());
339 DE_ASSERT(specification.tessCtrlSources.empty());
340 DE_ASSERT(specification.tessEvalSources.empty())
    [all...]
  /external/deqp/framework/randomshaders/
rsgExpression.cpp 140 DE_ASSERT(m_type == VariableType::TYPE_SAMPLER_2D || m_type == VariableType::TYPE_SAMPLER_CUBE);
147 DE_ASSERT(entry->getVariable()->getStorage() == Variable::STORAGE_UNIFORM);
160 DE_ASSERT(de::inRange<float>(trueWeight, 0.0f, 1.0f));
218 DE_ASSERT(DE_FALSE);
254 DE_ASSERT(DE_FALSE);
261 DE_ASSERT(!type.isVoid());
333 DE_ASSERT(numSpecs <= (int)DE_LENGTH_OF_ARRAY(weights));
402 DE_ASSERT(rangeLength >= 0.0f);
456 DE_ASSERT(rangeLength >= 0);
693 DE_ASSERT(type.isFloatOrVec() || type.isIntOrVec() || type.isBoolOrVec())
    [all...]
rsgFunctionGenerator.cpp 54 DE_ASSERT((int)statementStack.size() <= m_state.getShaderParameters().maxStatementDepth);
rsgPrettyPrinter.cpp 125 DE_ASSERT(de::inBounds<int>(token, 0, (int)DE_LENGTH_OF_ARRAY(s_tokenStr)));
  /external/deqp/execserver/
xsPosixFileReader.cpp 46 DE_ASSERT(!m_isRunning);
  /external/deqp/framework/common/
tcuPixelFormat.hpp 79 DE_ASSERT(deInRange32(bits, 4, 8));
  /external/deqp/framework/delibs/dethread/win32/
deThreadWin32.c 52 default: DE_ASSERT(DE_FALSE);
  /external/deqp/framework/delibs/deutil/
deCommandLine.c 56 DE_ASSERT(commandLine);
112 DE_ASSERT(commandLine[pos] == 0);
  /external/deqp/framework/opengl/
gluRenderContext.hpp 113 DE_ASSERT((deUint32(major) & ~((1<<MAJOR_BITS)-1)) == 0);
114 DE_ASSERT((deUint32(minor) & ~((1<<MINOR_BITS)-1)) == 0);
115 DE_ASSERT((deUint32(profile) & ~((1<<PROFILE_BITS)-1)) == 0);
177 DE_ASSERT((deUint32(flags) & ~((1<<FLAGS_BITS)-1)) == 0);
  /external/deqp/modules/egl/
teglTestCase.cpp 166 DE_ASSERT(!m_defaultEGLDisplay);
167 DE_ASSERT(!m_defaultNativeDisplay);
206 DE_ASSERT(m_defaultEGLDisplay);
207 DE_ASSERT(m_defaultNativeDisplay);

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