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    Searched refs:DE_ASSERT (Results 226 - 250 of 436) sorted by null

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  /external/deqp/modules/gles31/functional/
es31fShaderBuiltinConstantTests.cpp 93 DE_ASSERT(varName.length() > 3);
94 DE_ASSERT(varName.substr(0,3) == "gl_");
150 DE_ASSERT(!requiredExt == m_requiredExt.empty());
247 DE_ASSERT(isOk || m_testCtx.getTestResult() != QP_TEST_RESULT_PASS);
es31fShaderMultisampleInterpolationStateQueryTests.cpp 144 DE_ASSERT(false);
241 DE_ASSERT(false);
272 DE_ASSERT(m_testType < TEST_LAST);
294 DE_ASSERT(false);
es31fShaderCommonFunctionTests.cpp 159 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(bits)));
172 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(exponent)));
185 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(exponent)));
234 DE_ASSERT(!m_executor);
280 DE_ASSERT(curScalarOffset == (int)data.size());
319 DE_ASSERT(varValue.type.isBasicType());
341 DE_ASSERT(false);
426 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
441 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
667 DE_ASSERT(numValues >= 20)
    [all...]
es31fVertexAttributeBindingTests.cpp 271 DE_ASSERT(!((flags & FLAG_ATTRIB_UNALIGNED) && (flags & FLAG_ATTRIB_ALIGNED)));
272 DE_ASSERT(!((flags & FLAG_ATTRIB_ALIGNED) && (flags & FLAG_BUF_UNALIGNED_STRIDE)));
274 DE_ASSERT(!isDataUnaligned(flags));
399 DE_ASSERT(!deIsAligned32(spec.bufferOffset + spec.positionAttrOffset, datumSize));
401 DE_ASSERT(deIsAligned32(spec.bufferOffset + spec.positionAttrOffset, datumSize));
404 DE_ASSERT(!deIsAligned32(spec.bufferStride, datumSize));
406 DE_ASSERT(deIsAligned32(spec.bufferStride, datumSize));
568 DE_ASSERT(!(m_spec.instanced && m_spec.zeroStride));
860 DE_ASSERT(caseType < CASE_LAST);
986 DE_ASSERT(DE_FALSE)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 103 DE_ASSERT(0.0f < strictness && strictness <= 1.0f);
104 DE_ASSERT(de::inBounds(targetFraction, 0.0f, 1.0f));
279 DE_ASSERT(m_gridSize > 0 && m_gridSize*m_gridSize <= (int)std::numeric_limits<deUint16>::max() + 1);
313 DE_ASSERT((int)m_positions.size() == m_gridSize*m_gridSize*4);
314 DE_ASSERT((int)m_indices.size() == m_gridSize*m_gridSize*3*2);
315 DE_ASSERT((int)m_texCoords.size() == m_gridSize*m_gridSize*4);
321 DE_ASSERT(m_texCoords.empty());
338 DE_ASSERT(m_texCoords.empty());
364 DE_ASSERT(m_texCoords.empty());
381 DE_ASSERT(m_texCoords.empty())
    [all...]
es3fShaderApiTests.cpp 101 DE_ASSERT(DE_FALSE);
122 DE_ASSERT(numSlices > 0);
241 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT);
277 glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return *m_shaders[shaderType]; }
308 DE_ASSERT(!this->hasShader(shaderType));
320 DE_ASSERT(this->hasShader(shaderType));
328 DE_ASSERT(this->hasShader(shaderType));
329 DE_ASSERT(!m_srcGen.finished(shaderType));
365 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT);
695 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT)
    [all...]
es3fBlendTests.cpp 70 DE_ASSERT(sRGBAAccess.getFormat().order == TextureFormat::sRGBA);
172 DE_ASSERT(!m_paramSets.empty());
205 DE_ASSERT(!m_renderer);
206 DE_ASSERT(!m_referenceRenderer);
207 DE_ASSERT(!m_refColorBuffer);
es3fShaderMatrixTests.cpp 317 DE_ASSERT(DE_FALSE);
346 DE_ASSERT(DE_FALSE);
388 DE_ASSERT(DE_FALSE);
729 DE_ASSERT(det != 0.0f);
744 DE_ASSERT(determinant(mat) != 0.0f);
794 DE_ASSERT(determinant(mat) != 0.0f);
    [all...]
  /external/deqp/modules/glshared/
glsShaderExecUtil.cpp 95 DE_ASSERT(output->varType.isBasicType());
150 DE_ASSERT(glu::glslVersionUsesInOutQualifiers(shaderSpec.version));
170 DE_ASSERT(output->varType.isBasicType());
250 DE_ASSERT(glu::glslVersionUsesInOutQualifiers(shaderSpec.version));
277 DE_ASSERT(glu::glslVersionUsesInOutQualifiers(shaderSpec.version));
396 DE_ASSERT(isOk());
499 DE_ASSERT(false);
684 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap)));
744 DE_ASSERT(false);
833 DE_ASSERT(false)
    [all...]
glsTextureTestUtil.cpp 238 DE_ASSERT(DE_FALSE);
276 DE_ASSERT(DE_FALSE);
317 DE_ASSERT(DE_FALSE);
618 DE_ASSERT(DE_FALSE);
742 DE_ASSERT(!(params.flags & ReferenceParams::PROJECTED)); // \todo [2012-02-17 pyry] Support projected lookups.
784 DE_ASSERT(!(params.flags & ReferenceParams::PROJECTED)); // \todo [2014-06-09 mika] Support projected lookups.
    [all...]
glsShaderConstExprTests.cpp 69 DE_ASSERT(testStage);
126 DE_ASSERT(false);
glsShaderPerformanceCase.cpp 183 DE_ASSERT(m_program);
214 DE_ASSERT(false);
  /external/deqp/framework/common/
tcuThreadUtil.cpp 50 DE_ASSERT(m_result == RESULT_NOT_READY);
270 DE_ASSERT(m_a->getSize() == m_b->getSize());
  /external/deqp/framework/delibs/depool/
dePoolHashSet.h 135 DE_ASSERT(setPtr); \
205 DE_ASSERT(arrayNdx == numElements); \
  /external/deqp/framework/platform/android/
tcuAndroidRenderActivity.cpp 108 DE_ASSERT(m_threadRunning);
228 DE_ASSERT(m_windowState == WINDOWSTATE_READY);
  /external/deqp/framework/randomshaders/
rsgVariableManager.hpp 164 DE_ASSERT(m_iter != m_end);
165 DE_ASSERT(m_filter(*m_iter));
  /external/deqp/modules/egl/
teglGetProcAddressTests.cpp 86 DE_ASSERT(DE_FALSE);
168 DE_ASSERT(!funcNames.empty());
teglImageTests.cpp 371 default: DE_ASSERT(DE_FALSE); return "";
387 DE_ASSERT(DE_FALSE);
536 DE_ASSERT(DE_FALSE);
559 DE_ASSERT(DE_FALSE);
629 DE_ASSERT(m_target == GL_RENDERBUFFER);
teglPreservingSwapTests.cpp 272 DE_ASSERT(false);
321 DE_ASSERT(false);
535 DE_ASSERT(m_postSwapDrawType != DRAWTYPE_NONE);
570 DE_ASSERT(false);
591 DE_ASSERT(false);
  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 110 DE_ASSERT(false);
231 DE_ASSERT(programData(optimized).attributes[i].name != "a_position"); // \note Position attribute is set by m_measurer.
279 DE_ASSERT(m_state == STATE_FINISHED);
338 DE_ASSERT(false);
443 DE_ASSERT(!(m_caseType == CASETYPE_ARRAY && m_useConstantExpressionsOnly)); // \note Would need array constructors, which GLSL ES 1 doesn't have.
578 DE_ASSERT(numTopLevelRepeats >= 2);
598 DE_ASSERT(numTopLevelRepeats >= 2);
628 DE_ASSERT(false);
    [all...]
es2pTextureCases.cpp 87 DE_ASSERT(val >= 0);
110 DE_ASSERT(m_powerOfTwo || (!mipmaps && m_wrapS == GL_CLAMP_TO_EDGE && m_wrapT == GL_CLAMP_TO_EDGE));
es2pTextureUploadTests.cpp 176 DE_ASSERT(!m_program);
327 DE_ASSERT(false);
363 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED);
423 DE_ASSERT(false);
463 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED);
  /external/deqp/modules/gles3/performance/
es3pTextureCases.cpp 86 DE_ASSERT(val >= 0);
118 DE_ASSERT(m_powerOfTwo || (!mipmaps && m_wrapS == GL_CLAMP_TO_EDGE && m_wrapT == GL_CLAMP_TO_EDGE));
  /external/deqp/framework/delibs/decpp/
deCommandLine.cpp 124 DE_ASSERT(dst->m_args.empty() && dst->m_options.empty());
130 DE_ASSERT(opt.shortName || opt.longName);
134 DE_ASSERT(shortOptMap.find(opt.shortName) == shortOptMap.end());
140 DE_ASSERT(longOptMap.find(opt.longName) == longOptMap.end());
151 DE_ASSERT(!dst->m_options.get<Help>());
  /external/deqp/modules/gles2/functional/
es2fBlendTests.cpp 142 DE_ASSERT(!m_paramSets.empty());
144 DE_ASSERT(m_paramSets[i].dstFuncRGB != GL_SRC_ALPHA_SATURATE && m_paramSets[i].dstFuncAlpha != GL_SRC_ALPHA_SATURATE);
177 DE_ASSERT(!m_renderer);
178 DE_ASSERT(!m_referenceRenderer);
179 DE_ASSERT(!m_refColorBuffer);

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