/external/deqp/modules/gles31/functional/ |
es31fAdvancedBlendTests.cpp | 175 DE_ASSERT(de::inBounds<int>(equation, 0, rr::BLENDEQUATION_ADVANCED_LAST)); 223 DE_ASSERT(!m_program); 224 DE_ASSERT(!m_referenceRenderer); 225 DE_ASSERT(!m_refColorBuffer); 280 DE_ASSERT(m_rtType == RENDERTARGETTYPE_DEFAULT);
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es31fUniformLocationTests.cpp | 165 DE_ASSERT(count > 0); 187 DE_ASSERT(!"Unknown sampler type"); 211 DE_ASSERT(!"Unkown primitive type"); 298 DE_ASSERT((declareInVert && layoutInVert) || !layoutInVert); // Cannot have layout without declaration 299 DE_ASSERT((declareInFrag && layoutInFrag) || !layoutInFrag); 300 DE_ASSERT(location<0 || (layoutInVert || layoutInFrag)); // Cannot have location without layout 486 DE_ASSERT(!"Unsupported (sampler) type"); 619 DE_ASSERT(false); 665 DE_ASSERT(!uniformInfo.empty()); 745 DE_ASSERT(primitiveTypes[maxPrimitiveTypeNdx] == TYPE_FLOAT_MAT4) [all...] |
es31fLayoutBindingTests.cpp | 120 DE_ASSERT(false); 176 DE_ASSERT(false); 326 DE_ASSERT(false); 351 DE_ASSERT(false); 371 DE_ASSERT(!m_program); 513 DE_ASSERT(false); 680 DE_ASSERT(false); 710 DE_ASSERT(false); 731 DE_ASSERT(!m_program); 767 DE_ASSERT(false) [all...] |
es31fFboTestUtil.cpp | 63 DE_ASSERT(DE_FALSE); 260 DE_ASSERT(DE_FALSE); 343 DE_ASSERT(de::inBounds<int>(face, 0, tcu::CUBEFACE_LAST)); 409 DE_ASSERT(DE_FALSE); 435 DE_ASSERT(DE_FALSE); 560 DE_ASSERT(!"Unknown format"); 583 DE_ASSERT(!"Unknown format");
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es31fProgramInterfaceDefinition.cpp | 159 DE_ASSERT(false); 191 DE_ASSERT(false); 211 DE_ASSERT(false);
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es31fTextureLevelStateQueryTests.cpp | 84 DE_ASSERT(DE_FALSE); 155 DE_ASSERT(DE_FALSE); 222 DE_ASSERT(DE_FALSE); 295 DE_ASSERT(DE_FALSE); 639 DE_ASSERT(!(spec.immutable && spec.levels.size() > 1)); // !< immutable textures have only one level 667 DE_ASSERT(spec.levels[levelNdx].width == 32); 668 DE_ASSERT(spec.levels[levelNdx].height == 32); 669 DE_ASSERT(spec.levels[levelNdx].internalFormat == GL_COMPRESSED_RGB8_ETC2); 675 DE_ASSERT(DE_FALSE); [all...] |
/external/deqp/modules/gles31/stress/ |
es31sDrawTests.cpp | 132 DE_ASSERT(type < DRAW_LAST); 133 DE_ASSERT(op < INVALID_LAST); 282 DE_ASSERT(DE_FALSE); 292 DE_ASSERT(DE_FALSE); 457 DE_ASSERT(DE_FALSE);
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 187 DE_ASSERT(false); 270 DE_ASSERT(false); 278 DE_ASSERT(drawOp.depth == DEPTHMODE_LESS); 286 DE_ASSERT(drawOp.stencil == STENCILMODE_LEQUAL_INC); 300 DE_ASSERT(de::inBounds(colorBits.redBits, 0, 0xff) && 395 DE_ASSERT(drawOp->type == PRIMITIVETYPE_TRIANGLE); 566 DE_ASSERT(false); 580 DE_ASSERT(false); 596 DE_ASSERT(false); 602 DE_ASSERT(drawOp.type == PRIMITIVETYPE_TRIANGLE) [all...] |
teglMemoryStressTests.cpp | 166 DE_ASSERT(false); 205 DE_ASSERT(surface != EGL_NO_SURFACE); 267 DE_ASSERT(context != EGL_NO_CONTEXT);
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teglRenderCase.cpp | 78 DE_ASSERT((isWindow?1:0) + (isPixmap?1:0) + (isPbuffer?1:0) == 1); 91 DE_ASSERT(isPbuffer); 277 DE_ASSERT(DE_FALSE);
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/external/deqp/modules/gles2/performance/ |
es2pShaderCompilationCases.cpp | 102 DE_ASSERT(firstLineEndNdx < (int)str.size()); 140 DE_ASSERT(!v.empty()); 150 DE_ASSERT(!v.empty()); 161 DE_ASSERT(!v.empty()); 168 DE_ASSERT(!v.empty()); 224 DE_ASSERT(0.0f < factor && factor <= 1.0f); 888 DE_ASSERT(DE_FALSE); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderCompilationCases.cpp | 102 DE_ASSERT(firstLineEndNdx < (int)str.size()); 140 DE_ASSERT(!v.empty()); 150 DE_ASSERT(!v.empty()); 161 DE_ASSERT(!v.empty()); 168 DE_ASSERT(!v.empty()); 224 DE_ASSERT(0.0f < factor && factor <= 1.0f); 889 DE_ASSERT(DE_FALSE); [all...] |
es3pShaderOptimizationTests.cpp | 110 DE_ASSERT(false); 234 DE_ASSERT(programData(optimized).attributes[i].name != "a_position"); // \note Position attribute is set by m_measurer. 282 DE_ASSERT(m_state == STATE_FINISHED); 341 DE_ASSERT(false); 589 DE_ASSERT(numTopLevelRepeats >= 2); 609 DE_ASSERT(numTopLevelRepeats >= 2); 639 DE_ASSERT(false); [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 158 DE_ASSERT(false); 398 DE_ASSERT(m_fboType < FBO_LAST); 448 DE_ASSERT(false); 562 DE_ASSERT(storage < STORAGE_LAST); 563 DE_ASSERT(type < TYPE_LAST); 705 DE_ASSERT(false); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 280 default: DE_ASSERT(false); return DE_NULL; 295 default: DE_ASSERT(false); break; 302 DE_ASSERT(depthbufferType == GL_RENDERBUFFER); 310 DE_ASSERT(stencilbufferType == GL_RENDERBUFFER); 444 DE_ASSERT(!"TODO"); 453 DE_ASSERT(m_config.colorbufferType == GL_NONE); 463 DE_ASSERT(m_config.depthbufferType == GL_NONE); 471 DE_ASSERT(m_config.stencilbufferType == GL_NONE); 508 DE_ASSERT(type == GL_NONE); [all...] |
es2fShaderTextureFunctionTests.cpp | 373 DE_ASSERT(m_textureSpec.width == m_textureSpec.height); 395 DE_ASSERT(de::abs(m_lookupSpec.minCoord[2] - m_lookupSpec.maxCoord[2]) < 0.005); 396 DE_ASSERT(de::abs(m_lookupSpec.minCoord[0]) < de::abs(m_lookupSpec.minCoord[2]) && de::abs(m_lookupSpec.maxCoord[0]) < de::abs(m_lookupSpec.minCoord[2])); 397 DE_ASSERT(de::abs(m_lookupSpec.minCoord[1]) < de::abs(m_lookupSpec.minCoord[2]) && de::abs(m_lookupSpec.maxCoord[1]) < de::abs(m_lookupSpec.minCoord[2])); 412 DE_ASSERT(DE_FALSE); 443 DE_ASSERT(DE_FALSE); 455 DE_ASSERT(DE_FALSE);
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es2fTextureSizeTests.cpp | 96 DE_ASSERT(!m_texture); 218 DE_ASSERT(!m_texture); 219 DE_ASSERT(m_width == m_height);
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es2fTextureStateQueryTests.cpp | 149 DE_ASSERT(reference == GLint(GLfloat(reference))); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests 368 DE_ASSERT(m_verifierInt == DE_NULL); 369 DE_ASSERT(m_verifierFloat == DE_NULL);
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/external/deqp/executor/ |
xeTestResultParser.cpp | 323 DE_ASSERT(m_result && m_state != STATE_NOT_INITIALIZED); 346 DE_ASSERT(false); 397 DE_ASSERT(m_curItemList); 705 DE_ASSERT(item); 723 // DE_ASSERT(getCurrentItem() == DE_NULL); 841 DE_ASSERT(false); 859 DE_ASSERT(result->resultItems.getNumItems() == 0); 897 DE_ASSERT(result->statusCode != TESTSTATUSCODE_LAST);
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/external/deqp/framework/egl/ |
egluGLContextFactory.cpp | 179 DE_ASSERT(displayFactory); 228 DE_ASSERT(glu::isContextTypeGLCore(renderConfig.type) || glu::isContextTypeGLCompatibility(renderConfig.type)); 249 DE_ASSERT(false); 313 DE_ASSERT(visibility == (RenderConfig::Visibility)RenderConfig::DONT_CARE); 421 DE_ASSERT(glu::isContextTypeGLCore(config.type) || glu::isContextTypeGLCompatibility(config.type)); 475 DE_ASSERT(displayFactory); 696 DE_ASSERT(badWindow);
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/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 86 DE_ASSERT(false); 302 DE_ASSERT(false); 489 DE_ASSERT(false); 612 DE_ASSERT(wrapMode != tcu::Sampler::WRAPMODE_LAST); 634 DE_ASSERT(filterMode != tcu::Sampler::FILTERMODE_LAST); 658 DE_ASSERT(compareMode != tcu::Sampler::COMPAREMODE_NONE); [all...] |
/external/deqp/modules/glshared/ |
glsScissorTests.cpp | 162 DE_ASSERT(!"Unsupported version"); 388 default: DE_ASSERT(false); break; 596 DE_ASSERT(false); 732 DE_ASSERT(false); 750 DE_ASSERT(false); 765 DE_ASSERT(!"Floating point clear not implemented");// \todo [2014-1-23 otto] pixel read format & type, nothing guaranteed, need extension... 808 DE_ASSERT(false);
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/external/deqp/framework/common/ |
tcuTexture.hpp | 418 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } 435 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); 469 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } 489 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); 681 const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[face][ndx]; } 767 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } 794 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } [all...] |
/external/deqp/framework/delibs/decpp/ |
deSharedPtr.hpp | 429 DE_ASSERT(!m_ptr && !m_state); 505 DE_ASSERT(m_state->strongRefCount >= 0 && m_state->weakRefCount >= 0); 638 DE_ASSERT(m_state->weakRefCount >= 0);
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/external/deqp/modules/gles3/functional/ |
es3fTextureSizeTests.cpp | 96 DE_ASSERT(!m_texture); 218 DE_ASSERT(!m_texture); 219 DE_ASSERT(m_width == m_height);
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