/external/deqp/modules/gles3/performance/ |
es3pBufferDataUploadTests.cpp | [all...] |
es3pShaderOperatorTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fProgramInterfaceQueryTests.cpp | [all...] |
es31fTextureGatherTests.cpp | 442 for (int i = 0; i < DE_LENGTH_OF_ARRAY(dst); i++) [all...] |
es31fShaderImageLoadStoreTests.cpp | 475 DE_ASSERT(de::inBounds(z, 0, DE_LENGTH_OF_ARRAY(faces))); [all...] |
es31fFboNoAttachmentTests.cpp | 563 for (int caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(specs); caseNdx++) 628 for (int specNdx = 0; specNdx < DE_LENGTH_OF_ARRAY(specs); specNdx++)
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/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | [all...] |
es2pTextureUploadTests.cpp | 537 for (int ITERATOR = 0; ITERATOR < DE_LENGTH_OF_ARRAY(ARRAY); ITERATOR++) \ 554 for (int i = 0; i < DE_LENGTH_OF_ARRAY(textureSizes); i++)
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/external/deqp/modules/gles2/functional/ |
es2fPolygonOffsetTests.cpp | 528 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx) 534 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangle); ++ndx) [all...] |
es2fDepthStencilClearTests.cpp | 348 gl.drawElements (GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_BYTE, &indices[0]); 383 gl.drawElements (GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_BYTE, &indices[0]);
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es2fVertexTextureTests.cpp | 248 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++) 599 for (int renderNdx = 0; renderNdx < DE_LENGTH_OF_ARRAY(renders); renderNdx++) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fPolygonOffsetTests.cpp | 531 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx) 537 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangle); ++ndx) [all...] |
es3fASTCDecompressionCases.cpp | 518 for (blockModeLayoutNdx = 0; blockModeLayoutNdx < DE_LENGTH_OF_ARRAY(blockModeLayouts); blockModeLayoutNdx++) [all...] |
es3fDepthStencilClearTests.cpp | 351 gl.drawElements (GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_BYTE, &indices[0]); 386 gl.drawElements (GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_BYTE, &indices[0]);
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es3fImplementationLimitTests.cpp | 307 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_requiredCompressedTexFormats); ndx++) 453 LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, DE_LENGTH_OF_ARRAY(s_requiredCompressedTexFormats));
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es3fInstancedRenderingTests.cpp | 660 for (int countNdx = 0; countNdx < DE_LENGTH_OF_ARRAY(instanceCounts); countNdx++) 707 for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(s_testTypes); typeNdx++)
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es3fFboStencilbufferTests.cpp | 260 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(stencilFormats); fmtNdx++)
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/external/deqp/execserver/ |
xsWin32TestProcess.cpp | 152 waitRes = WaitForMultipleObjects(DE_LENGTH_OF_ARRAY(waitHandles), &waitHandles[0], FALSE, INFINITE); 265 waitRes = WaitForMultipleObjects(DE_LENGTH_OF_ARRAY(waitHandles), &waitHandles[0], FALSE, INFINITE);
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperContext.cpp | 521 for (int nativeCtxNdx = 0; nativeCtxNdx < DE_LENGTH_OF_ARRAY(wrappableNativeTypes); ++nativeCtxNdx) 548 if (nativeCtxNdx + 1 == DE_LENGTH_OF_ARRAY(wrappableNativeTypes))
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/external/deqp/modules/egl/ |
teglImageTests.cpp | 478 for (int faceNdx = 0; faceNdx < DE_LENGTH_OF_ARRAY(faces); faceNdx++) 686 for (int storageNdx = 0; storageNdx < DE_LENGTH_OF_ARRAY(rboStorages); storageNdx++)
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teglPreservingSwapTests.cpp | 631 for (int preSwapDrawTypeNdx = 0; preSwapDrawTypeNdx < DE_LENGTH_OF_ARRAY(preSwapDrawTypes); preSwapDrawTypeNdx++) 635 for (int postSwapDrawTypeNdx = 0; postSwapDrawTypeNdx < DE_LENGTH_OF_ARRAY(postSwapDrawTypes); postSwapDrawTypeNdx++)
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teglQueryContextTests.cpp | 209 for (int apiNdx = 0; apiNdx < (int)DE_LENGTH_OF_ARRAY(apis); apiNdx++) 479 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(apis); ndx++)
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/external/deqp/executor/tools/ |
xeTestLogCompare.cpp | 187 in.read((char*)&buf[0], DE_LENGTH_OF_ARRAY(buf));
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/external/deqp/framework/common/ |
tcuBilinearImageCompare.cpp | 174 for (int sampleNdx = 0; sampleNdx < DE_LENGTH_OF_ARRAY(s_offsets); sampleNdx++)
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/external/deqp/modules/gles3/stress/ |
es3sLongRunningShaderTests.cpp | 365 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_cases); ndx++)
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