/prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/asm/ |
ptrace-abi.h | 25 #define ES 8
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/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/asm/ |
ptrace-abi.h | 25 #define ES 8
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/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/asm/ |
ptrace-abi.h | 25 #define ES 8
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/prebuilts/ndk/9/platforms/android-12/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-13/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-14/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-15/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-16/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-17/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-21/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-21/arch-x86_64/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/asm/ |
ptrace-abi.h | 32 #define ES 8
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/external/qemu-pc-bios/vgabios/ |
vbe.c | 761 * ES:DI = Pointer to buffer in which to place VbeInfoBlock structure 768 void vbe_biosfn_return_controller_information(AX, ES, DI) 769 Bit16u *AX;Bit16u ES;Bit16u DI; 784 printf("VBE vbe_biosfn_return_vbe_info ES%x DI%x AX%x\n",ES,DI,status); 791 memcpyb(ss, &vbe_info_block, ES, DI, sizeof(vbe_info_block)); 831 vbe_info_block.VideoModePtr_Seg= ES ; 850 memcpyb(ES, DI, ss, &vbe_info_block, sizeof(vbe_info_block)); 855 memcpyb(ES, DI, ss, &vbe_info_block, 256); 868 write_word(ES, DI + cur_ptr, cur_info->mode) 1443 mov es, di variable [all...] |
vbe.h | 14 void vbe_biosfn_return_controller_information(AX, ES, DI); 15 void vbe_biosfn_return_mode_information(AX, CX, ES, DI); 16 void vbe_biosfn_set_mode(AX, BX, ES, DI); 17 void vbe_biosfn_save_restore_state(AX, CX, DX, ES, BX);
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/external/libpcap/msdos/ |
pkt_rx1.s | 45 push es
48 mov es, bx ;; r-mode segment of colour screen
54 stosw ;; write to screen at ES:EDI
58 pop es
90 mov es, bx ; ES = DS = CS or seg _DATA
111 mov di, [_rxInOfs] ; ES:DI -> _pktRxBuf[n]
116 add di, 6 ; ES:DI -> _pktRxBuf[n].destinAdr
119 retf ; far return to driver with ES:DI
124 @skip: xor di, di ; return ES:DI = NIL pointer [all...] |
pkt_rx0.asm | 75 push es
78 mov es, bx ;; r-mode segment of colour screen
83 stosw ;; write to screen at ES:EDI
87 pop es
92 ; This macro return ES:DI to tail of Rx queue
104 mov di, _rxInOfs ;; ES:DI -> buffer at queue input
108 ;; to ES:DI (= DS:SI on 2nd call) by the packet driver
139 mov es, bx ; ES = DS = CS or seg _DATA
151 ENQUEUE ; ES:DI -> _pktRxBuf[n] [all...] |
/external/llvm/include/llvm/Support/ |
ARMWinEH.h | 293 const support::ulittle32_t ES; 295 EpilogueScope(const support::ulittle32_t Data) : ES(Data) {} 297 return (ES & 0x0003ffff); 300 return ((ES & 0x000c0000) >> 18); 303 return ((ES & 0x00f00000) >> 20); 306 return ((ES & 0xff000000) >> 24);
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/external/llvm/lib/Target/MSP430/ |
MSP430ISelDAGToDAG.cpp | 52 const char *ES; 58 BlockAddr(nullptr), ES(nullptr), JT(-1), Align(0) { 62 return GV != nullptr || CP != nullptr || ES != nullptr || JT != -1; 81 } else if (ES) { 82 errs() << "ES "; 83 errs() << ES << '\n'; 158 AM.ES = S->getSymbol(); 274 else if (AM.ES) 275 Disp = CurDAG->getTargetExternalSymbol(AM.ES, MVT::i16, 0/*AM.SymbolFlags*/);
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/frameworks/native/opengl/libagl/ |
Android.mk | 4 # Build the software OpenGL ES library
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/sdk/emulator/opengl/tests/ut_renderer/ |
Android.mk | 16 # define PVR_WAR to support imgtec PVR opengl-ES implementation
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/asm/ |
ptrace-abi.h | 14 #define ES 8
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/asm/ |
ptrace-abi.h | 14 #define ES 8
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/build/target/board/generic_x86/ |
BoardConfig.mk | 33 # Build and enable the OpenGL ES View renderer. When running on the emulator,
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