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  /external/deqp/framework/opengl/
gluObjectWrapper.hpp 132 typedef TypedObjectWrapper<OBJECTTYPE_FRAMEBUFFER> Framebuffer;
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 21 * \brief Framebuffer Object Tests.
234 // Framebuffer config.
347 : TestError("Framebuffer is not complete", getFboIncompleteReasonName(reason), file, line)
353 class Framebuffer
356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0);
357 ~Framebuffer (void);
409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer)
476 Framebuffer::~Framebuffer (void
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es2fFboCompletenessTests.cpp 21 * \brief Framebuffer completeness tests.
155 // formats of the images attached to a framebuffer object are not
156 // supported by the implementation, then the framebuffer is not complete
187 glu::Framebuffer fbo(m_ctx.getRenderContext());
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp 18 #include "libGLESv2/Framebuffer.h"
198 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
282 // Returns an unused framebuffer name
396 void Context::deleteFramebuffer(GLuint framebuffer)
398 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
402 detachFramebuffer(framebuffer);
524 void Context::bindReadFramebuffer(GLuint framebuffer)
526 if (!getFramebuffer(framebuffer))
528 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer)
755 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle); local
1659 Framebuffer *framebuffer = mState.getReadFramebuffer(); local
1852 Framebuffer *framebuffer = mState.getReadFramebuffer(); local
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validationES.cpp 14 #include "libGLESv2/Framebuffer.h"
391 gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); local
394 if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0))
497 ERR("Blits with the same source and destination framebuffer are not supported by this "
504 gl::Framebuffer *readFramebuffer = context->getState().getReadFramebuffer();
505 gl::Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer();
918 gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); local
919 ASSERT(framebuffer);
1179 Framebuffer *framebuffer = context->getState().getReadFramebuffer(); local
1244 gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); local
1759 const gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); local
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ProgramBinary.h 60 class Framebuffer;
104 rx::ShaderExecutable *getPixelExecutableForFramebuffer(const Framebuffer *fbo);
Texture.cpp 151 void Texture::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
274 void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
552 void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
  /external/deqp/modules/gles3/functional/
es3fFboRenderTest.cpp 21 * \brief Framebuffer Object Tests.
137 class Framebuffer
140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
141 ~Framebuffer (void);
249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName)
317 Framebuffer::~Framebuffer (void)
324 void Framebuffer::checkCompleteness (void)
333 deUint32 Framebuffer::createTex2D (deUint32 name, GLenum format, int width, int height
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es3fShaderFragDataTests.cpp 252 const glu::Framebuffer fbo (renderCtx);
  /external/chromium_org/gpu/command_buffer/service/
context_state.h 27 class Framebuffer;
framebuffer_manager_unittest.cc 63 // Check we can create framebuffer.
65 // Check framebuffer got created.
66 Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id);
73 // Check we get nothing for a non-existent framebuffer.
77 // Check framebuffer gets deleted when last reference is released.
81 // Check we can't get the framebuffer after we remove it.
89 // Check we can create framebuffer.
91 // Check framebuffer got created.
92 Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id);
142 Framebuffer* framebuffer_
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gles2_cmd_decoder.cc 329 // true, the resolved framebuffer is not visible to the parent.
364 explicit ScopedRenderTo(Framebuffer* framebuffer);
368 const Framebuffer* framebuffer_;
371 ScopedRenderTo::ScopedRenderTo(Framebuffer* framebuffer)
372 : framebuffer_(framebuffer) {
373 if (framebuffer)
682 // Sets DEPTH_TEST, STENCIL_TEST and color mask for the current framebuffer.
685 // These check the state of the currently bound framebuffer or th
1543 Framebuffer* framebuffer = NULL; local
2951 Framebuffer* framebuffer = local
3229 Framebuffer* framebuffer = features().chromium_framebuffer_multisample ? local
3243 Framebuffer* framebuffer = local
3260 Framebuffer* framebuffer = local
3270 Framebuffer* framebuffer = local
3282 Framebuffer* framebuffer = local
3988 Framebuffer* framebuffer = local
3998 Framebuffer* framebuffer = local
4010 Framebuffer* framebuffer = local
4145 Framebuffer* framebuffer = NULL; local
4305 Framebuffer* framebuffer = local
4632 Framebuffer* framebuffer = local
4647 Framebuffer* framebuffer = local
4771 Framebuffer* framebuffer = local
5127 Framebuffer* framebuffer = GetFramebufferInfoForTarget(target); local
5257 Framebuffer* framebuffer = local
5294 Framebuffer* framebuffer = GetFramebufferInfoForTarget(target); local
5353 Framebuffer* framebuffer = GetFramebufferInfoForTarget(target); local
7035 const Framebuffer* framebuffer = local
8090 Framebuffer* framebuffer = local
10888 Framebuffer* framebuffer = GetFramebufferInfoForTarget(GL_FRAMEBUFFER); local
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  /external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp 507 throw tcu::NotSupportedError("Unsupported framebuffer configuration");
509 throw tcu::TestError("Incomplete framebuffer: " + glu::getFramebufferStatusStr(status).toString());
527 glu::Framebuffer fbo (renderCtx);
584 glu::Framebuffer fbo (renderCtx);
670 glu::Framebuffer fbo (renderCtx);
757 glu::Framebuffer fbo (renderCtx);
815 glu::Framebuffer fbo (renderCtx);
888 glu::Framebuffer fbo (renderCtx);
950 glu::Framebuffer fbo (renderCtx);
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es31fShaderHelperInvocationTests.cpp 185 glu::Framebuffer m_framebuffer;
187 glu::Framebuffer m_resolveFramebuffer;
220 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create framebuffer");
333 m_testCtx.getLog() << TestLog::Message << "Using GL_RGBA8 framebuffer with "
479 m_testCtx.getLog() << TestLog::Message << "Using GL_RGBA8 framebuffer with "
  /external/chromium_org/third_party/mesa/src/docs/
MESA_swap_control.spec 62 and the Framebuffer)
  /external/mesa3d/docs/
MESA_swap_control.spec 62 and the Framebuffer)
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.cpp 13 #include "libGLESv2/Framebuffer.h"
376 void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
406 void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
854 void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
886 void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Blit9.cpp 15 #include "libGLESv2/Framebuffer.h"
211 bool Blit9::copy2D(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level)
215 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0);
247 bool Blit9::copyCube(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level)
251 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0);
Renderer9.cpp 32 #include "libGLESv2/Framebuffer.h"
755 void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
810 gl::FramebufferAttachment *attachment = framebuffer->getFirstColorbuffer();
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  /external/chromium_org/third_party/mesa/src/docs/OLD/
MESA_packed_depth_stencil.spec 188 Framebuffer. It should read " If the <format> is one of RED, GREEN,
  /external/deqp/modules/glshared/
glsFboCompletenessTests.cpp 21 * \brief Framebuffer completeness tests.
40 using glu::Framebuffer;
443 glu::Framebuffer fbo(m_ctx.getRenderContext());
479 fail("Framebuffer checked as complete, expected incomplete");
481 fail("Framebuffer checked is incomplete, expected complete");
484 fail("Framebuffer checked as incomplete, but with wrong status");
489 qualityWarning("Framebuffer object could have checked as complete but did not.");
glsScissorTests.cpp 392 // Test effect of scissor on default framebuffer clears
478 typedef de::MovePtr<glu::Framebuffer> FramebufferP;
495 throw tcu::NotSupportedError("Cannot blit to multisampled framebuffer", "", __FILE__, __LINE__);
501 m_fbo = FramebufferP(new glu::Framebuffer(gl));
528 // blit to default framebuffer
609 const glu::Framebuffer fbo (gl);
glsLifetimeTests.cpp 69 using glu::Framebuffer;
241 GLU_EXPECT_NO_ERROR(gl.getError(), "Read pixels from framebuffer");
272 Framebuffer fbo(getRenderContext());
298 << "// Read pixels from framebuffer " << fbo << " to output image."
306 << "// Drew to framebuffer " << fbo << " with seed " << seed << "."
312 Framebuffer fbo(getRenderContext());
572 , m_fboType (ctx, "framebuffer",
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  /external/mesa3d/docs/OLD/
MESA_packed_depth_stencil.spec 188 Framebuffer. It should read " If the <format> is one of RED, GREEN,
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Renderer11.cpp 13 #include "libGLESv2/Framebuffer.h"
603 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
612 gl::Error error = mStateCache.getBlendState(framebuffer, blendState, &dxBlendState);
799 bool Renderer11::applyRenderTarget(gl::Framebuffer *framebuffer)
810 const gl::ColorbufferInfo &colorbuffers = framebuffer->getColorbuffersForRender();
820 // check for zero-sized default framebuffer, which is a special case.
859 gl::FramebufferAttachment *depthStencil = framebuffer->getDepthbuffer();
866 else if (framebuffer->getStencilbuffer()
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