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    Searched refs:GL_FLOAT (Results 51 - 75 of 693) sorted by null

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  /external/chromium_org/third_party/angle/samples/angle/multi_texture/
MultiTexture.cpp 128 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices);
130 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices + 3);
  /external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
PostSubBuffer.cpp 130 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mCube.positions.data());
134 glVertexAttribPointer(mTexcoordLoc, 2, GL_FLOAT, GL_FALSE, 0, mCube.texcoords.data());
  /external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
SimpleVertexShader.cpp 117 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mCube.positions.data());
121 glVertexAttribPointer(mTexcoordLoc, 2, GL_FLOAT, GL_FALSE, 0, mCube.texcoords.data());
  /external/chromium_org/third_party/angle/samples/angle/texture_wrap/
TextureWrap.cpp 109 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), vertices);
113 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), vertices + 4);
  /external/deqp/modules/gles2/performance/
es2pStateChangeTests.cpp 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
482 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
530 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
572 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL)
    [all...]
es2pRedundantStateChangeTests.cpp 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
438 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
481 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
518 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL)
    [all...]
  /frameworks/native/opengl/tests/linetex/
linetex.cpp 102 glVertexPointer(2, GL_FLOAT, 0, vertices);
103 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT,
145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
WarpRenderer.cpp 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT,
145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
WarpRenderer.cpp 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
  /external/chromium_org/gpu/command_buffer/service/
feature_info_unittest.cc 178 GL_FLOAT,
182 GL_FLOAT,
186 GL_FLOAT,
190 GL_FLOAT,
194 GL_FLOAT,
199 GL_FLOAT,
205 GL_FLOAT,
640 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_FLOAT));
643 GL_FLOAT));
645 GL_FLOAT));
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
validationES3.cpp 66 InsertES3FormatCombo(&set, GL_RGBA32F, GL_RGBA, GL_FLOAT );
67 InsertES3FormatCombo(&set, GL_RGBA16F, GL_RGBA, GL_FLOAT );
88 InsertES3FormatCombo(&set, GL_RGB32F, GL_RGB, GL_FLOAT );
89 InsertES3FormatCombo(&set, GL_RGB16F, GL_RGB, GL_FLOAT );
90 InsertES3FormatCombo(&set, GL_R11F_G11F_B10F, GL_RGB, GL_FLOAT );
91 InsertES3FormatCombo(&set, GL_RGB9_E5, GL_RGB, GL_FLOAT );
102 InsertES3FormatCombo(&set, GL_RG32F, GL_RG, GL_FLOAT );
103 InsertES3FormatCombo(&set, GL_RG16F, GL_RG, GL_FLOAT );
114 InsertES3FormatCombo(&set, GL_R32F, GL_RED, GL_FLOAT );
115 InsertES3FormatCombo(&set, GL_R16F, GL_RED, GL_FLOAT );
    [all...]
angletypes.cpp 105 if (mType == GL_FLOAT || mType == GL_HALF_FLOAT || mType == GL_FIXED)
122 if (mType == GL_FLOAT || mType == GL_HALF_FLOAT || mType == GL_FIXED)
139 mPureInteger = (currentValueType != GL_FLOAT);
143 if (mType == GL_FLOAT || mType == GL_HALF_FLOAT || mType == GL_FIXED)
  /development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
Square.java 83 GL10.GL_FLOAT, 0, vertexBuffer);
Triangle.java 76 GL10.GL_FLOAT, 0, vertexBuffer);
  /external/chromium_org/third_party/mesa/src/src/glx/
compsize.c 123 case GL_FLOAT:
  /external/mesa3d/src/glx/
compsize.c 123 case GL_FLOAT:
  /frameworks/base/libs/hwui/
Dither.cpp 58 GL_RED, GL_FLOAT, &pattern);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES11ExtHeader.java-if 140 private static final int GL_FLOAT = GLES10.GL_FLOAT;
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
glformats.c 90 case GL_FLOAT:
128 case GL_FLOAT:
242 case GL_FLOAT:
1110 case GL_FLOAT:
1136 case GL_FLOAT:
1155 case GL_FLOAT:
1172 case GL_FLOAT:
1202 case GL_FLOAT:
    [all...]
  /external/mesa3d/src/mesa/main/
glformats.c 90 case GL_FLOAT:
128 case GL_FLOAT:
242 case GL_FLOAT:
1110 case GL_FLOAT:
1136 case GL_FLOAT:
1155 case GL_FLOAT:
1172 case GL_FLOAT:
1202 case GL_FLOAT:
    [all...]
  /external/chromium_org/gpu/command_buffer/client/
vertex_array_object_manager_unittest.cc 60 EXPECT_EQ(static_cast<uint32>(GL_FLOAT), param);
81 kBufferToUnbind, 0, 4, GL_FLOAT, false, 0, 0));
83 kBufferToRemain, 1, 4, GL_FLOAT, false, 0, 0));
85 kBufferToUnbind, 2, 4, GL_FLOAT, false, 0, 0));
87 kBufferToRemain, 3, 4, GL_FLOAT, false, 0, 0));
  /external/deqp/modules/gles31/functional/
es31fVertexAttributeBindingTests.cpp 343 gl.glVertexAttribFormat(positionLoc, 4, GL_FLOAT, GL_FALSE, m_spec.positionAttrOffset);
347 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset);
359 gl.glVertexAttribFormat(positionLoc, 4, GL_FLOAT, GL_FALSE, m_spec.positionAttrOffset);
643 gl.glVertexAttribFormat(positionLoc, 4, GL_FLOAT, GL_FALSE, 0);
644 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, 0);
645 gl.glVertexAttribFormat(offsetLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4));
916 gl.glVertexAttribFormat(positionLoc, 4, GL_FLOAT, GL_FALSE, 0);
922 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_NULL);
923 gl.glVertexAttribPointer(offsetLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), (deUint8*)DE_NULL + sizeof(tcu::Vec4));
938 gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL)
    [all...]
  /external/chromium_org/gpu/command_buffer/common/
gles2_cmd_utils.cc 378 case GL_FLOAT:
483 case GL_FLOAT:
540 case GL_FLOAT:
639 return GL_FLOAT;
647 case GL_FLOAT:
649 return GL_FLOAT;

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