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Searched
refs:GL_LEQUAL
(Results
201 - 225
of
269
) sorted by null
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/prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h
66
/*
GL_LEQUAL
*/
138
/*
GL_LEQUAL
*/
284
#define
GL_LEQUAL
0x0203
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java
33
GL_LEQUAL
(0x0203),
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
gl.h
68
#define
GL_LEQUAL
0x0203
123
/*
GL_LEQUAL
*/
386
/*
GL_LEQUAL
*/
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h
66
/*
GL_LEQUAL
*/
138
/*
GL_LEQUAL
*/
284
#define
GL_LEQUAL
0x0203
/external/chromium_org/ppapi/lib/gl/include/GLES2/
gl2.h
62
/*
GL_LEQUAL
*/
134
/*
GL_LEQUAL
*/
281
#define
GL_LEQUAL
0x0203
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...]
/external/chromium_org/third_party/angle/src/libGLESv2/
validationES.cpp
845
case
GL_LEQUAL
:
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/main/
texobj.c
146
obj->Sampler.CompareFunc =
GL_LEQUAL
; /* ARB_shadow */
[
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...]
texparam.c
389
case
GL_LEQUAL
:
[
all
...]
/external/deqp/modules/egl/
teglRenderTests.cpp
591
glStencilFunc(
GL_LEQUAL
, drawOp.stencilRef, ~0u);
[
all
...]
/external/mesa3d/src/mesa/main/
texobj.c
146
obj->Sampler.CompareFunc =
GL_LEQUAL
; /* ARB_shadow */
[
all
...]
texparam.c
389
case
GL_LEQUAL
:
[
all
...]
/external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp
[
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...]
es3fPolygonOffsetTests.cpp
387
gl.depthFunc (
GL_LEQUAL
); // make test pass if polygon offset doesn't do anything. It has its own test case. This test is only for to detect always-on cases.
389
log << TestLog::Message << "DepthFunc =
GL_LEQUAL
" << TestLog::EndMessage;
[
all
...]
es3fTextureShadowTests.cpp
[
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...]
/development/ndk/platforms/android-18/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
all
...]
/external/chromium_org/third_party/angle/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
all
...]
/external/deqp/modules/gles2/functional/
es2fPolygonOffsetTests.cpp
384
gl.depthFunc (
GL_LEQUAL
); // make test pass if polygon offset doesn't do anything. It has its own test case. This test is only for to detect always-on cases.
386
log << TestLog::Message << "DepthFunc =
GL_LEQUAL
" << TestLog::EndMessage;
[
all
...]
/frameworks/native/opengl/include/GLES3/
gl3.h
236
#define
GL_LEQUAL
0x0203
[
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...]
/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
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...]
/prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
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...]
/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
all
...]
/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
all
...]
/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
all
...]
/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/GLES3/
gl3.h
162
/*
GL_LEQUAL
*/
308
#define
GL_LEQUAL
0x0203
[
all
...]
/prebuilts/ndk/9/platforms/android-21/arch-arm/usr/include/GLES3/
gl3.h
236
#define
GL_LEQUAL
0x0203
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...]
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